Player Matchup

Olorun
Olorun
Benpachi94
Olorun
Level 25
God Stats
2W - 1L
1,306 SR
Queue Stats
20W - 19L
1,354 Elo+
Party 2
Chang'e
Chang'e
Da Hamburglarz
Chang'e
Level 18
God Stats
2W - 0L
1,446 SR
Queue Stats
6W - 12L
1,175 Elo+
Party 2
Danzaburou
Danzaburou
drewhannel
Danzaburou
Level 49
God Stats
77W - 90L
1,424 SR
Queue Stats
315W - 346L
1,304 Elo+
Party 3
Thanatos
Thanatos
rainboy6_3000
Thanatos
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 99L
1,219 Elo+
Party 3
Tyr
Tyr
squat_bandage7
Tyr
Level 27
God Stats
3W - 4L
1,234 SR
Queue Stats
66W - 63L
1,363 Elo+
Solo
Team Averages
Level 26
1,382 SR
1,283 Elo+

VS

Team Averages
Level 19
1,419 SR
1,116 Elo+
Ra
Ra
CombatHat046
Ra
Level 26
God Stats
3W - 3L
1,459 SR
Queue Stats
9W - 19L
1,169 Elo+
Solo
Jormungandr
Jormungandr
Cowboy2742
Jormungandr
Level 14
God Stats
3W - 6L
1,440 SR
Queue Stats
53W - 82L
1,086 Elo+
Party 1
Bellona
Bellona
Gostavao-supremo
Bellona
Level 23
God Stats
2W - 5L
1,375 SR
Queue Stats
30W - 43L
1,197 Elo+
Solo
Cerberus
Cerberus
RapidF0al
Cerberus
Level 12
God Stats
4W - 7L
1,323 SR
Queue Stats
117W - 161L
1,080 Elo+
Party 1
Anubis
Anubis
lordrichard1989
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Benpachi94
Olorun
19
3 / 2 / 1
12,503
521
4,580
16,125
6,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 13
12,375
516
8,142
14,930
6,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
drewhannel
Danzaburou
20
18 / 2 / 6
14,169
590
24,917
17,985
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
rainboy6_3000
Thanatos
20
26 / 4 / 9
14,243
593
36,250
27,348
10,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 8 / 13
11,413
476
13,018
20,506
18,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 3
11,063
461
17,441
18,442
7,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Cowboy2742
Jormungandr
15
3 / 12 / 8
9,833
410
9,231
23,783
13,461
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 11 / 3
10,199
425
10,565
20,043
14,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
RapidF0al
Cerberus
16
4 / 8 / 6
10,385
433
14,088
28,644
19,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 16 / 3
8,492
354
5,303
14,708
5,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
43
53
Kills
20
20
Deaths
55
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Benpachi94
Olorun
3
2
1
1.75
L
7
8
3
1.06
L
Jormungandr
Cowboy2742
Jormungandr
3
12
8
0.58
W
2
4
13
2.13
L
5
11
3
0.59
L
Cerberus
RapidF0al
Cerberus
4
8
6
0.88
W
Danzaburou
drewhannel
Danzaburou
18
2
6
10.5
L
1
16
3
0.16
W
Thanatos
rainboy6_3000
Thanatos
26
4
9
7.63
W
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,907
Damage
56,628
96,894
Taken
105,620
49,043
Mitigated
61,436
46,011
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Benpachi94
Olorun
4,580
2,235
0
6,444
16,125
6,325
8,646
3,937
12,188
67,472
0
L
17,441
2,599
1,062
4,460
18,442
7,456
288
2,379
16,063
57,501
0
L
Jormungandr
Cowboy2742
Jormungandr
9,231
5,045
632
675
23,783
13,461
678
2,348
21,435
48,109
0
W
8,142
1,803
3,572
3,737
14,930
6,506
982
10,608
4,322
34,594
0
L
10,565
3,882
0
475
20,043
14,746
138
1,895
18,148
0
43,650
L
Cerberus
RapidF0al
Cerberus
14,088
1,556
468
8,834
28,644
19,987
182
5,117
23,527
50,829
0
W
Danzaburou
drewhannel
Danzaburou
24,917
15,192
0
7,026
17,985
7,398
2,214
5,875
12,110
0
108,934
L
5,303
880
0
0
14,708
5,786
46
983
13,725
16,189
138
W
Thanatos
rainboy6_3000
Thanatos
36,250
14,707
0
22,591
27,348
10,634
1,870
15,175
12,173
0
80,781
W
13,018
3,757
0
2,641
20,506
18,180
52
10,466
10,040
0
55,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,703
Gold Earned
49,972
506
Minions Killed
349
0
Camps Cleared
0
2,069,191
Distance Traveled
1,800,781
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,503
521
143
6
0
365,048
0
L
Ra
11,063
461
79
3
0
384,210
6
L
Jormungandr
9,833
410
92
4
0
342,457
0
W
Chang'e
12,375
516
52
2
0
379,923
2
L
Bellona
10,199
425
59
2
0
371,378
6
L
Cerberus
10,385
433
90
4
0
382,231
0
W
Danzaburou
14,169
590
146
6
0
405,321
1
L
Anubis
8,492
354
29
1
0
320,505
3
W
Thanatos
14,243
593
77
3
0
472,412
0
W
Tyr
11,413
476
88
4
0
446,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role