Player Matchup

Sol
Sol
 
Sol
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FBPrideBR
Janus
Level 43
God Stats
3W - 9L
1,276 SR
Queue Stats
80W - 76L
1,330 Elo+
Party 2
Chronos
Chronos
Luumau
Chronos
Level 109
God Stats
39W - 44L
1,380 SR
Queue Stats
634W - 706L
1,371 Elo+
Solo
Team Averages
Level 96
1,431 SR
1,440 Elo+

VS

Team Averages
Level 81
1,508 SR
1,445 Elo+
Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CrashMorais
Rama
Level 68
God Stats
14W - 22L
1,406 SR
Queue Stats
235W - 263L
1,424 Elo+
Solo
Horus
Horus
FelipePio1241
Horus
Level 62
God Stats
17W - 19L
1,500 SR
Queue Stats
329W - 349L
1,473 Elo+
Solo
Nemesis
Nemesis
ZHIENDcel
Nemesis
Level 79
God Stats
2W - 2L
1,495 SR
Queue Stats
159W - 169L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
otochsamy
Cu Chulainn
Level 87
God Stats
27W - 10L
1,636 SR
Queue Stats
244W - 267L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 4 / 1
10,099
561
9,099
13,539
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
 
Skadi
14
3 / 4 / 4
9,089
505
13,398
11,016
5,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
 
Horus
12
2 / 1 / 5
8,303
461
3,969
14,074
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
FBPrideBR
Janus
11
0 / 7 / 4
6,912
384
1,788
11,148
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Luumau
Chronos
12
1 / 6 / 0
7,872
437
5,048
9,454
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 3 / 7
9,800
544
9,315
8,114
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 2 / 1
8,865
493
8,261
9,680
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 11
7,793
433
3,403
11,537
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ZHIENDcel
Nemesis
16
10 / 1 / 6
9,894
550
12,195
13,188
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
otochsamy
Cu Chulainn
15
6 / 2 / 11
9,331
518
13,899
13,522
10,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
10
Kills
22
22
Deaths
10
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
1
1.13
L
Skadi
 
Skadi
3
4
4
1.25
L
Horus
 
Horus
2
1
5
4.5
W
Janus
 
Janus
3
3
7
2.17
W
3
2
1
1.75
L
Janus
FBPrideBR
Janus
0
7
4
0.29
W
0
2
11
2.75
L
Chronos
Luumau
Chronos
1
6
0
0.17
W
Nemesis
ZHIENDcel
Nemesis
10
1
6
13
W
Cu Chulainn
otochsamy
Cu Chulainn
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,302
Damage
47,073
59,231
Taken
56,041
28,088
Mitigated
30,866
15,046
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,099
1,869
0
6,253
13,539
5,092
553
4,937
8,602
60,389
0
L
Skadi
 
Skadi
13,398
6,753
0
250
11,016
5,226
882
0
11,016
0
72,228
L
Horus
 
Horus
3,969
2,072
631
4,063
14,074
12,103
0
1,899
12,175
0
15,002
W
Janus
 
Janus
9,315
827
0
982
8,114
3,411
637
2,891
5,183
70,282
0
W
8,261
6,461
0
3,291
9,680
2,994
18
1,206
8,466
0
51,190
L
Janus
FBPrideBR
Janus
1,788
128
0
2,492
11,148
2,720
0
1,534
9,614
23,051
0
W
3,403
1,244
1,380
2,958
11,537
8,788
496
2,501
8,968
0
13,684
L
Chronos
Luumau
Chronos
5,048
1,639
0
1,357
9,454
2,947
757
945
8,509
37,893
0
W
Nemesis
ZHIENDcel
Nemesis
12,195
5,735
0
1,379
13,188
5,673
0
3,017
10,171
0
60,458
W
Cu Chulainn
otochsamy
Cu Chulainn
13,899
1,301
0
1,083
13,522
10,000
458
6,096
7,318
0
55,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
45,683
376
Minions Killed
451
0
Camps Cleared
0
1,484,875
Distance Traveled
1,729,280
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,099
561
120
7
0
295,126
6
L
Skadi
9,089
505
121
7
0
285,669
1
L
Horus
8,303
461
13
1
0
358,994
5
W
Janus
9,800
544
148
8
0
336,024
4
W
Rama
8,865
493
109
6
0
323,273
9
L
Janus
6,912
384
44
2
0
311,461
0
W
Horus
7,793
433
24
1
0
336,054
5
L
Chronos
7,872
437
78
4
0
233,625
2
W
Nemesis
9,894
550
80
4
0
401,734
6
W
Cu Chulainn
9,331
518
90
5
0
332,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role