Player Matchup

Izanami
Izanami
AlmightyMiyaah
Izanami
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 206L
1,187 Elo+
Party 1
Guan Yu
Guan Yu
FusiionXD03
Guan Yu
Level 66
God Stats
4W - 5L
1,501 SR
Queue Stats
167W - 225L
1,263 Elo+
Party 1
Ao Kuang
Ao Kuang
TwentyK-
Ao Kuang
Level 29
God Stats
24W - 34L
1,394 SR
Queue Stats
288W - 380L
1,220 Elo+
Party 1
Jormungandr
Jormungandr
YonkoEvul
Jormungandr
Level 28
God Stats
10W - 12L
1,288 SR
Queue Stats
108W - 190L
1,129 Elo+
Party 1
Ra
Ra
Yonkoleek
Ra
Level 73
God Stats
2W - 3L
1,352 SR
Queue Stats
227W - 306L
1,205 Elo+
Party 1
Team Averages
Level 45
1,407 SR
1,201 Elo+

VS

Team Averages
Level 64
1,464 SR
1,366 Elo+
Ra
Ra
Ash_Flexem989
Ra
Level 60
God Stats
156W - 186L
1,425 SR
Queue Stats
190W - 263L
1,297 Elo+
Party 2
Anubis
Anubis
JeJeMarie2020
Anubis
Level 27
God Stats
10W - 21L
1,438 SR
Queue Stats
66W - 124L
1,257 Elo+
Party 2
Khepri
Khepri
LooneyN4TA
Khepri
Level 17
God Stats
12W - 10L
1,269 SR
Queue Stats
80W - 58L
1,392 Elo+
Party 3
Izanami
Izanami
XAllEliteOmegaX
Izanami
Level 101
God Stats
5W - 2L
1,690 SR
Queue Stats
23W - 24L
1,450 Elo+
Party 3
Fenrir
Fenrir
XAllEliteRomanX
Fenrir
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 48L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,364
455
6,872
10,356
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
FusiionXD03
Guan Yu
11
0 / 3 / 1
6,269
448
3,012
8,917
8,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
TwentyK-
Ao Kuang
11
6 / 4 / 0
6,886
492
6,349
9,897
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
YonkoEvul
Jormungandr
10
3 / 4 / 2
6,375
455
4,556
12,628
7,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 8 / 0
6,710
479
6,624
9,774
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,925
566
4,903
5,026
2,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 6 / 4
7,034
502
2,908
8,063
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
LooneyN4TA
Khepri
12
4 / 3 / 13
8,214
587
6,931
10,360
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 2 / 7
8,660
619
7,069
8,711
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
15 / 1 / 1
9,141
653
12,630
10,419
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
12
Kills
26
26
Deaths
12
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
2
0
4
4
L
Guan Yu
FusiionXD03
Guan Yu
0
3
1
0.17
W
1
6
4
0.5
W
Khepri
LooneyN4TA
Khepri
4
3
13
3.5
L
Ao Kuang
TwentyK-
Ao Kuang
6
4
0
1.5
W
4
2
7
3.75
W
15
1
1
15.5
L
Jormungandr
YonkoEvul
Jormungandr
3
4
2
1
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,413
Damage
34,441
51,572
Taken
42,579
23,936
Mitigated
19,163
11,042
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,872
4,339
0
1,597
10,356
2,714
13
1,195
9,161
0
33,992
W
4,903
817
660
3,127
5,026
2,353
561
1,746
3,250
47,526
0
L
Guan Yu
FusiionXD03
Guan Yu
3,012
386
425
1,618
8,917
8,661
0
3,684
5,233
0
28,218
W
2,908
414
0
1,021
8,063
3,303
0
4,705
3,328
27,323
0
W
Khepri
LooneyN4TA
Khepri
6,931
904
588
2,852
10,360
6,418
266
4,206
6,034
24,615
0
L
Ao Kuang
TwentyK-
Ao Kuang
6,349
1,897
0
2,764
9,897
2,832
621
1,993
7,820
22,337
0
W
7,069
5,086
381
2,582
8,711
3,000
3,212
2,060
6,463
0
46,858
W
12,630
4,130
0
3,957
10,419
4,089
0
4,354
5,975
0
37,362
L
Jormungandr
YonkoEvul
Jormungandr
4,556
956
540
2,382
12,628
7,196
154
3,736
8,892
19,842
0
L
6,624
680
30
1,686
9,774
2,533
242
3,792
5,724
33,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
40,974
250
Minions Killed
336
0
Camps Cleared
0
1,246,241
Distance Traveled
1,278,838
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,364
455
64
5
0
225,193
3
W
Ra
7,925
566
89
6
0
250,194
2
L
Guan Yu
6,269
448
58
4
0
254,415
0
W
Anubis
7,034
502
60
4
0
231,476
2
W
Khepri
8,214
587
31
2
0
266,080
4
L
Ao Kuang
6,886
492
36
3
0
292,170
0
W
Izanami
8,660
619
99
7
0
238,350
1
W
Fenrir
9,141
653
57
4
0
292,738
0
L
Jormungandr
6,375
455
27
2
0
264,951
1
L
Ra
6,710
479
65
5
0
209,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role