Player Matchup

Ymir
Ymir
Cris_Neizan_05
Ymir
Level 28
God Stats
49W - 26L
1,588 SR
Queue Stats
309W - 359L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
REBOTILES
Danzaburou
Level 149
God Stats
30W - 15L
1,598 SR
Queue Stats
416W - 459L
1,425 Elo+
Party 1
Raijin
Raijin
kenaymiguel
Raijin
Level 24
God Stats
6W - 9L
1,500 SR
Queue Stats
127W - 133L
1,396 Elo+
Party 1
Team Averages
Level 67
1,562 SR
1,417 Elo+

VS

Team Averages
Level 99
1,701 SR
1,450 Elo+
Neith
Neith
Anunnaki Hybrid
Neith
Level 149
God Stats
2W - 5L
2,035 SR
Queue Stats
88W - 112L
1,436 Elo+
Party 2
Zeus
Zeus
Sickdawg4231
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
SpheralFilly55
Sobek
Level 142
God Stats
1W - 7L
1,567 SR
Queue Stats
76W - 95L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
8,652
865
3,646
8,605
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
REBOTILES
Danzaburou
12
7 / 1 / 4
9,012
901
8,822
6,674
2,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
8
1 / 2 / 7
6,982
698
3,449
3,175
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,604
760
6,632
6,016
2,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 3
6,854
685
1,291
5,124
1,267
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 2
6,799
680
3,287
10,324
6,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
5
5
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
4
2
8
4
W
Danzaburou
REBOTILES
Danzaburou
7
1
4
9
L
1
5
3
0.5
L
1
6
2
0.33
W
Raijin
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
11,210
18,454
Taken
21,464
11,276
Mitigated
10,446
5,924
Healing
2,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,632
1,546
0
1,332
6,016
2,191
0
1,570
4,402
0
32,976
W
3,646
479
474
2,523
8,605
7,961
278
1,854
6,751
13,181
0
W
Danzaburou
REBOTILES
Danzaburou
8,822
4,329
0
2,627
6,674
2,393
2,666
1,970
4,704
0
47,464
L
1,291
82
0
0
5,124
1,267
18
927
4,143
9,690
0
L
3,287
184
168
796
10,324
6,988
0
4,370
5,700
10,245
0
W
Raijin
3,449
724
0
300
3,175
922
0
834
2,341
10,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,646
Gold Earned
21,257
120
Minions Killed
79
0
Camps Cleared
0
471,215
Distance Traveled
447,119
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,604
760
49
5
0
173,483
3
W
Ymir
8,652
865
25
3
0
177,344
0
W
Danzaburou
9,012
901
76
8
0
193,583
2
L
Zeus
6,854
685
13
1
0
113,867
1
L
Sobek
6,799
680
17
2
0
159,769
0
W
Raijin
6,982
698
19
2
0
100,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role