Player Matchup

Skadi
Skadi
Silver II
GuppyTheSloth
Skadi
Silver II
Level 60
God Stats
2W - 5L
1,692 SR
Queue Stats
85W - 108L
1,273 MMR
Solo
Khepri
Khepri
Silver I
M0oRii
Khepri
Silver I
Level 146
God Stats
2W - 4L
1,722 SR
Queue Stats
146W - 155L
1,224 MMR
Solo
Poseidon
Poseidon
Silver V
Piztog420
Poseidon
Silver V
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,269 MMR
Solo
Pele
Pele
Silver III
SpookyOofs
Pele
Silver III
Level 88
God Stats
4W - 8L
1,591 SR
Queue Stats
97W - 98L
1,256 MMR
Solo
Chang'e
Chang'e
Gold IV
darkgzul
Chang'e
Gold IV
Level 129
God Stats
26W - 26L
1,575 SR
Queue Stats
415W - 432L
1,262 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,616 SR
1,257 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,559 SR
1,291 MMR
Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
AFancyFlamingo
Danzaburou
Silver I
Level 67
God Stats
15W - 11L
1,692 SR
Queue Stats
46W - 58L
1,137 MMR
Solo
Scylla
Scylla
Bronze III
FrostXIII
Scylla
Bronze III
Level 121
God Stats
3W - 1L
1,585 SR
Queue Stats
11W - 11L
1,403 MMR
Party 1
Mercury
Mercury
Silver V
Greatmilkshake
Mercury
Silver V
Level 96
God Stats
4W - 7L
1,520 SR
Queue Stats
17W - 19L
1,231 MMR
Party 1
Sobek
Sobek
Bronze IV
Komania
Sobek
Bronze IV
Level 90
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 120L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,146
592
2,304
3,889
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
M0oRii
Khepri
6
0 / 1 / 3
4,022
575
1,629
4,343
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Piztog420
Poseidon
4
0 / 4 / 0
3,274
468
586
2,426
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
3 / 1 / 0
4,777
682
2,655
5,276
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
darkgzul
Chang'e
8
0 / 1 / 1
4,518
645
1,542
2,828
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GilgameshAthenaTsukuyomiApolloJanus

VS

Bans
SetAresYmirKing ArthurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
2 / 0 / 1
4,634
662
2,466
3,538
2,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
AFancyFlamingo
Danzaburou
8
2 / 1 / 1
4,735
676
3,944
3,844
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
FrostXIII
Scylla
8
4 / 2 / 2
4,892
699
3,816
2,822
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 3
4,356
622
472
4,193
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Komania
Sobek
5
1 / 1 / 2
3,975
568
1,217
4,324
1,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
10
10
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
1
2.5
W
Danzaburou
AFancyFlamingo
Danzaburou
2
1
1
2.5
W
Scylla
FrostXIII
Scylla
4
2
2
2.5
W
1
0
3
2.5
L
1
3
0
0.33
W
Sobek
Komania
Sobek
1
1
2
2
L
Khepri
M0oRii
Khepri
0
1
3
1.5
L
Poseidon
Piztog420
Poseidon
0
4
0
0
L
3
1
0
3
L
Chang'e
darkgzul
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,716
Damage
11,915
18,762
Taken
18,721
5,476
Mitigated
6,724
4,354
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,466
226
0
2,199
3,538
2,269
0
1,452
1,876
19,970
0
W
Danzaburou
AFancyFlamingo
Danzaburou
3,944
1,980
0
1,718
3,844
889
0
545
3,299
0
22,801
W
Scylla
FrostXIII
Scylla
3,816
1,027
0
500
2,822
764
309
455
2,321
18,608
0
W
472
202
0
1,009
4,193
1,008
0
127
4,026
0
17,264
L
2,304
1,111
0
150
3,889
813
0
434
3,455
0
14,782
W
Sobek
Komania
Sobek
1,217
271
0
1,330
4,324
1,794
0
882
3,442
6,100
0
L
Khepri
M0oRii
Khepri
1,629
329
0
1,494
4,343
1,594
0
1,345
2,998
8,454
0
L
Poseidon
Piztog420
Poseidon
586
163
0
10
2,426
675
0
1,639
597
4,944
0
L
2,655
773
0
1,322
5,276
1,541
0
2,053
3,055
0
24,323
L
Chang'e
darkgzul
Chang'e
1,542
134
0
1,378
2,828
853
0
1,670
1,158
19,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,737
Gold Earned
22,592
148
Minions Killed
171
0
Camps Cleared
0
665,518
Distance Traveled
663,819
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,634
662
28
4
0
125,015
1
W
Danzaburou
4,735
676
49
7
0
121,397
3
W
Scylla
4,892
699
39
6
0
123,894
1
W
Mercury
4,356
622
44
6
0
151,640
1
L
Skadi
4,146
592
40
6
0
136,794
2
W
Sobek
3,975
568
11
2
0
141,873
3
L
Khepri
4,022
575
9
1
0
153,211
3
L
Poseidon
3,274
468
10
1
0
81,824
0
L
Pele
4,777
682
44
6
0
149,677
2
L
Chang'e
4,518
645
45
6
0
144,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role