Player Matchup

Set
Set
Almirhalt
Set
Level 16
God Stats
0W - 4L
1,134 SR
Queue Stats
29W - 45L
1,268 Elo+
Solo
Tiamat
Tiamat
RANGE1080
Tiamat
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 14L
1,356 Elo+
Solo
Bellona
Bellona
RunCDM
Bellona
Level 20
God Stats
14W - 16L
1,381 SR
Queue Stats
81W - 104L
1,302 Elo+
Solo
Baron Samedi
Baron Samedi
buttercup341
Baron Samedi
Level 25
God Stats
34W - 39L
1,384 SR
Queue Stats
67W - 106L
1,198 Elo+
Solo
Loki
Loki
juanluimanrique
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,302 Elo+
Solo
Team Averages
Level 20
1,380 SR
1,285 Elo+

VS

Team Averages
Level 15
1,327 SR
1,281 Elo+
Merlin
Merlin
DuncanFrost
Merlin
Level 17
God Stats
1W - 1L
1,258 SR
Queue Stats
6W - 8L
1,305 Elo+
Solo
Neith
Neith
NGNLTommy
Neith
Level 13
God Stats
6W - 9L
1,352 SR
Queue Stats
6W - 10L
1,237 Elo+
Solo
Susano
Susano
Nughtaed777
Susano
Level 17
God Stats
22W - 19L
1,445 SR
Queue Stats
37W - 45L
1,300 Elo+
Party 1
Bellona
Bellona
WARHEAD7042
Bellona
Level 17
God Stats
53W - 44L
1,367 SR
Queue Stats
108W - 99L
1,320 Elo+
Solo
Tiamat
Tiamat
fellwinter
Tiamat
Level 9
God Stats
2W - 1L
1,214 SR
Queue Stats
8W - 13L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 4
13,520
845
6,093
26,496
13,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
RANGE1080
Tiamat
20
1 / 2 / 6
14,651
916
10,303
14,601
8,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
RunCDM
Bellona
20
6 / 5 / 7
16,828
1,052
29,205
35,633
28,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
buttercup341
Baron Samedi
20
9 / 5 / 6
17,589
1,099
23,531
24,506
9,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 0
11,823
739
423
3,588
952
Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 2 / 12
14,653
916
9,822
10,869
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
NGNLTommy
Neith
20
5 / 3 / 20
16,117
1,007
22,467
17,538
8,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
20
12 / 4 / 14
17,411
1,088
29,538
21,975
9,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
WARHEAD7042
Bellona
16
0 / 0 / 0
11,660
729
0
0
0
Tiamat
fellwinter
Tiamat
20
9 / 7 / 15
16,519
1,032
33,329
23,435
19,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
16
Kills
29
29
Deaths
16
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
13
4
0.15
W
Merlin
3
2
12
4.5
W
Neith
NGNLTommy
Neith
5
3
20
5
W
Susano
12
4
14
4.75
L
Tiamat
RANGE1080
Tiamat
1
2
6
2
L
Bellona
RunCDM
Bellona
6
5
7
1.9
W
Bellona
WARHEAD7042
Bellona
0
0
0
0
L
Baron Samedi
buttercup341
Baron Samedi
9
5
6
2.4
W
Tiamat
fellwinter
Tiamat
9
7
15
2.36
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,555
Damage
95,156
104,824
Taken
73,817
60,757
Mitigated
41,732
26,011
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,093
2,489
0
531
26,496
13,786
0
9,888
16,608
0
22,548
W
Merlin
9,822
1,367
0
1,342
10,869
4,538
0
5,610
5,259
37,056
0
W
Neith
NGNLTommy
Neith
22,467
9,200
0
2,802
17,538
8,360
0
7,332
10,206
0
61,197
W
Susano
29,538
4,850
0
676
21,975
9,635
0
10,719
11,256
0
57,222
L
Tiamat
RANGE1080
Tiamat
10,303
1,064
0
4,038
14,601
8,006
0
5,197
9,404
43,047
0
L
Bellona
RunCDM
Bellona
29,205
13,882
1,385
5,735
35,633
28,391
0
14,687
20,946
735
73,447
W
Bellona
WARHEAD7042
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
buttercup341
Baron Samedi
23,531
1,352
4,133
10,189
24,506
9,622
0
12,632
11,874
52,054
0
W
Tiamat
fellwinter
Tiamat
33,329
3,178
0
3,867
23,435
19,199
0
10,824
12,611
63,393
0
L
423
37
0
0
3,588
952
0
747
2,841
0
4,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,411
Gold Earned
76,360
311
Minions Killed
325
5
Camps Cleared
6
1,114,738
Distance Traveled
1,047,257
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,520
845
47
3
1
241,151
2
W
Merlin
14,653
916
88
6
1
230,164
0
W
Neith
16,117
1,007
91
6
1
226,472
0
W
Susano
17,411
1,088
67
4
4
318,347
0
L
Tiamat
14,651
916
75
5
0
253,166
0
L
Bellona
16,828
1,052
99
6
1
314,525
0
W
Bellona
11,660
729
0
0
0
0
0
L
Baron Samedi
17,589
1,099
87
5
2
260,223
0
W
Tiamat
16,519
1,032
79
5
0
272,274
0
L
Loki
11,823
739
3
0
1
45,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role