Player Matchup

Cerberus
Cerberus
Lukazmania
Cerberus
Level 19
God Stats
29W - 24L
1,494 SR
Queue Stats
145W - 175L
1,357 Elo+
Solo
Loki
Loki
SatirusBR
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SirSantus04
Sun Wukong
Level 15
God Stats
3W - 5L
1,617 SR
Queue Stats
34W - 50L
1,283 Elo+
Party 1
Neith
Neith
sirLaucha06
Neith
Level 22
God Stats
14W - 17L
1,334 SR
Queue Stats
51W - 89L
1,300 Elo+
Party 1
Nu Wa
Nu Wa
tobii_lacteo
Nu Wa
Level 92
God Stats
2W - 5L
1,706 SR
Queue Stats
259W - 300L
1,391 Elo+
Party 1
Team Averages
Level 30
1,530 SR
1,366 Elo+

VS

Team Averages
Level 26
1,429 SR
1,386 Elo+
Baba Yaga
Baba Yaga
Grauford
Baba Yaga
Level 28
God Stats
2W - 1L
1,747 SR
Queue Stats
93W - 106L
1,351 Elo+
Solo
Loki
Loki
Miguelage
Loki
Level 27
God Stats
13W - 14L
1,468 SR
Queue Stats
37W - 43L
1,436 Elo+
Solo
Yemoja
Yemoja
Zizuba
Yemoja
Level 24
God Stats
7W - 6L
1,112 SR
Queue Stats
98W - 95L
1,336 Elo+
Solo
Neith
Neith
hugotedardi
Neith
Level 23
God Stats
22W - 32L
1,424 SR
Queue Stats
40W - 60L
1,329 Elo+
Solo
Tyr
Tyr
worde99
Tyr
Level 28
God Stats
7W - 7L
1,395 SR
Queue Stats
111W - 122L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lukazmania
Cerberus
6
0 / 1 / 1
4,081
408
1,549
5,751
4,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
6
0 / 5 / 0
4,376
438
1,316
6,678
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SirSantus04
Sun Wukong
7
0 / 2 / 0
4,445
445
1,514
3,742
1,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 2 / 0
4,921
492
3,318
5,413
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,277
528
1,862
3,391
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Grauford
Baba Yaga
10
0 / 0 / 1
5,553
555
1,164
2,991
759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
7 / 1 / 3
6,419
642
4,139
4,540
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Zizuba
Yemoja
8
1 / 1 / 1
5,160
516
2,405
2,926
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
2 / 1 / 0
5,275
528
4,411
4,858
1,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tyr
10
2 / 0 / 3
5,870
587
1,903
4,326
1,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Grauford
Baba Yaga
0
0
1
0.5
L
Cerberus
Lukazmania
Cerberus
0
1
1
0.5
W
Loki
7
1
3
8.5
L
Loki
0
5
0
0
L
Sun Wukong
SirSantus04
Sun Wukong
0
2
0
0
W
Yemoja
Zizuba
Yemoja
1
1
1
1.5
W
2
1
0
2
L
3
2
0
1.5
L
0
2
0
0
W
Tyr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,559
Damage
14,022
24,975
Taken
19,641
9,441
Mitigated
7,186
3,645
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Grauford
Baba Yaga
1,164
172
0
1,194
2,991
759
958
1,132
1,779
27,102
0
L
Cerberus
Lukazmania
Cerberus
1,549
143
0
485
5,751
4,081
0
1,369
4,382
6,712
0
W
Loki
4,139
1,301
0
1,637
4,540
1,164
521
237
4,229
0
28,144
L
Loki
1,316
795
0
1,788
6,678
1,386
0
0
6,678
0
18,043
L
Sun Wukong
SirSantus04
Sun Wukong
1,514
360
0
335
3,742
1,187
0
0
3,742
0
12,261
W
Yemoja
Zizuba
Yemoja
2,405
594
859
727
2,926
1,978
189
654
2,272
10,494
0
W
4,411
3,143
0
2,339
4,858
1,463
988
1,031
3,793
0
28,764
L
3,318
1,923
0
827
5,413
1,914
22
1,036
4,377
0
20,953
L
1,862
759
0
210
3,391
873
0
1,164
2,227
24,443
0
W
Tyr
1,903
1,126
0
1,644
4,326
1,822
129
135
4,157
0
22,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,100
Gold Earned
28,277
178
Minions Killed
222
0
Camps Cleared
0
827,397
Distance Traveled
806,648
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,553
555
55
6
0
161,025
3
L
Cerberus
4,081
408
19
2
0
166,126
1
W
Loki
6,419
642
51
5
0
181,535
3
L
Loki
4,376
438
45
5
0
166,258
0
L
Sun Wukong
4,445
445
27
3
0
165,079
0
W
Yemoja
5,160
516
16
2
0
146,937
2
W
Neith
5,275
528
47
5
0
135,025
0
L
Neith
4,921
492
29
3
0
166,553
0
L
Nu Wa
5,277
528
58
6
0
163,381
2
W
Tyr
5,870
587
53
5
0
182,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role