Player Matchup

Janus
Janus
DisGust0id
Janus
Level 16
God Stats
3W - 2L
1,524 SR
Queue Stats
23W - 9L
1,764 Elo+
Party 1
Izanami
Izanami
H4NK-_-14
Izanami
Level 28
God Stats
5W - 4L
1,285 SR
Queue Stats
239W - 265L
1,545 Elo+
Solo
Freya
Freya
Kirber
Freya
Level 22
God Stats
5W - 4L
1,710 SR
Queue Stats
41W - 36L
1,534 Elo+
Solo
Nemesis
Nemesis
leesbiggestfan
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
unforgivingZeRo
Chaac
Level 31
God Stats
1W - 1L
1,325 SR
Queue Stats
95W - 85L
1,713 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,611 Elo+

VS

Team Averages
Level 18
1,542 SR
1,611 Elo+
Ra
Ra
InfernalGoon69
Ra
Level 17
God Stats
4W - 4L
1,837 SR
Queue Stats
21W - 17L
1,866 Elo+
Solo
Bakasura
Bakasura
King_Weeb06
Bakasura
Level 14
God Stats
11W - 13L
1,585 SR
Queue Stats
45W - 61L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
TaurusMilitus
Sun Wukong
Level 29
God Stats
3W - 8L
1,455 SR
Queue Stats
82W - 67L
1,573 Elo+
Solo
Chernobog
Chernobog
Wafancheen
Chernobog
Level 6
God Stats
0W - 2L
1,332 SR
Queue Stats
18W - 20L
1,616 Elo+
Party 2
Cthulhu
Cthulhu
yedgrftvbc9i0nm
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 48L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 0 / 1
6,238
624
2,253
2,419
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
H4NK-_-14
Izanami
9
2 / 2 / 3
5,590
559
5,206
5,476
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
Kirber
Freya
10
1 / 0 / 1
5,895
590
1,552
4,149
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
9 / 0 / 1
7,017
702
5,891
5,464
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 2
5,861
586
4,178
5,879
3,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,656
466
2,607
4,400
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
King_Weeb06
Bakasura
8
1 / 4 / 0
4,775
478
2,780
6,592
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TaurusMilitus
Sun Wukong
8
0 / 2 / 0
4,570
457
596
5,403
2,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Wafancheen
Chernobog
7
1 / 5 / 0
4,279
428
2,973
6,123
1,364
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 2 / 1
4,284
428
3,010
7,384
2,310
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
17
Kills
2
2
Deaths
18
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
1
0
1
1.5
W
Izanami
H4NK-_-14
Izanami
2
2
3
1.75
L
0
5
1
0.1
L
Bakasura
King_Weeb06
Bakasura
1
4
0
0.25
W
Freya
Kirber
Freya
1
0
1
1.5
L
Sun Wukong
TaurusMilitus
Sun Wukong
0
2
0
0
L
Chernobog
Wafancheen
Chernobog
1
5
0
0.2
W
9
0
1
9.5
W
4
0
2
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,080
Damage
11,966
23,387
Taken
29,902
8,586
Mitigated
8,669
7,980
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
2,253
329
0
1,279
2,419
621
0
927
1,412
33,324
0
W
Izanami
H4NK-_-14
Izanami
5,206
3,164
0
1,324
5,476
1,482
0
1,183
4,223
0
29,195
L
2,607
180
36
445
4,400
1,120
72
1,148
3,160
15,837
0
L
Bakasura
King_Weeb06
Bakasura
2,780
2,062
0
626
6,592
1,844
0
1,055
5,537
0
19,845
W
Freya
Kirber
Freya
1,552
502
0
2,038
4,149
1,496
0
680
3,057
22,893
3,651
L
Sun Wukong
TaurusMilitus
Sun Wukong
596
52
0
1,390
5,403
2,031
0
1,237
3,968
0
20,131
L
Chernobog
Wafancheen
Chernobog
2,973
2,205
0
437
6,123
1,364
112
0
6,123
0
12,487
W
5,891
3,740
0
590
5,464
1,920
53
373
4,740
0
40,203
W
4,178
754
0
2,749
5,879
3,067
0
2,004
3,835
0
23,606
L
3,010
425
174
1,700
7,384
2,310
0
0
7,384
18,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,601
Gold Earned
22,564
311
Minions Killed
172
0
Camps Cleared
0
945,430
Distance Traveled
786,165
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,238
624
95
10
0
177,075
2
W
Izanami
5,590
559
67
7
0
180,908
2
L
Ra
4,656
466
31
3
0
161,128
1
L
Bakasura
4,775
478
43
4
0
172,764
1
W
Freya
5,895
590
54
5
0
169,146
1
L
Sun Wukong
4,570
457
43
4
0
131,248
2
L
Chernobog
4,279
428
33
3
0
147,029
0
W
Nemesis
7,017
702
63
6
0
223,685
0
W
Chaac
5,861
586
32
3
0
194,616
3
L
Cthulhu
4,284
428
22
2
0
173,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role