Player Matchup

Ymir
Ymir
Ay iiTz Chad
Ymir
Level 60
God Stats
2W - 3L
1,585 SR
Queue Stats
94W - 80L
1,511 Elo+
Party 2
Medusa
Medusa
Ziixtrii
Medusa
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 57L
1,504 Elo+
Party 2
Chang'e
Chang'e
kajroto
Chang'e
Level 128
God Stats
11W - 7L
1,375 SR
Queue Stats
174W - 193L
1,489 Elo+
Solo
Team Averages
Level 73
1,487 SR
1,501 Elo+

VS

Team Averages
Level 66
1,491 SR
1,551 Elo+
Ah Puch
Ah Puch
DR_ADV3NTUR3
Ah Puch
Level 65
God Stats
8W - 8L
1,411 SR
Queue Stats
76W - 72L
1,544 Elo+
Party 1
Chaac
Chaac
Ders_94
Chaac
Level 69
God Stats
78W - 64L
1,528 SR
Queue Stats
505W - 477L
1,581 Elo+
Party 1
Skadi
Skadi
Thathath
Skadi
Level 63
God Stats
173W - 143L
1,533 SR
Queue Stats
216W - 202L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
8,923
595
7,563
15,190
8,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
Ziixtrii
Medusa
12
1 / 5 / 1
9,178
612
6,136
11,266
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
kajroto
Chang'e
13
1 / 2 / 0
9,106
607
2,779
9,241
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DR_ADV3NTUR3
Ah Puch
15
5 / 2 / 10
10,634
709
8,526
6,178
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Ders_94
Chaac
15
6 / 0 / 9
11,006
734
10,211
9,196
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
Thathath
Skadi
15
4 / 1 / 11
10,735
716
9,778
5,140
2,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
15
15
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Ah Puch
DR_ADV3NTUR3
Ah Puch
5
2
10
5
W
Chaac
Ders_94
Chaac
6
0
9
10.5
W
Skadi
Thathath
Skadi
4
1
11
9.5
L
Medusa
Ziixtrii
Medusa
1
5
1
0.3
L
Chang'e
kajroto
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,478
Damage
28,515
35,697
Taken
20,514
17,731
Mitigated
9,397
10,811
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,563
741
0
2,098
15,190
8,602
0
3,095
11,769
38,329
0
W
Ah Puch
DR_ADV3NTUR3
Ah Puch
8,526
153
1,419
1,993
6,178
2,206
288
2,610
3,568
30,042
0
W
Chaac
Ders_94
Chaac
10,211
1,941
759
3,947
9,196
5,142
711
5,491
3,705
0
55,801
W
Skadi
Thathath
Skadi
9,778
4,627
462
1,222
5,140
2,049
1,889
2,273
2,867
0
50,895
L
Medusa
Ziixtrii
Medusa
6,136
2,271
0
2,831
11,266
3,854
0
2,656
8,441
0
39,871
L
Chang'e
kajroto
Chang'e
2,779
117
2,426
3,456
9,241
5,275
0
2,111
6,913
28,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,207
Gold Earned
32,375
195
Minions Killed
211
0
Camps Cleared
0
726,532
Distance Traveled
819,120
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,923
595
50
3
0
204,324
3
W
Ah Puch
10,634
709
52
3
0
271,182
4
W
Chaac
11,006
734
85
6
0
298,372
3
W
Skadi
10,735
716
74
5
0
249,566
5
L
Medusa
9,178
612
67
4
0
261,992
0
L
Chang'e
9,106
607
78
5
0
260,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role