Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LVCIF3R666
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,185 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Molrak89
Ah Muzen Cab
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Mulan
Mulan
Threshloko
Mulan
Level 25
God Stats
33W - 26L
1,764 SR
Queue Stats
112W - 132L
1,535 Elo+
Solo
Ares
Ares
xJoaoDogma
Ares
Level 22
God Stats
8W - 5L
1,783 SR
Queue Stats
33W - 22L
1,636 Elo+
Solo
Team Averages
Level 17
1,609 SR
1,471 Elo+

VS

Team Averages
Level 14
1,480 SR
1,439 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Chinoblanders
Thor
Level 18
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 9L
1,265 Elo+
Party 2
Neith
Neith
FrancoCarpl1423l
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,324 Elo+
Party 2
Cthulhu
Cthulhu
TSK_XxAmericoxX
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
TheKuza
Anhur
Level 14
God Stats
2W - 4L
1,209 SR
Queue Stats
108W - 68L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 1 / 1
9,773
575
7,717
9,611
7,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
LVCIF3R666
Kukulkan
11
1 / 3 / 1
6,750
397
3,418
6,540
1,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Molrak89
Ah Muzen Cab
14
7 / 1 / 1
9,307
547
7,973
6,805
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
14
1 / 3 / 5
8,558
503
6,287
12,863
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 2 / 8
9,299
547
12,877
12,606
11,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 4 / 5
8,216
483
7,912
16,871
11,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 5 / 3
7,985
470
2,176
13,129
4,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 0
7,675
451
2,271
6,032
1,834
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 6 / 1
6,658
392
5,004
9,897
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
TheKuza
Anhur
16
5 / 4 / 1
10,131
596
9,394
13,297
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
21
Kills
10
10
Deaths
21
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
1
6.5
L
King Arthur
 
King Arthur
2
4
5
1.13
L
2
5
3
0.7
L
0
2
0
0
W
Kukulkan
LVCIF3R666
Kukulkan
1
3
1
0.5
W
Ah Muzen Cab
Molrak89
Ah Muzen Cab
7
1
1
7.5
L
1
6
1
0.25
L
Anhur
TheKuza
Anhur
5
4
1
1.38
W
Mulan
1
3
5
1.17
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,272
Damage
26,757
48,425
Taken
59,226
30,504
Mitigated
29,220
11,346
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,717
2,107
0
1,030
9,611
7,776
614
575
8,946
0
58,515
L
King Arthur
 
King Arthur
7,912
933
0
5,652
16,871
11,859
0
4,017
12,854
0
42,163
L
2,176
831
0
4,456
13,129
4,063
0
2,481
10,648
0
33,599
L
2,271
1,133
0
1,056
6,032
1,834
2,444
2,297
3,695
0
38,141
W
Kukulkan
LVCIF3R666
Kukulkan
3,418
383
0
0
6,540
1,945
322
591
5,859
16,636
0
W
Ah Muzen Cab
Molrak89
Ah Muzen Cab
7,973
4,050
765
2,463
6,805
3,254
2,972
810
5,905
0
52,065
L
5,004
379
91
882
9,897
6,766
72
3,095
6,614
17,353
0
L
Anhur
TheKuza
Anhur
9,394
5,272
0
2,720
13,297
4,698
0
4,123
9,120
0
60,555
W
Mulan
6,287
1,527
0
5,270
12,863
5,749
0
1,378
11,395
0
58,754
W
12,877
564
240
1,578
12,606
11,780
0
1,110
11,316
40,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,687
Gold Earned
40,665
401
Minions Killed
380
0
Camps Cleared
0
1,600,708
Distance Traveled
1,431,766
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,773
575
130
8
0
344,241
2
L
King Arthur
8,216
483
76
4
0
342,685
0
L
Thor
7,985
470
62
4
0
288,366
1
L
Neith
7,675
451
90
5
0
270,704
0
W
Kukulkan
6,750
397
35
2
0
287,825
0
W
Ah Muzen Cab
9,307
547
94
6
0
324,159
1
L
Cthulhu
6,658
392
36
2
0
235,089
2
L
Anhur
10,131
596
116
7
0
294,922
0
W
Mulan
8,558
503
105
6
0
313,795
0
W
Ares
9,299
547
37
2
0
330,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role