Player Matchup

Anhur
Anhur
Platinum IV
LordVieira
Anhur
Platinum IV
Level 143
God Stats
5W - 1L
1,851 SR
Queue Stats
23W - 9L
1,838 MMR
Party 2
Tiamat
Tiamat
Platinum III
inacio17
Tiamat
Platinum III
Level 138
God Stats
1W - 0L
1,791 SR
Queue Stats
23W - 10L
1,852 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
jorgiti14
Sylvanus
Platinum IV
Level 141
God Stats
5W - 1L
1,829 SR
Queue Stats
23W - 10L
1,852 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,824 SR
1,847 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,606 SR
1,604 MMR
Cernunnos
Cernunnos
Gold III
WobblyDionysus0
Cernunnos
Gold III
Level 114
God Stats
2W - 3L
1,347 SR
Queue Stats
224W - 250L
1,419 MMR
Solo
Cabrakan
Cabrakan
Platinum III
intimate_news
Cabrakan
Platinum III
Level 119
God Stats
9W - 7L
1,693 SR
Queue Stats
178W - 161L
1,743 MMR
Party 1
Zeus
Zeus
Gold I
piinkk_princ3ss
Zeus
Gold I
Level 83
God Stats
1W - 1L
1,777 SR
Queue Stats
55W - 43L
1,651 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
6 / 2 / 13
11,752
735
13,814
12,754
6,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
inacio17
Tiamat
16
10 / 0 / 10
12,261
766
17,840
10,993
9,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
jorgiti14
Sylvanus
15
4 / 1 / 15
12,256
766
9,088
22,395
23,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AphroditeGilgameshCu ChulainnAthenaGuan Yu

VS

Bans
ScyllaOdinFenrirAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
WobblyDionysus0
Cernunnos
12
0 / 5 / 2
10,102
631
9,637
14,595
4,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
intimate_news
Cabrakan
13
1 / 8 / 2
10,005
625
7,227
17,819
16,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 7 / 1
9,486
593
16,807
13,961
4,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
20
Kills
3
3
Deaths
20
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
2
13
6.25
L
Cernunnos
WobblyDionysus0
Cernunnos
0
5
2
0.2
W
Tiamat
inacio17
Tiamat
10
0
10
15
L
Cabrakan
intimate_news
Cabrakan
1
8
2
0.25
W
Sylvanus
jorgiti14
Sylvanus
4
1
15
11.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,742
Damage
33,671
46,142
Taken
46,375
39,049
Mitigated
25,301
26,803
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
13,814
6,620
0
2,960
12,754
6,098
1,639
8,534
4,220
0
59,136
L
Cernunnos
WobblyDionysus0
Cernunnos
9,637
5,152
660
3,479
14,595
4,003
0
8,926
5,199
0
38,808
W
Tiamat
inacio17
Tiamat
17,840
1,398
0
5,898
10,993
9,028
1,318
4,922
6,071
65,214
0
L
Cabrakan
intimate_news
Cabrakan
7,227
727
0
1,389
17,819
16,703
0
6,733
10,700
23,245
0
W
Sylvanus
jorgiti14
Sylvanus
9,088
1,713
5,884
12,061
22,395
23,923
343
10,654
11,741
23,883
0
L
16,807
1,714
0
4,611
13,961
4,595
0
10,185
3,484
51,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,269
Gold Earned
29,593
187
Minions Killed
177
0
Camps Cleared
0
858,382
Distance Traveled
776,310
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,752
735
74
5
0
275,188
2
L
Cernunnos
10,102
631
55
3
0
276,475
1
W
Tiamat
12,261
766
87
5
0
315,503
5
L
Cabrakan
10,005
625
38
2
0
256,433
4
W
Sylvanus
12,256
766
26
2
0
267,691
5
L
Zeus
9,486
593
84
5
0
243,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role