Player Matchup

Gilgamesh
Gilgamesh
IIop
Gilgamesh
Level 126
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Thas Boot
Cthulhu
Level 39
God Stats
1W - 3L
1,415 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Medusa
Medusa
Varasorous Rex
Medusa
Level 88
God Stats
1W - 1L
1,642 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Sol
Sol
dynasttyy
Sol
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
homebagel
Tsukuyomi
Level 66
God Stats
2W - 0L
1,628 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 89
1,615 SR
1,500 Elo+

VS

Team Averages
Level 92
1,475 SR
1,427 Elo+
Ymir
Ymir
DaniusGatoGamer
Ymir
Level 78
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Matslayer12
Aphrodite
Level 123
God Stats
0W - 1L
1,342 SR
Queue Stats
1W - 2L
1,281 Elo+
Party 1
Anubis
Anubis
SSkinWalker
Anubis
Level 68
God Stats
0W - 2L
1,549 SR
Queue Stats
78W - 77L
1,492 Elo+
Solo
Danzaburou
Danzaburou
The Original214
Danzaburou
Level 85
God Stats
2W - 7L
1,458 SR
Queue Stats
103W - 147L
1,432 Elo+
Party 2
Hercules
Hercules
xJrGotKicks18x
Hercules
Level 108
God Stats
3W - 11L
1,474 SR
Queue Stats
174W - 206L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IIop
Gilgamesh
16
5 / 4 / 13
11,095
853
11,692
11,071
9,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Thas Boot
Cthulhu
14
0 / 4 / 14
9,581
737
6,370
11,318
9,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 4 / 4
8,902
685
4,615
9,817
3,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 0 / 7
12,300
946
17,164
8,916
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
homebagel
Tsukuyomi
17
7 / 2 / 10
11,188
861
14,352
7,918
3,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 4
9,814
755
7,518
17,481
16,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Aphrodite
Matslayer12
Aphrodite
15
2 / 3 / 7
8,756
674
10,125
10,410
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
15
1 / 7 / 4
8,489
653
5,969
8,615
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
The Original214
Danzaburou
14
0 / 7 / 7
7,944
611
4,120
13,040
4,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
17
4 / 1 / 6
9,518
732
6,545
13,884
12,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
22
Kills
13
14
Deaths
22
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
4
4
2
W
Gilgamesh
IIop
Gilgamesh
5
4
13
2.88
L
Aphrodite
Matslayer12
Aphrodite
2
3
7
1.83
L
Anubis
1
7
4
0.43
W
Cthulhu
Thas Boot
Cthulhu
0
4
14
1.75
L
Danzaburou
The Original214
Danzaburou
0
7
7
0.5
W
0
4
4
0.5
W
10
0
7
13.5
W
Tsukuyomi
homebagel
Tsukuyomi
7
2
10
6
L
Hercules
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,193
Damage
34,277
49,040
Taken
63,430
29,899
Mitigated
42,330
9,132
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,518
1,590
0
421
17,481
16,191
0
8,079
9,402
19,152
0
W
Gilgamesh
IIop
Gilgamesh
11,692
2,290
0
492
11,071
9,773
399
5,147
5,924
4,238
18,842
L
Aphrodite
Matslayer12
Aphrodite
10,125
854
3,631
4,775
10,410
5,497
0
3,910
6,500
27,685
0
L
Anubis
5,969
349
0
931
8,615
3,782
0
1,597
7,018
34,209
0
W
Cthulhu
Thas Boot
Cthulhu
6,370
580
400
950
11,318
9,539
556
5,245
6,073
19,510
0
L
Danzaburou
The Original214
Danzaburou
4,120
1,351
0
2,298
13,040
4,748
1
6,511
6,529
0
20,775
W
4,615
1,533
0
1,508
9,817
3,900
1,816
6,215
3,602
0
34,932
W
17,164
5,529
0
5,552
8,916
3,228
4,940
3,665
5,251
51,330
0
W
Tsukuyomi
homebagel
Tsukuyomi
14,352
2,760
0
230
7,918
3,459
529
3,365
4,553
0
33,210
L
Hercules
6,545
1,320
0
2,234
13,884
12,112
0
4,513
9,371
0
26,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,066
Gold Earned
44,521
246
Minions Killed
264
7
Camps Cleared
7
1,301,788
Distance Traveled
1,132,609
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,814
755
47
4
0
244,079
1
W
Gilgamesh
11,095
853
18
1
0
270,917
0
L
Aphrodite
8,756
674
58
4
0
243,616
1
L
Anubis
8,489
653
65
5
5
196,990
1
W
Cthulhu
9,581
737
35
3
2
238,791
1
L
Danzaburou
7,944
611
43
3
1
177,130
3
W
Medusa
8,902
685
69
5
1
242,210
0
W
Sol
12,300
946
84
6
2
257,948
0
W
Tsukuyomi
11,188
861
40
3
2
291,922
0
L
Hercules
9,518
732
51
4
1
270,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role