Player Matchup

Gilgamesh
Gilgamesh
Digo_Gaby_Helena
Gilgamesh
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 115L
1,376 Elo+
Solo
Apollo
Apollo
OATIV
Apollo
Level 48
God Stats
35W - 30L
1,518 SR
Queue Stats
128W - 119L
1,486 Elo+
Party 3
Fenrir
Fenrir
Solstes
Fenrir
Level 74
God Stats
6W - 8L
1,317 SR
Queue Stats
160W - 144L
1,514 Elo+
Party 3
Ah Puch
Ah Puch
YAT0noGAMI
Ah Puch
Level 66
God Stats
4W - 4L
1,322 SR
Queue Stats
103W - 99L
1,490 Elo+
Party 3
Odin
Odin
Yama19
Odin
Level 67
God Stats
14W - 15L
1,542 SR
Queue Stats
177W - 157L
1,512 Elo+
Party 3
Team Averages
Level 57
1,440 SR
1,475 Elo+

VS

Team Averages
Level 58
1,587 SR
1,491 Elo+
Kumbhakarna
Kumbhakarna
CaPoTTei_oCoRSa
Kumbhakarna
Level 99
God Stats
10W - 18L
1,488 SR
Queue Stats
310W - 341L
1,430 Elo+
Party 2
King Arthur
King Arthur
Dionixio9
King Arthur
Level 87
God Stats
60W - 87L
1,514 SR
Queue Stats
639W - 658L
1,515 Elo+
Party 1
Mercury
Mercury
ElCulebra24
Mercury
Level 28
God Stats
27W - 26L
1,608 SR
Queue Stats
412W - 459L
1,479 Elo+
Party 1
Ra
Ra
K1nGod_exe_
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,601 Elo+
Party 2
Sol
Sol
ReeDust
Sol
Level 29
God Stats
16W - 14L
1,823 SR
Queue Stats
137W - 148L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
1 / 6 / 19
14,669
489
11,893
20,160
19,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
OATIV
Apollo
20
12 / 1 / 16
18,956
632
27,774
25,605
10,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Solstes
Fenrir
20
11 / 3 / 14
17,190
573
19,999
20,814
18,420
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
YAT0noGAMI
Ah Puch
20
11 / 1 / 11
18,732
624
24,192
10,760
5,323
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
Yama19
Odin
20
7 / 7 / 11
16,507
550
17,133
23,788
22,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CaPoTTei_oCoRSa
Kumbhakarna
19
3 / 5 / 3
12,640
421
7,507
27,737
34,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Dionixio9
King Arthur
20
5 / 5 / 3
13,849
462
20,700
39,714
31,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
ElCulebra24
Mercury
20
3 / 11 / 2
13,784
459
9,024
24,567
11,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 9 / 2
13,246
442
11,972
15,173
6,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
20
2 / 12 / 7
14,412
480
12,841
29,090
11,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
35
42
Kills
18
18
Deaths
42
71
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CaPoTTei_oCoRSa
Kumbhakarna
3
5
3
0.9
W
Gilgamesh
1
6
19
1.75
L
King Arthur
Dionixio9
King Arthur
5
5
3
1.3
L
Mercury
ElCulebra24
Mercury
3
11
2
0.36
L
5
9
2
0.67
W
Apollo
OATIV
Apollo
12
1
16
20
L
Sol
2
12
7
0.46
W
Fenrir
Solstes
Fenrir
11
3
14
6
W
Ah Puch
YAT0noGAMI
Ah Puch
11
1
11
16.5
W
Odin
Yama19
Odin
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,991
Damage
62,044
101,127
Taken
136,281
76,082
Mitigated
95,491
30,502
Healing
27,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CaPoTTei_oCoRSa
Kumbhakarna
7,507
433
473
4,621
27,737
34,137
216
2,967
24,770
61,059
0
W
Gilgamesh
11,893
2,556
0
2,342
20,160
19,496
2,702
7,529
12,489
0
71,845
L
King Arthur
Dionixio9
King Arthur
20,700
1,986
0
10,645
39,714
31,898
138
5,432
34,282
0
103,601
L
Mercury
ElCulebra24
Mercury
9,024
4,510
0
1,312
24,567
11,647
0
3,892
20,675
0
99,032
L
11,972
1,485
1,037
1,413
15,173
6,217
0
7,595
7,578
69,768
0
W
Apollo
OATIV
Apollo
27,774
20,033
0
14,064
25,605
10,821
8,525
10,181
15,224
0
171,291
L
Sol
12,841
2,740
234
7,368
29,090
11,592
1,868
4,449
24,641
99,545
0
W
Fenrir
Solstes
Fenrir
19,999
4,477
0
4,026
20,814
18,420
3,146
4,583
16,170
455
113,641
W
Ah Puch
YAT0noGAMI
Ah Puch
24,192
2,597
0
4,978
10,760
5,323
3,406
4,806
5,746
121,410
0
W
Odin
Yama19
Odin
17,133
5,505
0
5,092
23,788
22,022
1,131
5,058
18,664
0
102,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,054
Gold Earned
67,931
774
Minions Killed
683
0
Camps Cleared
0
2,723,986
Distance Traveled
2,481,592
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,640
421
77
3
0
489,738
4
W
Gilgamesh
14,669
489
64
2
0
545,283
3
L
King Arthur
13,849
462
177
6
0
482,754
3
L
Mercury
13,784
459
132
4
0
595,373
1
L
Ra
13,246
442
148
5
0
427,212
6
W
Apollo
18,956
632
203
7
0
545,338
2
L
Sol
14,412
480
149
5
0
486,515
3
W
Fenrir
17,190
573
148
5
0
582,889
11
W
Ah Puch
18,732
624
205
7
0
534,605
7
W
Odin
16,507
550
154
5
0
515,871
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role