Player Matchup

Kuzenbo
Kuzenbo
FayhCe
Kuzenbo
Level 106
God Stats
2W - 5L
1,488 SR
Queue Stats
188W - 166L
1,544 Elo+
Party 3
Neith
Neith
lLa_Dinde
Neith
Level 127
God Stats
6W - 9L
1,514 SR
Queue Stats
146W - 125L
1,510 Elo+
Party 3
Tyr
Tyr
of1nx
Tyr
Level 127
God Stats
55W - 59L
1,374 SR
Queue Stats
1,012W - 831L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
s6tn
Tsukuyomi
Level 83
God Stats
34W - 27L
1,650 SR
Queue Stats
528W - 470L
1,551 Elo+
Party 1
Merlin
Merlin
zX7T
Merlin
Level 103
God Stats
43W - 28L
1,611 SR
Queue Stats
902W - 884L
1,495 Elo+
Party 1
Team Averages
Level 109
1,527 SR
1,539 Elo+

VS

Team Averages
Level 112
1,527 SR
1,561 Elo+
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
WM_JORGExtillo
Kuzenbo
Level 68
God Stats
8W - 4L
1,706 SR
Queue Stats
16W - 10L
1,604 Elo+
Party 2
Gilgamesh
Gilgamesh
WM_Martinez
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
WM_Oscasper
Danzaburou
Level 120
God Stats
1W - 2L
1,637 SR
Queue Stats
42W - 36L
1,584 Elo+
Party 2
Sol
Sol
silvesta77
Sol
Level 123
God Stats
7W - 8L
1,292 SR
Queue Stats
458W - 401L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FayhCe
Kuzenbo
17
3 / 8 / 5
12,176
406
17,575
37,626
61,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
lLa_Dinde
Neith
19
2 / 8 / 4
12,531
418
15,436
21,718
12,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tyr
of1nx
Tyr
20
4 / 3 / 7
14,594
486
26,764
41,057
54,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
s6tn
Tsukuyomi
20
14 / 6 / 7
16,910
564
34,324
29,174
21,909
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
zX7T
Merlin
15
0 / 7 / 4
10,893
363
5,495
14,581
5,530
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 1 / 7
16,840
561
19,743
31,847
43,343
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
0 / 5 / 12
13,406
447
7,554
25,335
35,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
WM_Martinez
Gilgamesh
20
10 / 11 / 5
17,676
589
21,224
32,075
20,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
WM_Oscasper
Danzaburou
20
9 / 3 / 9
18,869
629
39,054
41,687
22,505
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 4 / 6
17,728
591
31,759
34,369
15,725
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
71
23
Kills
32
32
Deaths
24
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
7
5.5
L
Kuzenbo
FayhCe
Kuzenbo
3
8
5
0.69
W
0
5
12
1.2
W
Gilgamesh
WM_Martinez
Gilgamesh
10
11
5
1.14
W
Danzaburou
WM_Oscasper
Danzaburou
9
3
9
4.5
L
Neith
lLa_Dinde
Neith
2
8
4
0.5
L
Tyr
of1nx
Tyr
4
3
7
2.5
L
Tsukuyomi
s6tn
Tsukuyomi
14
6
7
2.92
W
11
4
6
3.5
L
Merlin
zX7T
Merlin
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,594
Damage
119,334
144,156
Taken
165,313
154,942
Mitigated
136,723
30,088
Healing
77,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,743
3,259
0
18,966
31,847
43,343
0
4,154
26,235
0
118,854
L
Kuzenbo
FayhCe
Kuzenbo
17,575
3,905
0
3,482
37,626
61,271
28
12,098
25,272
49,293
0
W
7,554
2,066
0
2,995
25,335
35,062
132
4,901
19,994
38,993
0
W
Gilgamesh
WM_Martinez
Gilgamesh
21,224
6,334
0
3,254
32,075
20,088
0
2,907
27,724
0
120,241
W
Danzaburou
WM_Oscasper
Danzaburou
39,054
27,402
0
30,631
41,687
22,505
5,392
7,578
33,861
0
180,896
L
Neith
lLa_Dinde
Neith
15,436
4,109
0
3,774
21,718
12,064
300
4,928
16,720
0
102,392
L
Tyr
of1nx
Tyr
26,764
4,186
0
13,912
41,057
54,168
0
9,526
31,339
0
119,706
L
Tsukuyomi
s6tn
Tsukuyomi
34,324
6,327
0
7,921
29,174
21,909
0
6,960
21,956
0
152,326
W
31,759
11,492
0
21,667
34,369
15,725
5,708
7,141
27,228
154,432
0
L
Merlin
zX7T
Merlin
5,495
404
0
999
14,581
5,530
0
5,185
9,128
65,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,104
Gold Earned
84,519
752
Minions Killed
836
0
Camps Cleared
0
2,476,191
Distance Traveled
2,782,668
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,840
561
213
7
0
632,949
4
L
Kuzenbo
12,176
406
49
2
0
497,452
4
W
Kuzenbo
13,406
447
62
2
0
592,753
0
W
Gilgamesh
17,676
589
153
5
0
503,781
0
W
Danzaburou
18,869
629
219
7
0
519,056
4
L
Neith
12,531
418
176
6
0
460,085
2
L
Tyr
14,594
486
212
7
0
549,494
6
L
Tsukuyomi
16,910
564
200
7
0
577,929
5
W
Sol
17,728
591
189
6
0
534,129
1
L
Merlin
10,893
363
115
4
0
391,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role