Player Matchup

Izanami
Izanami
ELMAZO
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,444 Elo+
Party 3
Ymir
Ymir
Grizlyy1
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
KruceWayne
Gilgamesh
Level 48
God Stats
6W - 10L
1,456 SR
Queue Stats
228W - 218L
1,518 Elo+
Party 4
Nox
Nox
dialupdixon
Nox
Level 69
God Stats
8W - 13L
1,344 SR
Queue Stats
500W - 448L
1,568 Elo+
Party 4
Awilix
Awilix
jordancolombian
Awilix
Level 90
God Stats
1W - 7L
1,194 SR
Queue Stats
45W - 58L
1,484 Elo+
Party 3
Team Averages
Level 52
1,399 SR
1,503 Elo+

VS

Team Averages
Level 57
1,555 SR
1,501 Elo+
Fafnir
Fafnir
Greatvalue007
Fafnir
Level 20
God Stats
28W - 13L
1,889 SR
Queue Stats
196W - 136L
1,736 Elo+
Party 2
Zeus
Zeus
Mrcooljam
Zeus
Level 67
God Stats
3W - 1L
1,775 SR
Queue Stats
66W - 55L
1,521 Elo+
Solo
Hercules
Hercules
ZingierGem16
Hercules
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 46L
1,477 Elo+
Party 2
Thanatos
Thanatos
juianqz
Thanatos
Level 28
God Stats
7W - 16L
1,336 SR
Queue Stats
73W - 107L
1,360 Elo+
Party 1
Izanami
Izanami
luisdroi
Izanami
Level 49
God Stats
7W - 9L
1,275 SR
Queue Stats
329W - 368L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ELMAZO
Izanami
11
1 / 5 / 5
7,207
400
7,580
11,062
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 6 / 1
6,022
335
1,799
8,626
7,541
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
KruceWayne
Gilgamesh
15
4 / 5 / 3
9,515
529
7,415
15,117
10,382
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 1 / 6
9,603
534
9,312
9,420
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
12 / 2 / 4
11,110
617
14,765
18,430
7,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
10,267
570
5,981
12,024
13,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
17
6 / 4 / 3
10,364
576
17,694
9,645
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ZingierGem16
Hercules
14
4 / 3 / 3
9,177
510
9,022
12,174
13,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
juianqz
Thanatos
12
0 / 7 / 2
7,272
404
2,279
11,607
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
luisdroi
Izanami
15
5 / 6 / 6
9,358
520
9,235
13,325
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
21
Kills
19
19
Deaths
21
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
ELMAZO
Izanami
1
5
5
0.7
W
4
1
8
8
L
Ymir
0
6
1
0.08
L
Gilgamesh
KruceWayne
Gilgamesh
4
5
3
1.1
W
Zeus
6
4
3
1.88
W
Hercules
ZingierGem16
Hercules
4
3
3
1.83
L
4
1
6
7
L
12
2
4
7
W
Thanatos
juianqz
Thanatos
0
7
2
0.14
W
Izanami
luisdroi
Izanami
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,871
Damage
44,211
62,655
Taken
58,775
33,340
Mitigated
41,029
11,925
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ELMAZO
Izanami
7,580
5,090
0
1,458
11,062
3,858
374
4,518
6,466
0
39,164
W
5,981
1,238
0
2,683
12,024
13,261
220
1,972
10,052
27,369
0
L
Ymir
1,799
146
0
0
8,626
7,541
0
3,719
4,907
8,341
0
L
Gilgamesh
KruceWayne
Gilgamesh
7,415
1,687
0
2,342
15,117
10,382
416
2,228
12,612
497
47,849
W
Zeus
17,694
1,256
0
3,115
9,645
3,256
253
3,334
6,311
70,767
0
W
Hercules
ZingierGem16
Hercules
9,022
2,040
0
1,944
12,174
13,912
788
1,806
10,368
0
39,184
L
9,312
373
0
2,083
9,420
3,717
444
5,701
3,689
57,958
0
L
14,765
5,916
0
6,042
18,430
7,842
0
7,509
10,801
0
85,390
W
Thanatos
juianqz
Thanatos
2,279
968
0
5,569
11,607
4,595
661
1,507
10,100
0
29,643
W
Izanami
luisdroi
Izanami
9,235
5,749
0
1,609
13,325
6,005
1,384
2,969
10,356
0
64,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
46,438
444
Minions Killed
434
0
Camps Cleared
0
1,697,622
Distance Traveled
1,607,299
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,207
400
59
3
0
334,206
0
W
Fafnir
10,267
570
53
3
0
354,992
7
L
Ymir
6,022
335
12
1
0
270,655
0
L
Gilgamesh
9,515
529
103
6
0
321,174
3
W
Zeus
10,364
576
117
7
0
356,365
6
W
Hercules
9,177
510
86
5
0
303,804
5
L
Nox
9,603
534
128
7
0
367,432
10
L
Awilix
11,110
617
142
8
0
404,155
2
W
Thanatos
7,272
404
61
3
0
271,586
0
W
Izanami
9,358
520
117
7
0
320,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role