Player Matchup

Zeus
Zeus
 
Zeus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Bass TBW5308
Chang'e
Level 39
God Stats
9W - 4L
1,906 SR
Queue Stats
373W - 503L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
KNGdoctorTBW
Amaterasu
Level 63
God Stats
21W - 21L
1,467 SR
Queue Stats
300W - 425L
1,303 Elo+
Party 1
Aphrodite
Aphrodite
LUK4S3504
Aphrodite
Level 44
God Stats
14W - 10L
1,571 SR
Queue Stats
124W - 178L
1,339 Elo+
Party 3
Loki
Loki
yCR0C3N73y
Loki
Level 28
God Stats
4W - 4L
1,230 SR
Queue Stats
63W - 91L
1,319 Elo+
Party 1
Team Averages
Level 46
1,535 SR
1,375 Elo+

VS

Team Averages
Level 44
1,411 SR
1,317 Elo+
Chang'e
Chang'e
Campollux
Chang'e
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 86L
1,303 Elo+
Party 2
Jormungandr
Jormungandr
Peterodactylo
Jormungandr
Level 60
God Stats
4W - 4L
1,445 SR
Queue Stats
52W - 106L
1,306 Elo+
Party 2
Sol
Sol
Samseeh
Sol
Level 37
God Stats
4W - 12L
1,218 SR
Queue Stats
33W - 73L
1,254 Elo+
Party 2
Amaterasu
Amaterasu
Suamadrasta
Amaterasu
Level 24
God Stats
1W - 3L
1,394 SR
Queue Stats
10W - 28L
1,279 Elo+
Party 2
Bastet
Bastet
andatejugarfreeo
Bastet
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 96L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 4 / 5
9,514
529
11,414
11,264
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Bass TBW5308
Chang'e
15
2 / 3 / 5
9,667
537
10,823
12,083
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
KNGdoctorTBW
Amaterasu
17
7 / 2 / 3
11,013
612
9,160
17,102
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
LUK4S3504
Aphrodite
14
3 / 5 / 5
10,022
557
6,489
16,436
7,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
12 / 1 / 4
11,924
662
16,456
11,544
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Campollux
Chang'e
12
2 / 7 / 5
7,505
417
10,309
14,764
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Peterodactylo
Jormungandr
13
3 / 5 / 8
7,695
428
14,643
16,134
12,536
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
14
3 / 4 / 3
8,275
460
7,179
12,959
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Suamadrasta
Amaterasu
14
2 / 7 / 1
7,630
424
8,661
15,523
10,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 5 / 4
8,716
484
9,082
16,384
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
27
Kills
14
15
Deaths
28
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
4
5
1.38
W
Chang'e
Bass TBW5308
Chang'e
2
3
5
1.5
L
Chang'e
Campollux
Chang'e
2
7
5
0.64
W
Amaterasu
KNGdoctorTBW
Amaterasu
7
2
3
4.25
W
Aphrodite
LUK4S3504
Aphrodite
3
5
5
1.1
L
Jormungandr
Peterodactylo
Jormungandr
3
5
8
1.4
L
Sol
3
4
3
1.13
L
Amaterasu
Suamadrasta
Amaterasu
2
7
1
0.36
L
4
5
4
1.2
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,342
Damage
49,874
68,429
Taken
75,764
27,411
Mitigated
36,403
31,961
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,414
1,686
0
2,762
11,264
3,279
418
7,056
4,096
48,967
0
W
Chang'e
Bass TBW5308
Chang'e
10,823
1,454
1,959
3,180
12,083
4,219
1,349
7,593
4,248
48,646
0
L
Chang'e
Campollux
Chang'e
10,309
1,581
957
2,812
14,764
4,530
0
6,990
7,362
33,364
0
W
Amaterasu
KNGdoctorTBW
Amaterasu
9,160
4,824
0
8,292
17,102
7,937
2,988
1,355
15,703
0
57,549
W
Aphrodite
LUK4S3504
Aphrodite
6,489
1,249
4,658
6,756
16,436
7,710
603
11,170
5,132
36,983
0
L
Jormungandr
Peterodactylo
Jormungandr
14,643
2,274
1,261
2,309
16,134
12,536
0
8,847
6,604
39,275
0
L
Sol
7,179
2,480
147
3,656
12,959
3,827
0
6,246
6,272
51,160
0
L
Amaterasu
Suamadrasta
Amaterasu
8,661
3,647
0
3,486
15,523
10,013
0
1,037
14,423
0
40,942
L
9,082
2,679
243
4,965
16,384
5,497
0
3,895
12,377
0
49,487
W
16,456
4,428
0
4,354
11,544
4,266
0
4,280
7,119
0
82,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,140
Gold Earned
39,821
512
Minions Killed
322
0
Camps Cleared
0
1,716,418
Distance Traveled
1,581,205
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,514
529
89
5
0
290,192
7
W
Chang'e
9,667
537
96
5
0
353,607
0
L
Chang'e
7,505
417
43
2
0
301,312
1
W
Amaterasu
11,013
612
135
8
0
337,987
1
W
Aphrodite
10,022
557
67
4
0
293,997
4
L
Jormungandr
7,695
428
45
3
0
316,411
0
L
Sol
8,275
460
79
4
0
282,001
0
L
Amaterasu
7,630
424
69
4
0
318,337
3
L
Bastet
8,716
484
86
5
0
363,144
1
W
Loki
11,924
662
125
7
0
440,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role