Player Matchup

Kali
Kali
CaptSadbinch
Kali
Level 34
God Stats
1W - 3L
1,448 SR
Queue Stats
289W - 259L
1,516 Elo+
Party 2
Awilix
Awilix
DatBoiDRU
Awilix
Level 74
God Stats
1W - 2L
1,273 SR
Queue Stats
482W - 444L
1,465 Elo+
Party 3
Tyr
Tyr
S1V4K3
Tyr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
459W - 473L
1,464 Elo+
Party 3
Scylla
Scylla
ShortBusShannon
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 44L
1,586 Elo+
Party 2
Anhur
Anhur
shädr
Anhur
Level 123
God Stats
6W - 14L
1,364 SR
Queue Stats
793W - 719L
1,527 Elo+
Party 2
Team Averages
Level 82
1,417 SR
1,512 Elo+

VS

Team Averages
Level 125
1,490 SR
1,485 Elo+
Vulcan
Vulcan
CodyShine
Vulcan
Level 142
God Stats
9W - 4L
1,624 SR
Queue Stats
681W - 706L
1,480 Elo+
Solo
Fafnir
Fafnir
Dark_Wolf_PR
Fafnir
Level 136
God Stats
4W - 3L
1,322 SR
Queue Stats
223W - 208L
1,490 Elo+
Party 1
Scylla
Scylla
KingFudgeUms
Scylla
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 190L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
abi_one
Gilgamesh
Level 134
God Stats
5W - 4L
1,506 SR
Queue Stats
276W - 249L
1,480 Elo+
Party 1
Chaac
Chaac
franko_militia
Chaac
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
189W - 174L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 5
7,275
560
2,404
13,637
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
DatBoiDRU
Awilix
14
0 / 8 / 8
7,887
607
5,943
13,154
13,009
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
S1V4K3
Tyr
17
3 / 6 / 4
9,636
741
5,521
19,316
23,097
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 4 / 5
9,047
696
16,495
8,995
4,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
shädr
Anhur
18
6 / 6 / 6
10,644
819
12,768
14,374
6,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CodyShine
Vulcan
19
13 / 2 / 14
11,828
910
18,919
9,657
4,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
16
3 / 2 / 21
11,220
863
6,396
16,933
21,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
19
6 / 1 / 18
10,875
837
14,962
7,108
3,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
abi_one
Gilgamesh
18
8 / 4 / 19
11,023
848
15,157
23,884
18,465
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 4 / 19
9,982
768
7,827
11,524
11,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
124
13
Kills
33
33
Deaths
13
28
Assists
91
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Vulcan
CodyShine
Vulcan
13
2
14
10
W
Fafnir
3
2
21
6.75
L
Awilix
DatBoiDRU
Awilix
0
8
8
0.5
W
Scylla
6
1
18
15
L
Tyr
S1V4K3
Tyr
3
6
4
0.83
L
4
4
5
1.63
W
Gilgamesh
abi_one
Gilgamesh
8
4
19
4.38
W
3
4
19
3.13
L
Anhur
shädr
Anhur
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,131
Damage
63,261
69,476
Taken
69,106
54,994
Mitigated
59,109
16,882
Healing
23,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,404
717
0
1,106
13,637
7,980
0
8,807
4,830
0
7,075
W
Vulcan
CodyShine
Vulcan
18,919
6,855
1,439
2,550
9,657
4,659
2,890
3,682
5,945
44,326
0
W
Fafnir
6,396
1,811
1,250
3,415
16,933
21,623
296
4,064
12,809
11,181
0
L
Awilix
DatBoiDRU
Awilix
5,943
2,450
1,776
898
13,154
13,009
0
8,972
4,182
0
9,619
W
Scylla
14,962
1,421
2,184
999
7,108
3,280
1,090
1,142
5,936
31,022
0
L
Tyr
S1V4K3
Tyr
5,521
348
1,258
2,863
19,316
23,097
0
11,770
7,546
0
13,959
L
16,495
1,091
2,469
1,462
8,995
4,123
0
5,331
3,664
35,756
0
W
Gilgamesh
abi_one
Gilgamesh
15,157
3,550
1,282
6,856
23,884
18,465
497
5,360
18,374
1,430
27,993
W
7,827
648
399
2,740
11,524
11,082
688
2,247
9,247
3,735
12,934
L
Anhur
shädr
Anhur
12,768
5,911
2,356
2,694
14,374
6,785
0
6,948
7,426
0
29,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,489
Gold Earned
54,928
113
Minions Killed
131
0
Camps Cleared
0
1,035,236
Distance Traveled
1,212,579
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,275
560
7
1
0
170,474
0
W
Vulcan
11,828
910
46
4
0
239,226
0
W
Fafnir
11,220
863
10
1
0
228,602
3
L
Awilix
7,887
607
3
0
0
218,109
0
W
Scylla
10,875
837
40
3
0
239,233
0
L
Tyr
9,636
741
16
1
0
231,510
0
L
Scylla
9,047
696
58
4
0
238,694
1
W
Gilgamesh
11,023
848
18
1
0
250,589
1
W
Chaac
9,982
768
17
1
0
254,929
0
L
Anhur
10,644
819
29
2
0
176,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role