Player Matchup

Ao Kuang
Ao Kuang
AMCGOD3319
Ao Kuang
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DeSoto Leohart
Cthulhu
Level 33
God Stats
1W - 0L
1,881 SR
Queue Stats
27W - 4L
1,973 Elo+
Party 1
Persephone
Persephone
Lord Glonk
Persephone
Level 27
God Stats
1W - 0L
1,683 SR
Queue Stats
5W - 0L
1,946 Elo+
Party 1
Rama
Rama
Stimpy3
Rama
Level 140
God Stats
1W - 0L
1,849 SR
Queue Stats
11W - 3L
1,874 Elo+
Party 1
Guan Yu
Guan Yu
iRochis
Guan Yu
Level 137
God Stats
1W - 0L
1,622 SR
Queue Stats
21W - 9L
1,590 Elo+
Party 1
Team Averages
Level 68
1,707 SR
1,777 Elo+

VS

Team Averages
Level 41
1,551 SR
1,436 Elo+
Anubis
Anubis
Baorthlas
Anubis
Level 48
God Stats
38W - 41L
1,547 SR
Queue Stats
189W - 203L
1,467 Elo+
Solo
Osiris
Osiris
KankerDoge
Osiris
Level 27
God Stats
6W - 3L
1,697 SR
Queue Stats
109W - 125L
1,389 Elo+
Party 2
Ares
Ares
Sancheeezyy
Ares
Level 42
God Stats
18W - 30L
1,358 SR
Queue Stats
237W - 279L
1,351 Elo+
Party 2
Ah Puch
Ah Puch
Velidreth
Ah Puch
Level 48
God Stats
18W - 14L
1,629 SR
Queue Stats
199W - 122L
1,602 Elo+
Solo
Izanami
Izanami
lnfini7y
Izanami
Level 39
God Stats
19W - 22L
1,522 SR
Queue Stats
200W - 225L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AMCGOD3319
Ao Kuang
17
4 / 0 / 11
10,555
960
5,061
3,809
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 4 / 13
9,777
889
7,341
11,407
8,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
Lord Glonk
Persephone
17
5 / 1 / 12
11,601
1,055
23,902
7,483
2,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Stimpy3
Rama
18
9 / 2 / 7
12,045
1,095
17,902
11,587
3,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
iRochis
Guan Yu
18
3 / 2 / 17
10,946
995
9,003
15,956
18,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

250

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Baorthlas
Anubis
16
2 / 8 / 6
10,072
916
6,973
16,168
7,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
KankerDoge
Osiris
16
1 / 3 / 6
9,600
873
4,738
12,159
9,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 7
9,609
874
4,530
13,275
14,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Velidreth
Ah Puch
16
5 / 3 / 3
10,830
985
18,922
8,417
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
lnfini7y
Izanami
15
0 / 4 / 7
9,299
845
8,553
16,072
5,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
21
Kills
9
9
Deaths
21
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AMCGOD3319
Ao Kuang
4
0
11
9.5
L
Anubis
Baorthlas
Anubis
2
8
6
0.63
W
0
4
13
1.63
L
Osiris
KankerDoge
Osiris
1
3
6
1.33
W
Persephone
Lord Glonk
Persephone
5
1
12
11
L
1
3
7
1.5
W
Rama
Stimpy3
Rama
9
2
7
6.25
L
Ah Puch
Velidreth
Ah Puch
5
3
3
2.17
W
Guan Yu
iRochis
Guan Yu
3
2
17
5.75
L
Izanami
lnfini7y
Izanami
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,209
Damage
43,716
50,242
Taken
66,091
37,019
Mitigated
40,393
10,313
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AMCGOD3319
Ao Kuang
5,061
412
0
1,213
3,809
3,703
0
1,681
2,128
18,784
0
L
Anubis
Baorthlas
Anubis
6,973
406
112
2,974
16,168
7,283
0
6,900
9,023
29,945
0
W
7,341
107
925
177
11,407
8,355
0
7,760
3,647
27,367
0
L
Osiris
KankerDoge
Osiris
4,738
563
0
549
12,159
9,224
0
7,130
4,810
3,018
11,978
W
Persephone
Lord Glonk
Persephone
23,902
454
0
1,979
7,483
2,503
0
4,007
3,475
46,068
0
L
4,530
345
0
0
13,275
14,798
0
6,802
6,233
11,424
0
W
Rama
Stimpy3
Rama
17,902
15,636
0
2,333
11,587
3,575
0
9,224
2,363
0
41,318
L
Ah Puch
Velidreth
Ah Puch
18,922
281
0
1,573
8,417
3,299
0
4,896
3,265
37,818
0
W
Guan Yu
iRochis
Guan Yu
9,003
1,331
1,788
1,898
15,956
18,883
0
8,526
7,430
0
15,310
L
Izanami
lnfini7y
Izanami
8,553
5,787
0
523
16,072
5,789
0
9,290
6,456
0
28,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,924
Gold Earned
49,410
211
Minions Killed
184
11
Camps Cleared
5
1,028,141
Distance Traveled
994,452
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,555
960
30
3
6
178,015
3
L
Anubis
10,072
916
56
5
0
198,173
0
W
Cthulhu
9,777
889
50
5
0
193,044
1
L
Osiris
9,600
873
19
2
2
195,250
1
W
Persephone
11,601
1,055
58
5
1
223,014
0
L
Ares
9,609
874
14
1
0
204,056
0
W
Rama
12,045
1,095
57
5
3
192,461
1
L
Ah Puch
10,830
985
48
4
2
207,678
1
W
Guan Yu
10,946
995
16
1
1
241,607
1
L
Izanami
9,299
845
47
4
1
189,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role