Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Brokenlunchbox
Khepri
Level 24
God Stats
1W - 0L
1,522 SR
Queue Stats
93W - 27L
1,667 Elo+
Party 1
Tyr
Tyr
Lliaco
Tyr
Level 69
God Stats
8W - 5L
1,812 SR
Queue Stats
62W - 28L
1,614 Elo+
Party 1
Medusa
Medusa
TheKingJC
Medusa
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 76L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
TrueXLord
Ne Zha
Level 142
God Stats
5W - 1L
1,715 SR
Queue Stats
158W - 123L
1,569 Elo+
Party 1
Team Averages
Level 84
1,610 SR
1,583 Elo+

VS

Team Averages
Level 87
1,653 SR
1,498 Elo+
Neith
Neith
CoolQ99
Neith
Level 44
God Stats
7W - 7L
1,565 SR
Queue Stats
56W - 61L
1,541 Elo+
Party 3
Fafnir
Fafnir
Evil King
Fafnir
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 339L
1,461 Elo+
Solo
Scylla
Scylla
GaboGamer98
Scylla
Level 103
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 3L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
KingArthurBScary
Danzaburou
Level 108
God Stats
3W - 1L
1,939 SR
Queue Stats
152W - 128L
1,586 Elo+
Party 3
Hercules
Hercules
Rayxdh
Hercules
Level 29
God Stats
0W - 1L
1,562 SR
Queue Stats
2W - 3L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 1 / 12
11,858
791
9,619
7,760
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 19
11,928
795
7,450
15,220
21,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
Lliaco
Tyr
17
6 / 3 / 16
12,028
802
11,736
13,310
14,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
TheKingJC
Medusa
20
14 / 3 / 7
13,798
920
32,506
16,560
9,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
TrueXLord
Ne Zha
19
5 / 3 / 13
12,284
819
13,307
16,980
10,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoolQ99
Neith
17
3 / 5 / 1
10,647
710
11,445
11,420
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
Evil King
Fafnir
15
1 / 10 / 5
9,563
638
8,066
21,777
20,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
18
3 / 6 / 5
11,051
737
10,298
11,192
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KingArthurBScary
Danzaburou
16
1 / 8 / 5
10,072
671
10,549
16,726
6,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Rayxdh
Hercules
17
3 / 4 / 6
10,606
707
12,930
23,852
21,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
33
Kills
11
11
Deaths
33
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
12
12
W
2
1
19
11.5
L
Neith
CoolQ99
Neith
3
5
1
0.7
L
Fafnir
Evil King
Fafnir
1
10
5
0.35
L
Scylla
3
6
5
0.92
L
Danzaburou
KingArthurBScary
Danzaburou
1
8
5
0.44
W
Tyr
Lliaco
Tyr
6
3
16
4.67
L
Hercules
Rayxdh
Hercules
3
4
6
1.5
W
Medusa
TheKingJC
Medusa
14
3
7
5.83
W
Ne Zha
TrueXLord
Ne Zha
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,618
Damage
53,288
69,830
Taken
84,967
59,765
Mitigated
56,855
23,137
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,619
1,473
9,335
3,412
7,760
3,913
238
1,929
5,831
37,136
0
W
7,450
605
0
690
15,220
21,885
69
4,376
10,391
16,245
0
L
Neith
CoolQ99
Neith
11,445
5,144
0
1,038
11,420
4,622
690
877
10,543
0
42,332
L
Fafnir
Evil King
Fafnir
8,066
1,836
0
3,960
21,777
20,326
1
5,670
15,597
18,664
0
L
Scylla
10,298
954
352
935
11,192
4,041
1
2,353
8,801
37,896
0
L
Danzaburou
KingArthurBScary
Danzaburou
10,549
6,140
0
1,007
16,726
6,298
1
1,912
14,760
0
35,828
W
Tyr
Lliaco
Tyr
11,736
1,376
0
1,910
13,310
14,337
191
5,180
8,130
0
22,460
L
Hercules
Rayxdh
Hercules
12,930
3,537
0
9,428
23,852
21,568
0
4,507
17,835
0
34,076
W
Medusa
TheKingJC
Medusa
32,506
16,842
0
2,742
16,560
9,389
2,864
3,785
12,775
0
74,287
W
Ne Zha
TrueXLord
Ne Zha
13,307
3,970
0
5,048
16,980
10,241
992
3,696
13,284
0
56,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,896
Gold Earned
51,939
334
Minions Killed
300
9
Camps Cleared
6
1,470,074
Distance Traveled
1,237,245
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,858
791
66
4
1
310,101
2
W
Khepri
11,928
795
17
1
0
271,404
2
L
Neith
10,647
710
72
5
3
232,418
1
L
Fafnir
9,563
638
19
1
1
201,976
4
L
Scylla
11,051
737
96
6
1
263,594
0
L
Danzaburou
10,072
671
67
4
0
256,586
1
W
Tyr
12,028
802
34
2
1
308,096
1
L
Hercules
10,606
707
46
3
1
282,671
1
W
Medusa
13,798
920
116
8
2
284,920
2
W
Ne Zha
12,284
819
101
7
5
295,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role