Player Matchup

Ra
Ra
Phonent
Ra
Level 7
God Stats
7W - 10L
1,371 SR
Queue Stats
7W - 14L
1,391 Elo+
Solo
Ullr
Ullr
Wearethekings123
Ullr
Level 105
God Stats
2W - 5L
1,331 SR
Queue Stats
222W - 218L
1,576 Elo+
Party 2
Vamana
Vamana
beast49046
Vamana
Level 29
God Stats
1W - 2L
1,824 SR
Queue Stats
126W - 120L
1,620 Elo+
Party 2
Team Averages
Level 47
1,509 SR
1,529 Elo+

VS

Team Averages
Level 90
1,606 SR
1,470 Elo+
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dvarab99
Medusa
Level 20
God Stats
5W - 9L
1,513 SR
Queue Stats
36W - 41L
1,418 Elo+
Party 1
Vulcan
Vulcan
MrBossman736
Vulcan
Level 101
God Stats
2W - 1L
1,805 SR
Queue Stats
80W - 82L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
8,143
582
6,354
11,551
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
7,945
568
5,771
11,270
4,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
beast49046
Vamana
11
4 / 5 / 0
8,753
625
6,268
14,415
8,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
3 / 1 / 9
9,199
657
6,349
9,901
10,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Dvarab99
Medusa
14
5 / 1 / 4
9,504
679
9,512
6,347
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
13
5 / 2 / 5
9,740
696
13,149
8,158
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
13
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
9
7.5
W
Medusa
Dvarab99
Medusa
5
1
4
7
W
Vulcan
5
2
5
3.75
L
0
3
3
0.5
L
0
5
1
0.1
L
Vamana
beast49046
Vamana
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,393
Damage
29,010
37,236
Taken
24,406
19,214
Mitigated
15,728
5,772
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,349
692
966
939
9,901
10,346
208
2,582
6,929
19,149
0
W
Medusa
Dvarab99
Medusa
9,512
3,435
0
1,674
6,347
2,335
1,068
1,434
4,853
0
36,480
W
Vulcan
13,149
1,948
0
1,656
8,158
3,047
1,558
1,712
6,206
47,571
0
L
6,354
651
1,105
1,399
11,551
6,453
92
6,746
4,529
27,621
0
L
5,771
2,068
0
576
11,270
4,031
0
5,893
5,123
0
36,315
L
Vamana
beast49046
Vamana
6,268
2,577
0
2,692
14,415
8,730
213
6,202
8,012
0
23,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
28,443
153
Minions Killed
160
0
Camps Cleared
0
721,044
Distance Traveled
768,198
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,199
657
21
2
0
242,200
5
W
Medusa
9,504
679
59
4
0
266,190
5
W
Vulcan
9,740
696
80
6
0
259,808
2
L
Ra
8,143
582
49
4
0
262,487
2
L
Ullr
7,945
568
75
5
0
213,339
3
L
Vamana
8,753
625
29
2
0
245,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role