Player Matchup

Arachne
Arachne
AdrielMalakai
Arachne
Level 24
God Stats
4W - 2L
1,811 SR
Queue Stats
21W - 31L
1,432 Elo+
Party 3
Thoth
Thoth
JunkStar42069
Thoth
Level 44
God Stats
6W - 6L
1,581 SR
Queue Stats
106W - 100L
1,530 Elo+
Party 3
Ullr
Ullr
LHTerra
Ullr
Level 43
God Stats
9W - 6L
1,403 SR
Queue Stats
505W - 490L
1,477 Elo+
Party 2
Aphrodite
Aphrodite
ginnyasif
Aphrodite
Level 55
God Stats
61W - 58L
1,454 SR
Queue Stats
278W - 276L
1,404 Elo+
Party 2
Erlang Shen
Erlang Shen
s0ldierofortune
Erlang Shen
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 100L
1,550 Elo+
Party 3
Team Averages
Level 41
1,550 SR
1,479 Elo+

VS

Team Averages
Level 49
1,541 SR
1,482 Elo+
Nox
Nox
Bupkixx
Nox
Level 67
God Stats
43W - 32L
1,536 SR
Queue Stats
470W - 445L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
Gotfood
Sylvanus
Level 33
God Stats
37W - 37L
1,676 SR
Queue Stats
379W - 371L
1,508 Elo+
Party 1
King Arthur
King Arthur
Jenklord666
King Arthur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kooterthug69
Ah Muzen Cab
Level 60
God Stats
14W - 18L
1,494 SR
Queue Stats
254W - 269L
1,459 Elo+
Party 1
Ymir
Ymir
MommysPooMonster
Ymir
Level 40
God Stats
76W - 61L
1,496 SR
Queue Stats
350W - 350L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
0 / 3 / 1
10,115
440
4,443
15,826
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 1
10,742
467
15,059
8,390
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
LHTerra
Ullr
16
0 / 7 / 1
10,158
442
9,107
16,289
5,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
ginnyasif
Aphrodite
15
1 / 6 / 2
9,275
403
5,787
10,372
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
s0ldierofortune
Erlang Shen
16
4 / 9 / 1
10,911
474
8,019
22,789
14,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
7 / 0 / 9
11,555
502
11,873
8,852
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Gotfood
Sylvanus
17
6 / 3 / 17
12,522
544
9,346
24,585
28,660
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Jenklord666
King Arthur
15
3 / 3 / 13
9,888
430
6,459
13,028
5,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Kooterthug69
Ah Muzen Cab
18
10 / 0 / 9
12,118
527
15,837
16,090
6,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 12
10,419
453
6,906
15,658
9,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
6
Kills
28
29
Deaths
6
6
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
3
1
0.17
W
Nox
7
0
9
11.5
W
Sylvanus
Gotfood
Sylvanus
6
3
17
4.83
W
King Arthur
Jenklord666
King Arthur
3
3
13
3.17
L
1
4
1
0.38
W
Ah Muzen Cab
Kooterthug69
Ah Muzen Cab
10
0
9
14.5
L
Ullr
LHTerra
Ullr
0
7
1
0.07
W
2
0
12
8
L
Aphrodite
ginnyasif
Aphrodite
1
6
2
0.33
L
Erlang Shen
s0ldierofortune
Erlang Shen
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,415
Damage
50,421
73,666
Taken
78,213
34,514
Mitigated
54,911
15,687
Healing
37,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,443
3,172
0
5,427
15,826
7,464
0
4,079
11,747
0
81,518
W
Nox
11,873
1,319
0
1,924
8,852
3,662
345
4,504
3,954
78,484
0
W
Sylvanus
Gotfood
Sylvanus
9,346
2,099
7,668
10,709
24,585
28,660
364
8,698
15,478
33,060
0
W
King Arthur
Jenklord666
King Arthur
6,459
440
0
2,669
13,028
5,951
0
6,046
6,771
0
26,871
L
15,059
304
0
546
8,390
2,988
225
4,590
3,800
64,473
0
W
Ah Muzen Cab
Kooterthug69
Ah Muzen Cab
15,837
8,567
0
7,019
16,090
6,780
1,690
4,472
11,564
0
111,490
L
Ullr
LHTerra
Ullr
9,107
2,788
0
1,506
16,289
5,203
1,170
5,589
10,700
0
84,508
W
6,906
985
0
7,247
15,658
9,858
100
5,479
10,027
59,706
0
L
Aphrodite
ginnyasif
Aphrodite
5,787
953
2,006
3,140
10,372
4,239
157
3,383
6,989
29,464
0
L
Erlang Shen
s0ldierofortune
Erlang Shen
8,019
4,022
0
3,062
22,789
14,620
1,758
10,658
12,131
0
54,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,201
Gold Earned
56,502
576
Minions Killed
444
0
Camps Cleared
0
2,001,181
Distance Traveled
2,221,261
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,115
440
129
6
0
425,689
4
W
Nox
11,555
502
127
6
0
460,971
4
W
Sylvanus
12,522
544
54
2
0
410,889
13
W
King Arthur
9,888
430
30
1
0
436,740
1
L
Thoth
10,742
467
123
5
0
396,490
7
W
Ah Muzen Cab
12,118
527
138
6
0
447,666
8
L
Ullr
10,158
442
142
6
0
399,007
5
W
Ymir
10,419
453
95
4
0
464,995
0
L
Aphrodite
9,275
403
79
3
0
407,477
4
L
Erlang Shen
10,911
474
103
4
0
372,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role