Player Matchup

Medusa
Medusa
VeteranCard6934
Medusa
Level 160
God Stats
245W - 249L
1,416 SR
Queue Stats
698W - 718L
1,331 Elo+
Solo
Cabrakan
Cabrakan
Wolfwood4390
Cabrakan
Level 48
God Stats
11W - 17L
1,418 SR
Queue Stats
189W - 249L
1,256 Elo+
Party 1
Zeus
Zeus
Xpgoodfella
Zeus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 139L
1,345 Elo+
Solo
Anhur
Anhur
chalkOutline
Anhur
Level 28
God Stats
2W - 5L
1,478 SR
Queue Stats
120W - 160L
1,203 Elo+
Party 1
Loki
Loki
xXGZMN0Xx
Loki
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 280L
1,397 Elo+
Solo
Team Averages
Level 82
1,462 SR
1,307 Elo+

VS

Team Averages
Level 71
1,365 SR
1,376 Elo+
Loki
Loki
 
Loki
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
LavenderLawyer
Artio
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 66L
1,366 Elo+
Solo
Chaac
Chaac
Naju_420
Chaac
Level 71
God Stats
1W - 2L
1,202 SR
Queue Stats
12W - 15L
1,317 Elo+
Solo
Chronos
Chronos
SSIIMMOONN82
Chronos
Level 85
God Stats
2W - 3L
1,083 SR
Queue Stats
272W - 299L
1,377 Elo+
Solo
Chernobog
Chernobog
Tiriel
Chernobog
Level 83
God Stats
10W - 6L
1,542 SR
Queue Stats
439W - 472L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,663
483
13,884
14,390
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Wolfwood4390
Cabrakan
15
1 / 1 / 4
9,415
471
2,274
10,883
10,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
3 / 7 / 3
9,625
481
16,346
13,043
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 3
8,394
420
2,638
9,181
2,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
16
3 / 4 / 7
9,985
499
9,058
13,682
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
13 / 3 / 1
11,987
599
11,870
11,708
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 6
8,717
436
3,230
16,922
14,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Naju_420
Chaac
18
4 / 2 / 1
11,090
555
10,038
18,103
22,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
SSIIMMOONN82
Chronos
15
1 / 1 / 5
8,975
449
9,838
17,208
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Tiriel
Chernobog
18
3 / 0 / 4
10,828
541
6,897
9,607
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
11
Kills
21
21
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
3
1
4.5
W
0
5
6
0.6
W
Chaac
Naju_420
Chaac
4
2
1
2.25
W
Chronos
SSIIMMOONN82
Chronos
1
1
5
3.5
W
Chernobog
Tiriel
Chernobog
3
0
4
5
L
3
5
2
0.8
L
Cabrakan
Wolfwood4390
Cabrakan
1
1
4
3
L
3
7
3
0.64
L
1
4
3
0.63
L
Loki
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,200
Damage
41,873
61,179
Taken
73,548
27,981
Mitigated
51,853
15,110
Healing
19,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,870
2,366
0
445
11,708
5,020
154
1,155
10,433
0
91,219
W
3,230
550
0
2,617
16,922
14,138
0
4,660
11,940
28,111
0
W
Chaac
Naju_420
Chaac
10,038
1,747
0
10,096
18,103
22,321
942
0
18,103
0
67,872
W
Chronos
SSIIMMOONN82
Chronos
9,838
2,695
0
3,826
17,208
6,285
492
11,007
5,531
55,668
0
W
Chernobog
Tiriel
Chernobog
6,897
2,727
0
2,367
9,607
4,089
2,962
682
8,921
0
88,027
L
13,884
7,701
0
3,663
14,390
5,722
0
73
13,473
0
60,164
L
Cabrakan
Wolfwood4390
Cabrakan
2,274
270
318
1,362
10,883
10,578
81
4,362
6,521
16,332
0
L
16,346
1,428
0
3,277
13,043
4,472
303
3,559
9,484
64,524
0
L
2,638
1,253
582
2,428
9,181
2,388
439
843
8,338
0
38,729
L
Loki
9,058
2,719
0
3,480
13,682
4,821
481
4,231
9,391
0
54,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,082
Gold Earned
51,597
411
Minions Killed
571
0
Camps Cleared
0
1,699,767
Distance Traveled
1,920,381
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,987
599
148
7
0
439,025
3
W
Artio
8,717
436
43
2
0
324,980
0
W
Chaac
11,090
555
133
7
0
388,323
7
W
Chronos
8,975
449
102
5
0
400,026
2
W
Chernobog
10,828
541
145
7
0
368,027
4
L
Medusa
9,663
483
97
5
0
306,479
3
L
Cabrakan
9,415
471
29
1
0
378,673
6
L
Zeus
9,625
481
108
5
0
295,010
5
L
Anhur
8,394
420
75
4
0
294,032
6
L
Loki
9,985
499
102
5
0
425,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role