Player Matchup

Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AGroupOfPigs
Mercury
Level 66
God Stats
5W - 4L
1,630 SR
Queue Stats
24W - 35L
1,362 Elo+
Party 1
Jing Wei
Jing Wei
Dupontus
Jing Wei
Level 64
God Stats
7W - 2L
1,640 SR
Queue Stats
25W - 21L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
GunMetalZH
Guan Yu
Level 89
God Stats
3W - 3L
1,722 SR
Queue Stats
5W - 7L
1,462 Elo+
Party 1
Athena
Athena
XxGamerNoisexX
Athena
Level 33
God Stats
3W - 2L
1,322 SR
Queue Stats
28W - 41L
1,092 Elo+
Party 1
Team Averages
Level 62
1,563 SR
1,363 Elo+

VS

Team Averages
Level 36
1,535 SR
1,455 Elo+
Ra
Ra
DeputyDoongle
Ra
Level 50
God Stats
23W - 28L
1,420 SR
Queue Stats
131W - 139L
1,440 Elo+
Party 2
Medusa
Medusa
Durahand
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,416 Elo+
Party 2
Hel
Hel
RichardStaples
Hel
Level 45
God Stats
7W - 8L
1,441 SR
Queue Stats
104W - 116L
1,426 Elo+
Party 2
Athena
Athena
SweetColt687409
Athena
Level 44
God Stats
17W - 19L
1,663 SR
Queue Stats
52W - 53L
1,523 Elo+
Party 3
Chaac
Chaac
gayreece
Chaac
Level 23
God Stats
11W - 11L
1,649 SR
Queue Stats
26W - 25L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
14 / 0 / 1
11,535
607
18,303
13,367
7,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
AGroupOfPigs
Mercury
18
7 / 2 / 7
10,793
568
9,848
11,439
4,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Dupontus
Jing Wei
15
1 / 2 / 10
8,902
469
6,820
13,937
4,942
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
GunMetalZH
Guan Yu
14
2 / 2 / 3
9,023
475
6,548
11,394
9,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 2 / 6
8,784
462
4,257
13,749
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,148
429
6,161
9,095
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Durahand
Medusa
15
2 / 3 / 2
9,194
484
6,300
8,406
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 1
8,670
456
3,965
11,141
3,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 8 / 2
8,408
443
6,477
18,655
8,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
gayreece
Chaac
16
2 / 5 / 1
9,550
503
8,997
15,688
11,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
7
8
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
0
1
14.5
W
Mercury
AGroupOfPigs
Mercury
7
2
7
5.25
L
1
4
2
0.5
W
Jing Wei
Dupontus
Jing Wei
1
2
10
3
L
Medusa
Durahand
Medusa
2
3
2
1
W
Guan Yu
GunMetalZH
Guan Yu
2
2
3
1.75
L
0
6
1
0.08
L
2
8
2
0.38
W
1
2
6
2
L
Chaac
gayreece
Chaac
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,776
Damage
31,900
63,886
Taken
62,985
35,949
Mitigated
28,610
28,404
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,303
1,044
0
10,369
13,367
7,116
1,544
7,586
5,781
85,430
0
W
Mercury
AGroupOfPigs
Mercury
9,848
5,805
0
176
11,439
4,722
0
2,753
8,686
0
81,734
L
6,161
611
633
1,599
9,095
3,062
686
3,692
5,403
46,940
0
W
Jing Wei
Dupontus
Jing Wei
6,820
4,862
0
8,329
13,937
4,942
333
3,952
9,985
0
72,518
L
Medusa
Durahand
Medusa
6,300
2,402
0
169
8,406
2,989
382
2,299
6,107
0
41,564
W
Guan Yu
GunMetalZH
Guan Yu
6,548
1,397
914
4,622
11,394
9,292
422
3,203
8,191
0
43,655
L
3,965
476
944
3,183
11,141
3,033
133
7,333
3,808
41,860
0
L
6,477
2,285
0
4,023
18,655
8,410
0
6,504
12,151
45,455
0
W
4,257
1,301
0
3,994
13,749
9,877
52
6,093
7,656
19,336
0
L
Chaac
gayreece
Chaac
8,997
2,705
0
6,976
15,688
11,116
1,931
3,556
12,132
0
45,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,037
Gold Earned
43,970
500
Minions Killed
427
0
Camps Cleared
0
1,695,185
Distance Traveled
1,641,619
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,535
607
126
7
0
302,148
1
W
Mercury
10,793
568
132
7
0
370,313
4
L
Ra
8,148
429
66
3
0
334,660
4
W
Jing Wei
8,902
469
121
6
0
343,787
6
L
Medusa
9,194
484
97
5
0
323,449
2
W
Guan Yu
9,023
475
84
4
0
272,136
0
L
Hel
8,670
456
97
5
0
356,865
3
L
Athena
8,408
443
94
5
0
313,173
0
W
Athena
8,784
462
37
2
0
406,801
0
L
Chaac
9,550
503
73
4
0
313,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role