Player Matchup

Da Ji
Da Ji
Koamodan
Da Ji
Level 24
God Stats
19W - 15L
1,450 SR
Queue Stats
68W - 50L
1,544 Elo+
Party 1
Tiamat
Tiamat
M1sterBurn5
Tiamat
Level 119
God Stats
1W - 3L
1,263 SR
Queue Stats
69W - 74L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
RoadGravel
Kuzenbo
Level 64
God Stats
45W - 45L
1,536 SR
Queue Stats
83W - 82L
1,489 Elo+
Party 1
Team Averages
Level 69
1,417 SR
1,519 Elo+

VS

Team Averages
Level 64
1,427 SR
1,512 Elo+
King Arthur
King Arthur
ITrialsI
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hachiman
Hachiman
Jupiter000
Hachiman
Level 138
God Stats
1W - 0L
1,281 SR
Queue Stats
124W - 77L
1,759 Elo+
Party 2
Anubis
Anubis
sadbeube
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Koamodan
Da Ji
12
3 / 6 / 2
9,412
588
8,308
9,313
4,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
12
2 / 4 / 4
9,309
582
7,914
10,792
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
RoadGravel
Kuzenbo
12
1 / 2 / 4
10,025
627
6,407
12,859
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ITrialsI
King Arthur
13
1 / 2 / 10
9,907
619
3,966
9,366
5,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Jupiter000
Hachiman
16
9 / 0 / 3
11,952
747
17,488
9,629
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
sadbeube
Anubis
13
2 / 4 / 6
10,045
628
6,189
8,031
3,231
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
12
12
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ITrialsI
King Arthur
1
2
10
3
W
Hachiman
Jupiter000
Hachiman
9
0
3
10.5
L
Da Ji
Koamodan
Da Ji
3
6
2
0.67
L
Tiamat
2
4
4
1
L
Kuzenbo
RoadGravel
Kuzenbo
1
2
4
1.5
W
Anubis
sadbeube
Anubis
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,629
Damage
27,643
32,964
Taken
27,026
26,371
Mitigated
13,047
6,118
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ITrialsI
King Arthur
3,966
258
0
0
9,366
5,932
232
5,458
3,908
0
15,490
W
Hachiman
Jupiter000
Hachiman
17,488
10,736
0
5,647
9,629
3,884
2,016
4,830
4,799
0
76,635
L
Da Ji
Koamodan
Da Ji
8,308
2,548
0
590
9,313
4,176
0
1,835
7,478
0
22,439
L
Tiamat
7,914
765
0
4,335
10,792
5,804
0
1,801
8,991
50,913
0
L
Kuzenbo
RoadGravel
Kuzenbo
6,407
1,518
0
1,193
12,859
16,391
0
2,626
10,233
24,552
0
W
Anubis
sadbeube
Anubis
6,189
166
0
989
8,031
3,231
575
4,140
3,891
42,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
31,904
147
Minions Killed
228
0
Camps Cleared
0
887,866
Distance Traveled
865,620
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,907
619
25
2
0
312,689
0
W
Hachiman
11,952
747
134
8
0
280,145
5
L
Da Ji
9,412
588
21
1
0
285,948
3
L
Tiamat
9,309
582
97
6
0
279,441
3
L
Kuzenbo
10,025
627
29
2
0
322,477
7
W
Anubis
10,045
628
69
4
0
272,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role