Player Matchup

Sylvanus
Sylvanus
Dawlsan
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
Ildanis
Cthulhu
Level 7
God Stats
2W - 3L
1,528 SR
Queue Stats
47W - 50L
1,309 Elo+
Solo
Janus
Janus
Mackornik
Janus
Level 105
God Stats
18W - 17L
1,521 SR
Queue Stats
657W - 694L
1,425 Elo+
Party 2
Thanatos
Thanatos
NWLT Zero
Thanatos
Level 16
God Stats
8W - 8L
1,663 SR
Queue Stats
534W - 605L
1,450 Elo+
Party 2
Neith
Neith
xJyn
Neith
Level 86
God Stats
25W - 22L
1,532 SR
Queue Stats
761W - 858L
1,316 Elo+
Party 2
Team Averages
Level 44
1,549 SR
1,395 Elo+

VS

Team Averages
Level 29
1,445 SR
1,368 Elo+
Bakasura
Bakasura
BasedGodRenz
Bakasura
Level 20
God Stats
14W - 20L
1,450 SR
Queue Stats
40W - 50L
1,423 Elo+
Party 1
Cernunnos
Cernunnos
HawaiianAsian
Cernunnos
Level 22
God Stats
11W - 9L
1,548 SR
Queue Stats
86W - 86L
1,470 Elo+
Solo
Hel
Hel
Ulthar19
Hel
Level 62
God Stats
9W - 12L
1,495 SR
Queue Stats
153W - 208L
1,317 Elo+
Party 1
Thanatos
Thanatos
Xexilia
Thanatos
Level 24
God Stats
2W - 6L
1,343 SR
Queue Stats
66W - 102L
1,342 Elo+
Party 1
Yemoja
Yemoja
j3nnbun
Yemoja
Level 18
God Stats
1W - 4L
1,390 SR
Queue Stats
27W - 49L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dawlsan
Sylvanus
20
3 / 3 / 16
13,259
442
9,824
23,413
23,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Ildanis
Cthulhu
20
7 / 4 / 13
14,109
470
28,684
30,377
29,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Mackornik
Janus
20
11 / 3 / 15
15,880
529
47,374
24,730
10,402
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
NWLT Zero
Thanatos
20
7 / 2 / 6
14,951
498
10,746
23,090
11,274
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
xJyn
Neith
20
11 / 8 / 8
14,934
498
24,901
27,525
11,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BasedGodRenz
Bakasura
18
4 / 10 / 6
12,037
401
19,557
32,029
14,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
HawaiianAsian
Cernunnos
19
5 / 7 / 8
13,687
456
29,606
34,639
13,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 6 / 6
11,874
396
20,144
33,710
16,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Xexilia
Thanatos
18
5 / 12 / 3
12,362
412
15,426
29,792
22,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
j3nnbun
Yemoja
15
0 / 5 / 7
9,622
321
5,561
20,123
10,309
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
49
39
Kills
19
20
Deaths
40
58
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BasedGodRenz
Bakasura
4
10
6
0.7
W
Sylvanus
Dawlsan
Sylvanus
3
3
16
3.67
L
Cernunnos
HawaiianAsian
Cernunnos
5
7
8
1.29
W
Cthulhu
Ildanis
Cthulhu
7
4
13
3.38
W
Janus
Mackornik
Janus
11
3
15
6.17
W
Thanatos
NWLT Zero
Thanatos
7
2
6
5
L
5
6
6
1.33
L
Thanatos
Xexilia
Thanatos
5
12
3
0.54
L
Yemoja
j3nnbun
Yemoja
0
5
7
0.7
W
Neith
xJyn
Neith
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,529
Damage
90,294
129,135
Taken
150,293
85,874
Mitigated
77,747
59,370
Healing
62,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BasedGodRenz
Bakasura
19,557
12,038
0
8,501
32,029
14,695
378
14,798
16,475
0
63,022
W
Sylvanus
Dawlsan
Sylvanus
9,824
2,606
4,856
6,863
23,413
23,670
3,283
6,377
15,448
42,991
4,439
L
Cernunnos
HawaiianAsian
Cernunnos
29,606
14,940
0
9,105
34,639
13,508
0
16,430
17,681
0
108,907
W
Cthulhu
Ildanis
Cthulhu
28,684
2,264
310
7,881
30,377
29,029
447
4,822
23,491
76,979
0
W
Janus
Mackornik
Janus
47,374
2,427
872
7,235
24,730
10,402
2,282
7,934
15,869
124,110
0
W
Thanatos
NWLT Zero
Thanatos
10,746
3,946
0
21,261
23,090
11,274
1,331
1,925
20,452
0
127,038
L
20,144
702
11,450
17,848
33,710
16,775
0
22,445
10,140
70,804
0
L
Thanatos
Xexilia
Thanatos
15,426
2,919
0
10,090
29,792
22,460
0
16,226
12,322
433
50,205
L
Yemoja
j3nnbun
Yemoja
5,561
135
3,191
2,030
20,123
10,309
0
12,441
7,360
13,647
0
W
Neith
xJyn
Neith
24,901
8,599
0
10,092
27,525
11,499
2,656
4,173
22,454
0
118,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,133
Gold Earned
59,582
641
Minions Killed
456
0
Camps Cleared
0
2,687,268
Distance Traveled
2,637,676
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,037
401
126
4
0
537,938
7
W
Sylvanus
13,259
442
76
3
0
514,884
0
L
Cernunnos
13,687
456
140
5
0
514,584
1
W
Cthulhu
14,109
470
89
3
0
507,420
5
W
Janus
15,880
529
159
5
0
635,293
0
W
Thanatos
14,951
498
171
6
0
546,624
1
L
Hel
11,874
396
108
4
0
570,623
3
L
Thanatos
12,362
412
65
2
0
504,936
3
L
Yemoja
9,622
321
17
1
0
509,595
1
W
Neith
14,934
498
146
5
0
483,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role