Player Matchup

Kukulkan
Kukulkan
BoOmBoOmFyAhPoWa
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,131 Elo+
Party 1
Gilgamesh
Gilgamesh
IlFinesssedlI
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 89L
1,408 Elo+
Solo
Anhur
Anhur
MajorWolf049588
Anhur
Level 7
God Stats
10W - 7L
1,546 SR
Queue Stats
15W - 22L
1,434 Elo+
Solo
Aphrodite
Aphrodite
Vikachuuu
Aphrodite
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
lilMcNuggetsS2
Bellona
Level 29
God Stats
6W - 1L
1,927 SR
Queue Stats
99W - 65L
1,629 Elo+
Solo
Team Averages
Level 19
1,595 SR
1,420 Elo+

VS

Team Averages
Level 20
1,395 SR
1,458 Elo+
Hel
Hel
BreadKitty
Hel
Level 12
God Stats
1W - 1L
1,483 SR
Queue Stats
5W - 11L
1,519 Elo+
Solo
Anhur
Anhur
EzClapzQUAN
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
RipshotPink
Sol
Level 20
God Stats
4W - 7L
1,193 SR
Queue Stats
37W - 47L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
Vaaleflim
Gilgamesh
Level 29
God Stats
4W - 5L
1,351 SR
Queue Stats
40W - 40L
1,541 Elo+
Solo
Rama
Rama
beerman343
Rama
Level 29
God Stats
3W - 7L
1,448 SR
Queue Stats
77W - 102L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,783
683
1,462
2,566
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
IlFinesssedlI
Gilgamesh
6
1 / 1 / 1
4,096
585
1,003
4,165
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 2
3,768
538
1,635
3,117
740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Vikachuuu
Aphrodite
6
1 / 0 / 1
4,188
598
914
2,455
958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

8
1 / 0 / 0
4,684
669
2,095
2,853
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,928
561
491
2,297
569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 2 / 0
2,838
405
32
1,147
238
5
0 / 1 / 0
3,363
480
2,113
2,413
435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Vaaleflim
Gilgamesh
6
0 / 0 / 0
3,588
513
1,146
3,293
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 2 / 0
3,314
473
884
3,175
590
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
3
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
1
1
0
1
L
0
2
0
0
W
Gilgamesh
IlFinesssedlI
Gilgamesh
1
1
1
1.5
W
1
1
2
2
L
0
1
0
0
L
Gilgamesh
Vaaleflim
Gilgamesh
0
0
0
0
W
Aphrodite
Vikachuuu
Aphrodite
1
0
1
1.5
L
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,109
Damage
4,666
15,156
Taken
12,325
5,333
Mitigated
3,337
6,734
Healing
2,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,462
202
0
500
2,566
679
105
491
2,075
23,275
0
L
491
0
0
672
2,297
569
17
1,049
1,248
11,523
0
L
32
32
0
0
1,147
238
0
413
734
0
506
W
Gilgamesh
IlFinesssedlI
Gilgamesh
1,003
133
0
1,478
4,165
1,228
0
174
3,991
0
13,313
W
1,635
1,177
0
590
3,117
740
352
821
2,296
0
8,431
L
2,113
894
0
612
2,413
435
702
326
2,087
11,777
0
L
Gilgamesh
Vaaleflim
Gilgamesh
1,146
277
0
169
3,293
1,505
0
0
3,293
15
10,941
W
Aphrodite
Vikachuuu
Aphrodite
914
366
890
1,820
2,455
958
296
1,118
1,337
9,501
0
L
884
839
0
1,134
3,175
590
275
588
2,587
0
10,319
W
2,095
1,004
0
1,456
2,853
1,728
78
0
2,853
0
20,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,519
Gold Earned
17,031
159
Minions Killed
85
0
Camps Cleared
0
628,757
Distance Traveled
511,634
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,783
683
51
7
0
126,550
0
L
Hel
3,928
561
29
4
0
117,340
1
L
Anhur
2,838
405
1
0
0
39,406
0
W
Gilgamesh
4,096
585
33
5
0
137,131
0
W
Anhur
3,768
538
13
2
0
124,269
0
L
Sol
3,363
480
21
3
0
106,869
0
L
Gilgamesh
3,588
513
20
3
0
132,713
4
W
Aphrodite
4,188
598
14
2
0
108,724
0
L
Rama
3,314
473
14
2
0
115,306
2
W
Bellona
4,684
669
48
7
0
132,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role