Player Matchup

Chiron
Chiron
Platinum V
AlexWDK
Chiron
Platinum V
Level 160
God Stats
6W - 5L
1,479 SR
Queue Stats
802W - 795L
1,662 MMR
Solo
Geb
Geb
Gold IV
MASMAN
Geb
Gold IV
Level 93
God Stats
1W - 0L
1,732 SR
Queue Stats
42W - 41L
1,578 MMR
Party 3
Merlin
Merlin
Gold II
OakTurtle915828
Merlin
Gold II
Level 99
God Stats
4W - 5L
1,744 SR
Queue Stats
113W - 97L
1,671 MMR
Solo
Mercury
Mercury
Platinum IV
Tejima
Mercury
Platinum IV
Level 127
God Stats
9W - 7L
1,456 SR
Queue Stats
124W - 111L
1,774 MMR
Party 3
Mulan
Mulan
Platinum V
userkiller34
Mulan
Platinum V
Level 152
God Stats
7W - 13L
1,538 SR
Queue Stats
172W - 152L
1,695 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,590 SR
1,676 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,708 SR
1,676 MMR
Amaterasu
Amaterasu
Gold IV
CorrosivePython
Amaterasu
Gold IV
Level 117
God Stats
3W - 1L
1,896 SR
Queue Stats
34W - 38L
1,441 MMR
Party 1
Scylla
Scylla
Gold IV
Dookie14
Scylla
Gold IV
Level 93
God Stats
1W - 1L
1,442 SR
Queue Stats
30W - 26L
1,642 MMR
Party 2
Fenrir
Fenrir
Gold III
Knowugh
Fenrir
Gold III
Level 37
God Stats
13W - 16L
1,768 SR
Queue Stats
118W - 116L
1,787 MMR
Party 2
Ymir
Ymir
Gold I
baseball5516
Ymir
Gold I
Level 124
God Stats
7W - 12L
1,584 SR
Queue Stats
67W - 69L
1,655 MMR
Solo
Neith
Neith
Platinum III
popkarn
Neith
Platinum III
Level 127
God Stats
4W - 2L
1,853 SR
Queue Stats
44W - 41L
1,855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AlexWDK
Chiron
20
6 / 2 / 5
15,339
639
10,992
15,246
6,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
MASMAN
Geb
18
1 / 2 / 10
13,780
574
9,185
22,115
22,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 3 / 10
14,277
595
14,168
11,803
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Tejima
Mercury
20
12 / 1 / 8
16,295
679
20,759
14,669
7,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 10
14,870
620
16,653
19,004
21,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatSetTsukuyomiAthenaApollo

VS

Bans
GilgameshDanzaburouSobekRaijinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CorrosivePython
Amaterasu
18
0 / 8 / 3
10,619
442
9,231
26,863
18,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Dookie14
Scylla
17
1 / 6 / 1
10,365
432
8,460
12,526
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Knowugh
Fenrir
19
5 / 5 / 3
11,737
489
10,754
18,947
14,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 2 / 3
11,288
470
4,698
16,656
13,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
popkarn
Neith
19
3 / 5 / 1
12,618
526
13,070
19,183
8,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
26
Kills
10
10
Deaths
26
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
AlexWDK
Chiron
6
2
5
4.25
L
Amaterasu
CorrosivePython
Amaterasu
0
8
3
0.19
L
Scylla
Dookie14
Scylla
1
6
1
0.25
L
Fenrir
Knowugh
Fenrir
5
5
3
1.3
W
Geb
MASMAN
Geb
1
2
10
3
W
3
3
10
2.67
W
Mercury
Tejima
Mercury
12
1
8
16
L
1
2
3
1.25
L
Neith
popkarn
Neith
3
5
1
0.7
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,757
Damage
46,213
82,837
Taken
94,175
63,296
Mitigated
59,727
28,970
Healing
19,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AlexWDK
Chiron
10,992
3,983
1,263
6,759
15,246
6,448
7,849
823
14,423
0
140,202
L
Amaterasu
CorrosivePython
Amaterasu
9,231
2,954
0
8,208
26,863
18,983
0
4,040
22,823
670
72,524
L
Scylla
Dookie14
Scylla
8,460
411
0
2,516
12,526
4,016
0
5,372
7,154
76,717
0
L
Fenrir
Knowugh
Fenrir
10,754
3,537
0
1,480
18,947
14,432
0
5,207
13,740
0
99,041
W
Geb
MASMAN
Geb
9,185
1,287
0
3,853
22,115
22,617
659
3,485
17,368
39,893
0
W
14,168
695
655
4,033
11,803
5,146
1,651
5,433
5,999
103,309
0
W
Mercury
Tejima
Mercury
20,759
12,312
0
2,798
14,669
7,108
4,871
1,429
12,791
0
149,414
L
4,698
552
0
970
16,656
13,790
0
5,061
11,595
32,596
0
L
Neith
popkarn
Neith
13,070
8,346
0
6,289
19,183
8,506
0
3,673
15,510
0
100,427
W
16,653
2,705
0
9,609
19,004
21,977
1,358
1,644
17,301
0
94,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,561
Gold Earned
56,627
792
Minions Killed
704
0
Camps Cleared
0
2,472,629
Distance Traveled
2,191,778
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,339
639
201
8
0
438,628
9
L
Amaterasu
10,619
442
126
5
0
458,641
4
L
Scylla
10,365
432
150
6
0
414,357
7
L
Fenrir
11,737
489
166
7
0
483,031
0
W
Geb
13,780
574
41
2
0
486,496
2
W
Merlin
14,277
595
190
8
0
465,281
1
W
Mercury
16,295
679
186
8
0
601,908
2
L
Ymir
11,288
470
55
2
0
465,573
11
L
Neith
12,618
526
207
9
0
370,176
8
W
Mulan
14,870
620
174
7
0
480,316
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role