Player Matchup

Ravana
Ravana
CitrusMix
Ravana
Level 73
God Stats
0W - 1L
1,594 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 1
Cabrakan
Cabrakan
Datninjadoe2
Cabrakan
Level 105
God Stats
0W - 1L
1,563 SR
Queue Stats
5W - 5L
1,639 Elo+
Party 1
Fenrir
Fenrir
JCero
Fenrir
Level 89
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 1
Kukulkan
Kukulkan
Mactista
Kukulkan
Level 46
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 1
Team Averages
Level 78
1,531 SR
1,716 Elo+

VS

Team Averages
Level 67
1,591 SR
1,484 Elo+
Ymir
Ymir
Deinis22vel
Ymir
Level 24
God Stats
1W - 0L
1,520 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
El_Pajero_SoNicO
Gilgamesh
Level 128
God Stats
12W - 13L
1,643 SR
Queue Stats
54W - 46L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
Teilor-Silvestre
Baron Samedi
Level 86
God Stats
1W - 0L
1,654 SR
Queue Stats
10W - 4L
1,698 Elo+
Party 2
Chaac
Chaac
milton2236
Chaac
Level 28
God Stats
1W - 1L
1,545 SR
Queue Stats
1W - 9L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CitrusMix
Ravana
15
2 / 3 / 3
9,337
667
4,351
10,234
9,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Datninjadoe2
Cabrakan
15
1 / 5 / 4
9,511
679
5,586
11,627
12,744
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
JCero
Fenrir
16
4 / 6 / 2
10,353
740
9,793
13,362
12,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Mactista
Kukulkan
17
4 / 6 / 3
10,943
782
13,415
11,833
6,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
10,545
753
5,438
9,336
10,132
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
19
11 / 3 / 4
12,005
858
21,593
14,166
14,105
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Teilor-Silvestre
Baron Samedi
15
1 / 4 / 2
9,791
699
4,765
9,324
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
16
4 / 3 / 8
10,414
744
6,447
12,385
12,068
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
19
20
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
CitrusMix
Ravana
2
3
3
1.17
L
Cabrakan
Datninjadoe2
Cabrakan
1
5
4
0.6
W
3
1
10
8
W
Gilgamesh
11
3
4
4.33
L
Fenrir
JCero
Fenrir
4
6
2
0.83
L
Kukulkan
Mactista
Kukulkan
4
6
3
0.92
W
Baron Samedi
Teilor-Silvestre
Baron Samedi
1
4
2
0.5
W
Chaac
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,145
Damage
38,243
47,056
Taken
45,211
40,999
Mitigated
41,387
3,733
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
CitrusMix
Ravana
4,351
643
0
1,056
10,234
9,841
0
3,530
6,704
0
17,340
L
Cabrakan
Datninjadoe2
Cabrakan
5,586
969
0
268
11,627
12,744
312
3,068
8,559
20,927
0
W
5,438
667
534
1,536
9,336
10,132
96
2,571
6,261
23,238
0
W
Gilgamesh
21,593
5,875
0
2,145
14,166
14,105
315
5,266
8,402
0
48,645
L
Fenrir
JCero
Fenrir
9,793
2,223
0
1,621
13,362
12,328
777
2,410
10,952
0
31,308
L
Kukulkan
Mactista
Kukulkan
13,415
1,705
0
788
11,833
6,086
1,531
1,802
10,031
43,431
0
W
Baron Samedi
Teilor-Silvestre
Baron Samedi
4,765
255
253
2,225
9,324
5,082
836
4,258
4,730
33,680
0
W
Chaac
6,447
995
0
3,559
12,385
12,068
607
6,808
5,028
0
25,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
42,755
196
Minions Killed
203
9
Camps Cleared
12
901,035
Distance Traveled
1,065,782
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,337
667
27
2
1
263,347
2
L
Cabrakan
9,511
679
42
3
0
193,123
0
W
Ymir
10,545
753
41
3
1
256,859
0
W
Gilgamesh
12,005
858
69
5
6
299,173
2
L
Fenrir
10,353
740
46
3
3
221,429
0
L
Kukulkan
10,943
782
81
6
5
223,136
1
W
Baron Samedi
9,791
699
61
4
3
237,274
2
W
Chaac
10,414
744
32
2
2
272,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role