Player Matchup

Neith
Neith
FBG DBoy
Neith
Level 107
God Stats
1W - 2L
1,226 SR
Queue Stats
32W - 25L
1,560 Elo+
Party 1
Janus
Janus
FBG Saul
Janus
Level 78
God Stats
1W - 1L
1,705 SR
Queue Stats
16W - 7L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
KingJ Ushh1
Cthulhu
Level 68
God Stats
18W - 12L
1,672 SR
Queue Stats
73W - 52L
1,599 Elo+
Party 1
Team Averages
Level 84
1,534 SR
1,594 Elo+

VS

Team Averages
Level 54
1,490 SR
1,560 Elo+
Vulcan
Vulcan
KINGBRAVOXJ
Vulcan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LaTaborda
Tsukuyomi
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 59L
1,752 Elo+
Solo
Chaac
Chaac
YRN X DANGER
Chaac
Level 98
God Stats
18W - 20L
1,471 SR
Queue Stats
29W - 35L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FBG DBoy
Neith
17
5 / 7 / 7
13,789
689
18,792
22,673
8,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
FBG Saul
Janus
15
4 / 10 / 6
12,763
638
14,448
18,493
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KingJ Ushh1
Cthulhu
18
6 / 5 / 6
13,687
684
17,599
26,038
23,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 3 / 11
13,381
669
13,206
13,077
5,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
LaTaborda
Tsukuyomi
18
11 / 9 / 10
14,721
736
26,678
20,039
13,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 3 / 10
14,269
713
17,489
30,848
37,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
15
Kills
22
22
Deaths
15
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
FBG DBoy
Neith
5
7
7
1.21
L
Janus
FBG Saul
Janus
4
10
6
0.7
W
Vulcan
3
3
11
2.83
L
Cthulhu
KingJ Ushh1
Cthulhu
6
5
6
1.8
W
Tsukuyomi
LaTaborda
Tsukuyomi
11
9
10
1.78
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,839
Damage
57,373
67,204
Taken
63,964
37,285
Mitigated
55,444
23,396
Healing
20,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FBG DBoy
Neith
18,792
12,727
0
8,058
22,673
8,999
990
2,874
19,589
0
67,963
L
Janus
FBG Saul
Janus
14,448
718
0
3,303
18,493
4,956
585
3,649
14,574
50,841
0
W
Vulcan
13,206
5,113
1,338
4,652
13,077
5,336
1,097
9,470
3,395
63,753
0
L
Cthulhu
KingJ Ushh1
Cthulhu
17,599
1,761
1,393
10,642
26,038
23,330
31
7,230
18,305
57,292
0
W
Tsukuyomi
LaTaborda
Tsukuyomi
26,678
6,974
0
877
20,039
13,079
986
10,427
9,111
0
82,715
W
17,489
4,913
0
14,129
30,848
37,029
1,445
11,394
19,047
0
60,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,239
Gold Earned
42,371
216
Minions Killed
227
0
Camps Cleared
0
1,007,406
Distance Traveled
1,074,599
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,789
689
88
4
0
301,636
5
L
Janus
12,763
638
54
3
0
317,414
1
W
Vulcan
13,381
669
83
4
0
339,123
0
L
Cthulhu
13,687
684
74
4
0
388,356
4
W
Tsukuyomi
14,721
736
76
4
0
354,872
4
W
Chaac
14,269
713
68
3
0
380,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role