Player Matchup

Jormungandr
Jormungandr
Bilalbasaur
Jormungandr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,350 Elo+
Party 1
Bakasura
Bakasura
JumboK1ller
Bakasura
Level 7
God Stats
13W - 7L
1,703 SR
Queue Stats
32W - 23L
1,548 Elo+
Party 1
Hachiman
Hachiman
Tun3
Hachiman
Level 24
God Stats
8W - 13L
1,320 SR
Queue Stats
43W - 51L
1,104 Elo+
Solo
Olorun
Olorun
Zerzly
Olorun
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 53L
1,307 Elo+
Solo
Khepri
Khepri
sa1tyisdaddy
Khepri
Level 20
God Stats
10W - 5L
1,507 SR
Queue Stats
52W - 69L
1,315 Elo+
Solo
Team Averages
Level 14
1,506 SR
1,325 Elo+

VS

Team Averages
Level 12
1,526 SR
1,398 Elo+
Sobek
Sobek
 
Sobek
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Agustin97
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Almirante08
Anhur
Level 17
God Stats
3W - 5L
1,854 SR
Queue Stats
198W - 205L
1,370 Elo+
Solo
Olorun
Olorun
CodytheBad
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
YAHWEH
Cu Chulainn
Level 24
God Stats
2W - 2L
1,276 SR
Queue Stats
12W - 10L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bilalbasaur
Jormungandr
9
2 / 0 / 3
5,373
537
2,319
4,448
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
JumboK1ller
Bakasura
11
8 / 1 / 6
6,726
673
8,924
7,270
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Tun3
Hachiman
6
1 / 1 / 1
4,401
440
2,351
2,397
653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Zerzly
Olorun
10
5 / 0 / 5
6,013
601
3,772
4,529
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
10
1 / 1 / 4
5,477
548
2,383
2,005
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 3 / 0
4,355
436
1,454
6,994
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
6
1 / 5 / 0
4,745
475
1,907
6,357
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 0
5,005
501
2,563
4,749
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
CodytheBad
Olorun
5
0 / 6 / 0
3,925
393
944
5,090
1,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
YAHWEH
Cu Chulainn
9
1 / 3 / 1
5,344
534
3,819
7,330
2,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
3
3
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
L
Loki
1
5
0
0.2
L
1
2
0
0.5
W
Jormungandr
Bilalbasaur
Jormungandr
2
0
3
3.5
L
Olorun
CodytheBad
Olorun
0
6
0
0
W
Bakasura
JumboK1ller
Bakasura
8
1
6
11
W
Hachiman
Tun3
Hachiman
1
1
1
1.5
L
Cu Chulainn
YAHWEH
Cu Chulainn
1
3
1
0.5
W
Olorun
Zerzly
Olorun
5
0
5
7.5
W
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,749
Damage
10,687
20,649
Taken
30,520
7,836
Mitigated
10,159
5,742
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,454
266
0
1,672
6,994
3,475
0
2,867
3,875
8,187
0
L
Loki
1,907
364
0
1,358
6,357
1,282
0
388
5,521
0
19,003
L
2,563
949
0
1,282
4,749
1,321
0
1,430
3,059
0
22,422
W
Jormungandr
Bilalbasaur
Jormungandr
2,319
959
0
1,109
4,448
1,820
0
885
3,563
15,498
0
L
Olorun
CodytheBad
Olorun
944
352
0
450
5,090
1,192
0
911
4,049
8,781
0
W
Bakasura
JumboK1ller
Bakasura
8,924
6,546
0
1,979
7,270
2,761
0
860
6,410
0
36,556
W
Hachiman
Tun3
Hachiman
2,351
757
0
0
2,397
653
228
57
2,340
0
9,686
L
Cu Chulainn
YAHWEH
Cu Chulainn
3,819
713
0
835
7,330
2,889
0
2,252
3,942
0
23,766
W
Olorun
Zerzly
Olorun
3,772
2,363
237
2,169
4,529
1,489
189
596
3,933
27,998
0
W
Khepri
2,383
38
0
248
2,005
1,113
56
0
2,005
17,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
23,374
218
Minions Killed
155
0
Camps Cleared
0
879,012
Distance Traveled
864,666
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,355
436
8
1
0
168,464
0
L
Loki
4,745
475
38
4
0
205,037
0
L
Anhur
5,005
501
47
5
0
158,759
1
W
Jormungandr
5,373
537
36
4
0
166,936
0
L
Olorun
3,925
393
18
2
0
166,785
3
W
Bakasura
6,726
673
87
9
0
220,511
1
W
Hachiman
4,401
440
17
2
0
152,826
1
L
Cu Chulainn
5,344
534
44
4
0
165,621
0
W
Olorun
6,013
601
39
4
0
168,022
2
W
Khepri
5,477
548
39
4
0
170,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role