Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DecayedSarabi
Ah Muzen Cab
Level 110
God Stats
6W - 4L
1,764 SR
Queue Stats
311W - 291L
1,542 Elo+
Party 1
Mercury
Mercury
LordLuBu
Mercury
Level 86
God Stats
10W - 9L
1,428 SR
Queue Stats
267W - 268L
1,528 Elo+
Solo
Fafnir
Fafnir
PyroMojo
Fafnir
Level 109
God Stats
1W - 0L
1,194 SR
Queue Stats
39W - 23L
1,632 Elo+
Solo
Cu Chulainn
Cu Chulainn
decayedmufasa
Cu Chulainn
Level 128
God Stats
11W - 7L
1,631 SR
Queue Stats
63W - 74L
1,504 Elo+
Party 1
Zeus
Zeus
lethacrisys
Zeus
Level 125
God Stats
1W - 1L
1,278 SR
Queue Stats
7W - 20L
1,295 Elo+
Solo
Team Averages
Level 112
1,459 SR
1,500 Elo+

VS

Team Averages
Level 73
1,567 SR
1,513 Elo+
Sol
Sol
Kb903
Sol
Level 113
God Stats
1W - 3L
1,335 SR
Queue Stats
592W - 589L
1,438 Elo+
Solo
King Arthur
King Arthur
Kinjikun
King Arthur
Level 121
God Stats
2W - 3L
1,672 SR
Queue Stats
135W - 110L
1,577 Elo+
Solo
Hachiman
Hachiman
Louchey
Hachiman
Level 49
God Stats
8W - 4L
1,583 SR
Queue Stats
11W - 11L
1,530 Elo+
Party 2
Bacchus
Bacchus
SmellyShrek
Bacchus
Level 23
God Stats
10W - 8L
1,551 SR
Queue Stats
10W - 11L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
biladem
Nu Wa
Level 59
God Stats
8W - 4L
1,691 SR
Queue Stats
28W - 23L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DecayedSarabi
Ah Muzen Cab
20
11 / 0 / 12
15,378
1,098
22,104
7,686
3,978
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
LordLuBu
Mercury
20
7 / 4 / 14
14,054
1,004
18,488
12,940
5,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
PyroMojo
Fafnir
20
1 / 1 / 23
13,420
959
11,958
13,445
15,768
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
decayedmufasa
Cu Chulainn
20
6 / 4 / 13
14,015
1,001
17,261
14,774
20,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 0 / 1
10,248
732
104
715
218
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kb903
Sol
16
0 / 0 / 2
10,936
781
7,870
4,884
1,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Kinjikun
King Arthur
19
5 / 9 / 3
13,868
991
11,627
26,850
19,040
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Louchey
Hachiman
18
3 / 6 / 4
12,366
883
10,739
17,929
7,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SmellyShrek
Bacchus
18
1 / 7 / 6
12,605
900
8,510
23,332
33,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
biladem
Nu Wa
15
0 / 3 / 2
10,423
745
2,473
3,662
1,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
25
Kills
9
9
Deaths
25
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DecayedSarabi
Ah Muzen Cab
11
0
12
17
L
Sol
Kb903
Sol
0
0
2
1
L
King Arthur
Kinjikun
King Arthur
5
9
3
0.72
W
Mercury
LordLuBu
Mercury
7
4
14
3.5
L
Hachiman
Louchey
Hachiman
3
6
4
0.83
W
Fafnir
PyroMojo
Fafnir
1
1
23
12.5
L
Bacchus
SmellyShrek
Bacchus
1
7
6
0.57
L
Nu Wa
biladem
Nu Wa
0
3
2
0.33
W
Cu Chulainn
decayedmufasa
Cu Chulainn
6
4
13
3.13
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,915
Damage
41,219
49,560
Taken
76,657
45,881
Mitigated
63,014
14,985
Healing
2,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DecayedSarabi
Ah Muzen Cab
22,104
11,571
0
4,565
7,686
3,978
0
2,587
5,099
0
59,393
L
Sol
Kb903
Sol
7,870
2,349
0
417
4,884
1,786
0
394
4,490
24,625
0
L
King Arthur
Kinjikun
King Arthur
11,627
826
0
0
26,850
19,040
0
3,965
22,885
0
52,189
W
Mercury
LordLuBu
Mercury
18,488
11,705
0
0
12,940
5,742
0
4,010
8,930
0
39,725
L
Hachiman
Louchey
Hachiman
10,739
5,442
0
393
17,929
7,249
0
4,167
13,762
0
30,451
W
Fafnir
PyroMojo
Fafnir
11,958
3,802
1,978
5,392
13,445
15,768
0
7,087
6,290
25,168
0
L
Bacchus
SmellyShrek
Bacchus
8,510
1,730
0
1,075
23,332
33,938
0
3,856
19,476
12,907
0
L
Nu Wa
biladem
Nu Wa
2,473
427
0
208
3,662
1,001
0
85
3,577
7,679
0
W
Cu Chulainn
decayedmufasa
Cu Chulainn
17,261
4,044
0
3,050
14,774
20,175
0
4,270
10,154
1,012
50,389
W
104
34
0
0
715
218
0
481
234
2,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,115
Gold Earned
60,198
262
Minions Killed
228
9
Camps Cleared
6
1,103,755
Distance Traveled
996,585
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,378
1,098
106
8
0
261,392
0
L
Sol
10,936
781
51
4
1
174,618
0
L
King Arthur
13,868
991
103
7
3
253,039
0
W
Mercury
14,054
1,004
45
3
3
307,648
1
L
Hachiman
12,366
883
48
3
0
259,866
0
W
Fafnir
13,420
959
21
2
0
259,023
0
L
Bacchus
12,605
900
19
1
2
223,799
0
L
Nu Wa
10,423
745
7
1
0
85,263
1
W
Cu Chulainn
14,015
1,001
76
5
3
238,312
0
W
Zeus
10,248
732
14
1
3
37,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role