Player Matchup

Kukulkan
Kukulkan
Platinum III
jacamundo
Kukulkan
Platinum III
Level 88
God Stats
68W - 68L
1,616 SR
Queue Stats
638W - 700L
1,872 MMR
Solo
Achilles
Achilles
Platinum II
nïtrögën
Achilles
Platinum II
Level 159
God Stats
7W - 9L
1,590 SR
Queue Stats
46W - 33L
2,160 MMR
Party 2
Aphrodite
Aphrodite
Gold II
öxÿgën
Aphrodite
Gold II
Level 83
God Stats
10W - 7L
1,716 SR
Queue Stats
21W - 13L
1,809 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,641 SR
1,947 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 101
1,736 SR
1,857 MMR
Bacchus
Bacchus
Gold II
Godkermiit
Bacchus
Gold II
Level 89
God Stats
21W - 9L
1,791 SR
Queue Stats
38W - 33L
1,719 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
Not iStoney
Hou Yi
Platinum V
Level 126
God Stats
2W - 4L
1,830 SR
Queue Stats
87W - 82L
1,927 MMR
Party 1
Sobek
Sobek
Platinum V
Ranger Wrecked
Sobek
Platinum V
Level 89
God Stats
2W - 4L
1,588 SR
Queue Stats
85W - 78L
1,927 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
jacamundo
Kukulkan
16
4 / 1 / 8
11,798
655
12,892
7,503
2,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
nïtrögën
Achilles
16
8 / 1 / 3
12,418
690
15,105
15,855
14,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
öxÿgën
Aphrodite
14
1 / 3 / 8
10,730
596
5,724
8,001
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetAthenaGilgamesh

VS

Bans
ScyllaArtioAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Godkermiit
Bacchus
13
2 / 5 / 3
11,401
633
6,123
12,496
16,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
14
1 / 3 / 4
10,342
575
7,761
12,459
5,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 5 / 3
10,616
590
6,185
15,943
16,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
5
5
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Godkermiit
Bacchus
2
5
3
0.7
L
Hou Yi
1
3
4
1
L
2
5
3
0.7
W
Kukulkan
jacamundo
Kukulkan
4
1
8
8
W
Achilles
nïtrögën
Achilles
8
1
3
9.5
W
Aphrodite
öxÿgën
Aphrodite
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,721
Damage
20,069
31,359
Taken
40,898
21,961
Mitigated
37,965
17,366
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Godkermiit
Bacchus
6,123
484
0
2,975
12,496
16,546
0
5,749
6,531
25,746
0
L
Hou Yi
7,761
4,189
0
2,647
12,459
5,198
0
6,381
5,838
0
62,706
L
6,185
136
0
4,218
15,943
16,221
0
6,501
9,200
31,852
0
W
Kukulkan
jacamundo
Kukulkan
12,892
609
0
2,655
7,503
2,943
364
2,604
4,791
74,141
0
W
Achilles
nïtrögën
Achilles
15,105
6,328
0
4,860
15,855
14,044
1,953
5,059
10,465
0
62,951
W
Aphrodite
öxÿgën
Aphrodite
5,724
124
5,558
4,293
8,001
4,974
280
4,170
3,603
41,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
32,359
235
Minions Killed
205
0
Camps Cleared
0
1,030,681
Distance Traveled
1,005,118
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,401
633
28
2
0
346,650
2
L
Hou Yi
10,342
575
98
5
0
330,398
1
L
Sobek
10,616
590
79
4
0
328,070
3
W
Kukulkan
11,798
655
104
6
0
347,900
9
W
Achilles
12,418
690
53
3
0
377,982
1
W
Aphrodite
10,730
596
78
4
0
304,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role