Player Matchup

Aphrodite
Aphrodite
APE Ripley
Aphrodite
Level 42
God Stats
3W - 12L
1,228 SR
Queue Stats
30W - 60L
1,228 Elo+
Solo
Tyr
Tyr
D4RK096
Tyr
Level 49
God Stats
2W - 2L
1,601 SR
Queue Stats
10W - 18L
1,258 Elo+
Solo
Neith
Neith
Huilson_Cotta
Neith
Level 124
God Stats
1W - 2L
1,542 SR
Queue Stats
99W - 107L
1,432 Elo+
Solo
Merlin
Merlin
LastMeta
Merlin
Level 85
God Stats
52W - 59L
1,472 SR
Queue Stats
201W - 244L
1,479 Elo+
Party 3
Bakasura
Bakasura
lastpyromaniac
Bakasura
Level 98
God Stats
9W - 9L
1,578 SR
Queue Stats
290W - 308L
1,490 Elo+
Party 3
Team Averages
Level 80
1,484 SR
1,377 Elo+

VS

Team Averages
Level 86
1,427 SR
1,371 Elo+
Janus
Janus
Yakuza008
Janus
Level 124
God Stats
1W - 3L
1,168 SR
Queue Stats
405W - 383L
1,411 Elo+
Party 1
Fenrir
Fenrir
reblok666
Fenrir
Level 45
God Stats
2W - 1L
1,438 SR
Queue Stats
113W - 181L
1,320 Elo+
Party 2
Danzaburou
Danzaburou
sashz_1
Danzaburou
Level 109
God Stats
16W - 10L
1,534 SR
Queue Stats
281W - 268L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
slawekluczak11
Cthulhu
Level 86
God Stats
3W - 1L
1,279 SR
Queue Stats
234W - 284L
1,374 Elo+
Solo
Hera
Hera
xXcasperXx91
Hera
Level 68
God Stats
9W - 5L
1,718 SR
Queue Stats
237W - 327L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
APE Ripley
Aphrodite
12
0 / 6 / 1
7,213
401
2,121
14,865
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyr
14
1 / 6 / 1
7,814
434
2,394
14,214
6,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 2
7,679
427
8,098
14,349
4,259
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LastMeta
Merlin
15
1 / 5 / 0
8,778
488
4,588
8,286
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
14
3 / 4 / 2
8,598
478
6,664
12,903
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Yakuza008
Janus
19
11 / 0 / 4
11,760
653
11,582
8,162
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
reblok666
Fenrir
13
1 / 2 / 8
8,127
452
2,298
9,733
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
sashz_1
Danzaburou
17
10 / 0 / 2
10,506
584
14,880
10,107
3,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 6
7,425
413
6,596
9,043
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 2 / 4
9,561
531
10,903
7,419
3,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
25
25
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
APE Ripley
Aphrodite
0
6
1
0.08
L
Tyr
1
6
1
0.25
L
1
4
2
0.5
L
Merlin
LastMeta
Merlin
1
5
0
0.2
W
Janus
Yakuza008
Janus
11
0
4
13
L
Bakasura
3
4
2
1
W
Fenrir
reblok666
Fenrir
1
2
8
2.5
W
Danzaburou
sashz_1
Danzaburou
10
0
2
11
W
0
2
6
1.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,865
Damage
46,259
64,617
Taken
44,464
25,013
Mitigated
18,411
17,751
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
APE Ripley
Aphrodite
2,121
625
2,999
5,869
14,865
7,294
88
3,670
10,721
17,207
0
L
Tyr
2,394
419
0
1,659
14,214
6,738
996
11,029
3,111
0
32,959
L
8,098
3,814
0
3,795
14,349
4,259
250
3,654
10,285
0
64,915
L
Merlin
LastMeta
Merlin
4,588
197
0
642
8,286
2,483
0
3,415
4,627
60,784
0
W
Janus
Yakuza008
Janus
11,582
681
0
2,455
8,162
2,802
752
2,710
5,079
87,740
0
L
Bakasura
6,664
5,086
0
2,787
12,903
4,239
0
6,030
6,792
0
49,254
W
Fenrir
reblok666
Fenrir
2,298
250
0
5,983
9,733
3,356
0
0
9,498
0
30,989
W
Danzaburou
sashz_1
Danzaburou
14,880
5,453
0
3,301
10,107
3,973
2,064
1,605
8,464
0
75,307
W
6,596
486
747
2,039
9,043
5,216
597
1,299
7,394
27,101
0
W
10,903
3,106
0
3,033
7,419
3,064
1,047
665
6,197
54,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,082
Gold Earned
47,379
453
Minions Killed
484
0
Camps Cleared
0
1,600,876
Distance Traveled
1,713,432
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,213
401
39
2
0
292,231
6
L
Tyr
7,814
434
66
4
0
315,704
5
L
Neith
7,679
427
121
7
0
297,593
3
L
Merlin
8,778
488
124
7
0
329,155
6
W
Janus
11,760
653
174
10
0
397,908
4
L
Bakasura
8,598
478
103
6
0
366,193
0
W
Fenrir
8,127
452
58
3
0
329,968
3
W
Danzaburou
10,506
584
122
7
0
344,920
6
W
Cthulhu
7,425
413
31
2
0
320,626
2
W
Hera
9,561
531
99
6
0
320,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role