Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
BoomyFlame20206
Guan Yu
Gold II
Level 106
God Stats
4W - 1L
1,711 SR
Queue Stats
53W - 30L
1,704 MMR
Solo
Neith
Neith
Gold III
Etoto
Neith
Gold III
Level 126
God Stats
9W - 4L
1,627 SR
Queue Stats
35W - 28L
1,737 MMR
Solo
Janus
Janus
Platinum IV
Hiago96
Janus
Platinum IV
Level 150
God Stats
5W - 6L
1,558 SR
Queue Stats
91W - 86L
1,698 MMR
Solo
Serqet
Serqet
Platinum V
UltraYayoxx
Serqet
Platinum V
Level 160
God Stats
1W - 2L
1,320 SR
Queue Stats
288W - 279L
1,736 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,543 SR
1,675 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,628 SR
1,724 MMR
Bastet
Bastet
Gold III
AnkleSpanker93
Bastet
Gold III
Level 136
God Stats
5W - 4L
1,765 SR
Queue Stats
77W - 78L
1,731 MMR
Solo
Cthulhu
Cthulhu
Platinum V
KaenMidir
Cthulhu
Platinum V
Level 160
God Stats
8W - 9L
1,730 SR
Queue Stats
255W - 243L
1,740 MMR
Solo
Chiron
Chiron
Gold V
Uoaz
Chiron
Gold V
Level 136
God Stats
0W - 1L
1,780 SR
Queue Stats
13W - 6L
1,736 MMR
Solo
Anhur
Anhur
Platinum III
ZorroArtico99
Anhur
Platinum III
Level 147
God Stats
1W - 7L
1,508 SR
Queue Stats
1,056W - 1,066L
1,691 MMR
Solo
Raijin
Raijin
Platinum I
rjg1313
Raijin
Platinum I
Level 149
God Stats
0W - 2L
1,357 SR
Queue Stats
76W - 71L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
2 / 2 / 13
13,867
555
9,484
24,887
40,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 1 / 10
15,234
609
18,572
28,279
37,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Etoto
Neith
20
4 / 4 / 6
14,248
570
10,719
16,991
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Hiago96
Janus
20
6 / 2 / 7
13,862
554
13,928
10,779
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
20
6 / 1 / 9
14,446
578
7,911
20,496
9,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatAthenaDanzaburouSetGilgamesh

VS

Bans
King ArthurSusanoCu ChulainnHerculesTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 4
10,344
414
9,905
21,836
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KaenMidir
Cthulhu
13
0 / 4 / 3
9,197
368
8,894
19,727
9,799
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Uoaz
Chiron
20
9 / 2 / 0
14,208
568
19,498
16,555
6,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 10 / 0
11,547
462
7,811
20,368
5,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
rjg1313
Raijin
19
1 / 3 / 2
12,394
496
15,187
12,827
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
28
Kills
10
10
Deaths
28
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
13
4.25
L
0
9
4
0.22
W
10
1
10
15
W
Neith
Etoto
Neith
4
4
6
1.75
W
Janus
Hiago96
Janus
6
2
7
4.75
L
Cthulhu
KaenMidir
Cthulhu
0
4
3
0.38
W
Serqet
6
1
9
10.5
L
Chiron
Uoaz
Chiron
9
2
0
4.5
L
0
10
0
0
L
Raijin
rjg1313
Raijin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,614
Damage
61,295
101,432
Taken
91,313
96,796
Mitigated
33,548
46,208
Healing
24,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,484
1,790
0
6,005
24,887
40,161
249
5,490
19,397
40,344
0
L
9,905
1,961
0
5,626
21,836
6,732
99
6,086
15,496
0
66,008
W
18,572
2,052
6,992
16,146
28,279
37,734
1,719
6,330
21,632
0
96,069
W
Neith
Etoto
Neith
10,719
5,889
0
5,538
16,991
6,376
9,065
2,805
14,186
0
114,086
W
Janus
Hiago96
Janus
13,928
213
0
2,057
10,779
3,470
1,095
3,641
6,868
86,978
0
L
Cthulhu
KaenMidir
Cthulhu
8,894
514
720
2,040
19,727
9,799
35
5,461
13,698
36,207
0
W
Serqet
7,911
991
0
9,470
20,496
9,055
2,702
5,542
14,954
0
117,344
L
Chiron
Uoaz
Chiron
19,498
8,805
708
8,036
16,555
6,357
174
6,020
10,367
0
116,299
L
7,811
2,845
0
3,038
20,368
5,521
3,997
3,349
16,176
0
82,242
L
Raijin
rjg1313
Raijin
15,187
755
0
3,846
12,827
5,139
858
2,496
9,866
107,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,657
Gold Earned
57,690
743
Minions Killed
664
0
Camps Cleared
0
2,505,166
Distance Traveled
2,158,255
41
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,867
555
52
2
0
493,386
12
L
Bastet
10,344
414
92
4
0
488,369
11
W
Guan Yu
15,234
609
168
7
0
523,267
0
W
Neith
14,248
570
184
7
0
426,646
6
W
Janus
13,862
554
180
7
0
474,977
9
L
Cthulhu
9,197
368
58
2
0
444,387
7
W
Serqet
14,446
578
159
6
0
586,890
14
L
Chiron
14,208
568
203
8
0
426,802
2
L
Anhur
11,547
462
128
5
0
366,373
0
L
Raijin
12,394
496
183
7
0
432,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role