Player Matchup

Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Gen-Smaca
Tiamat
Level 158
God Stats
8W - 7L
1,400 SR
Queue Stats
512W - 547L
1,441 Elo+
Solo
Anubis
Anubis
I Exp 626 I
Anubis
Level 110
God Stats
2W - 1L
1,514 SR
Queue Stats
51W - 70L
1,432 Elo+
Party 4
Olorun
Olorun
SomeSexyBeast
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 84L
1,446 Elo+
Party 4
Chernobog
Chernobog
king_e71
Chernobog
Level 129
God Stats
2W - 2L
1,301 SR
Queue Stats
388W - 464L
1,400 Elo+
Party 2
Team Averages
Level 133
1,443 SR
1,444 Elo+

VS

Team Averages
Level 97
1,538 SR
1,374 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
CHEDDAR-FN-BOB
Sol
Level 119
God Stats
17W - 12L
1,689 SR
Queue Stats
714W - 881L
1,383 Elo+
Party 3
Sun Wukong
Sun Wukong
Dannytski14
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,329 Elo+
Party 1
Thor
Thor
ELDransX
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,215 Elo+
Solo
Raijin
Raijin
SituatedRaptor4
Raijin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 101L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
18 / 2 / 15
13,818
921
26,847
13,995
7,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Gen-Smaca
Tiamat
19
6 / 5 / 20
11,935
796
14,278
13,737
10,131
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
19
7 / 4 / 17
11,927
795
14,989
11,748
6,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 5 / 19
10,671
711
7,228
11,587
5,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
king_e71
Chernobog
9
0 / 2 / 6
8,249
550
2,366
2,943
1,035
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
1 / 6 / 12
10,123
675
5,104
16,528
5,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 10 / 6
10,568
705
13,088
16,797
5,586
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Dannytski14
Sun Wukong
18
4 / 4 / 10
10,629
709
6,032
15,169
18,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Thor
16
3 / 7 / 7
9,828
655
7,452
12,368
8,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 8 / 10
9,424
628
12,204
14,268
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
61
32
Kills
16
18
Deaths
35
77
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
18
2
15
12.75
L
Apollo
 
Apollo
1
6
12
1.17
L
6
10
6
0.9
L
Sun Wukong
Dannytski14
Sun Wukong
4
4
10
2.25
L
Thor
3
7
7
0.93
W
Tiamat
Gen-Smaca
Tiamat
6
5
20
3.2
W
Anubis
7
4
17
3.88
L
2
8
10
0.88
W
1
5
19
2.1
W
Chernobog
king_e71
Chernobog
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,708
Damage
43,880
54,010
Taken
75,130
30,086
Mitigated
43,974
26,599
Healing
22,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
26,847
853
2,608
7,458
13,995
7,052
2,079
5,979
8,016
53,922
0
L
Apollo
 
Apollo
5,104
1,065
2,353
5,634
16,528
5,862
846
12,964
3,564
0
23,433
L
13,088
4,501
744
3,865
16,797
5,586
725
13,548
3,249
23,995
0
L
Sun Wukong
Dannytski14
Sun Wukong
6,032
1,321
1,870
3,804
15,169
18,723
260
12,149
3,020
0
18,213
L
Thor
7,452
716
0
1,816
12,368
8,679
0
11,495
873
0
17,477
W
Tiamat
Gen-Smaca
Tiamat
14,278
1,414
1,597
4,471
13,737
10,131
939
5,063
8,674
36,508
0
W
Anubis
14,989
278
230
3,272
11,748
6,344
1,357
5,548
6,200
35,913
0
L
12,204
623
828
1,856
14,268
5,124
0
13,186
1,082
26,783
0
W
7,228
2,533
3,089
3,670
11,587
5,524
2,384
7,398
4,189
14,591
0
W
Chernobog
king_e71
Chernobog
2,366
1,769
0
204
2,943
1,035
0
1,304
1,639
0
5,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,600
Gold Earned
50,572
157
Minions Killed
141
0
Camps Cleared
0
1,073,196
Distance Traveled
1,107,910
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,818
921
65
4
0
226,887
4
L
Apollo
10,123
675
40
3
0
223,494
1
L
Sol
10,568
705
24
2
0
190,438
0
L
Sun Wukong
10,629
709
25
2
0
262,164
2
L
Thor
9,828
655
22
1
0
243,488
1
W
Tiamat
11,935
796
27
2
0
268,551
0
W
Anubis
11,927
795
41
3
0
254,444
0
L
Raijin
9,424
628
30
2
0
188,326
0
W
Olorun
10,671
711
16
1
0
237,219
0
W
Chernobog
8,249
550
8
1
0
86,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role