Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Brink415
Tsukuyomi
Level 89
God Stats
3W - 6L
1,643 SR
Queue Stats
228W - 206L
1,466 Elo+
Party 2
Persephone
Persephone
RaringTrac3628
Persephone
Level 160
God Stats
2W - 6L
1,565 SR
Queue Stats
826W - 761L
1,576 Elo+
Party 2
Yemoja
Yemoja
Untoleratedd
Yemoja
Level 160
God Stats
14W - 15L
1,506 SR
Queue Stats
519W - 544L
1,588 Elo+
Solo
Hades
Hades
iGxTeddy
Hades
Level 127
God Stats
13W - 8L
1,597 SR
Queue Stats
530W - 501L
1,523 Elo+
Solo
Team Averages
Level 128
1,562 SR
1,530 Elo+

VS

Team Averages
Level 107
1,583 SR
1,552 Elo+
Ravana
Ravana
DA DONBOT
Ravana
Level 127
God Stats
5W - 2L
1,710 SR
Queue Stats
1,097W - 1,074L
1,529 Elo+
Party 1
Apollo
Apollo
ElChingon311
Apollo
Level 95
God Stats
17W - 11L
1,655 SR
Queue Stats
158W - 137L
1,585 Elo+
Solo
Ares
Ares
HobbleScotch
Ares
Level 106
God Stats
30W - 19L
1,675 SR
Queue Stats
720W - 803L
1,553 Elo+
Solo
Vulcan
Vulcan
princeofnuts
Vulcan
Level 100
God Stats
64W - 56L
1,548 SR
Queue Stats
783W - 730L
1,572 Elo+
Solo
Chaac
Chaac
yo moma yo moma
Chaac
Level 105
God Stats
7W - 11L
1,328 SR
Queue Stats
438W - 419L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
0 / 6 / 2
9,900
450
5,999
19,548
13,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Brink415
Tsukuyomi
16
7 / 6 / 0
10,300
468
10,941
20,738
10,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
RaringTrac3628
Persephone
15
3 / 7 / 3
10,465
476
15,083
14,730
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
0 / 7 / 9
9,527
433
4,310
21,711
17,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
iGxTeddy
Hades
16
3 / 5 / 2
10,380
472
16,677
21,279
14,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DA DONBOT
Ravana
18
6 / 5 / 10
12,232
556
14,307
15,160
9,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
18
7 / 2 / 8
12,197
554
12,390
15,613
6,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 1 / 14
11,505
523
13,275
24,151
31,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
18
9 / 4 / 9
12,111
551
19,759
12,561
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 1 / 9
12,697
577
18,307
21,076
27,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
13
Kills
31
31
Deaths
13
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
2
0.17
L
Tsukuyomi
Brink415
Tsukuyomi
7
6
0
1.17
W
Ravana
DA DONBOT
Ravana
6
5
10
2.2
W
Apollo
7
2
8
5.5
W
3
1
14
10
L
Persephone
RaringTrac3628
Persephone
3
7
3
0.64
L
Yemoja
0
7
9
0.64
L
Hades
iGxTeddy
Hades
3
5
2
0.8
W
Vulcan
9
4
9
3.38
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,010
Damage
78,038
98,006
Taken
88,561
62,040
Mitigated
80,224
26,464
Healing
32,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,999
910
0
5,185
19,548
13,605
0
2,956
16,498
0
64,796
L
Tsukuyomi
Brink415
Tsukuyomi
10,941
3,191
0
6,296
20,738
10,294
0
3,617
16,967
0
65,172
W
Ravana
DA DONBOT
Ravana
14,307
4,987
0
3,305
15,160
9,454
1,305
5,400
9,760
0
93,726
W
Apollo
12,390
6,528
0
3,700
15,613
6,219
5,722
8,937
6,676
0
78,501
W
13,275
741
534
9,399
24,151
31,059
168
12,402
11,749
41,314
0
L
Persephone
RaringTrac3628
Persephone
15,083
691
0
2,192
14,730
5,897
0
8,669
5,788
70,531
0
L
Yemoja
4,310
1,426
2,501
1,473
21,711
17,856
121
10,029
11,432
11,383
0
L
Hades
iGxTeddy
Hades
16,677
1,346
424
8,393
21,279
14,388
702
6,893
14,285
79,503
0
W
Vulcan
19,759
5,011
701
3,524
12,561
6,359
911
5,457
7,104
84,208
0
W
18,307
2,223
0
11,339
21,076
27,133
411
4,120
16,956
0
80,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,572
Gold Earned
60,742
542
Minions Killed
597
0
Camps Cleared
0
1,968,072
Distance Traveled
2,192,543
15
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,900
450
132
6
0
404,049
6
L
Tsukuyomi
10,300
468
110
5
0
433,364
0
W
Ravana
12,232
556
131
6
0
419,013
7
W
Apollo
12,197
554
113
5
0
433,095
8
W
Ares
11,505
523
48
2
0
430,455
15
L
Persephone
10,465
476
127
6
0
409,816
2
L
Yemoja
9,527
433
19
1
0
342,823
3
L
Hades
10,380
472
154
7
0
378,020
4
W
Vulcan
12,111
551
147
7
0
465,715
7
W
Chaac
12,697
577
158
7
0
444,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role