Player Matchup

Ymir
Ymir
Gold II
ISMAELAF2005
Ymir
Gold II
Level 137
God Stats
8W - 5L
1,573 SR
Queue Stats
139W - 106L
1,394 MMR
Party 1
Chang'e
Chang'e
Platinum V
MARKEVANS-_-INZ
Chang'e
Platinum V
Level 98
God Stats
6W - 3L
1,682 SR
Queue Stats
153W - 117L
1,563 MMR
Party 1
King Arthur
King Arthur
Gold III
tofanrobertlucia
King Arthur
Gold III
Level 107
God Stats
8W - 6L
1,570 SR
Queue Stats
81W - 68L
1,447 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,608 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,476 SR
1,497 MMR
Zeus
Zeus
Gold V
KingGoloso
Zeus
Gold V
Level 124
God Stats
10W - 18L
1,458 SR
Queue Stats
754W - 1,040L
1,466 MMR
Party 2
Yemoja
Yemoja
Gold II
sevisoto95
Yemoja
Gold II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
464W - 605L
1,526 MMR
Party 2
Odin
Odin
Bronze III
tenfingerz
Odin
Bronze III
Level 77
God Stats
0W - 1L
1,470 SR
Queue Stats
4W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
11,291
664
11,559
17,493
24,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 11
11,569
681
12,765
15,011
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
tofanrobertlucia
King Arthur
16
8 / 3 / 5
12,061
709
11,401
15,987
14,273
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaGilgameshKumbhakarnaCthulhuAphrodite

VS

Bans
ChaacScyllaDanzaburouDiscordiaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 4
10,939
643
17,507
13,887
4,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
sevisoto95
Yemoja
14
2 / 3 / 6
11,285
664
5,934
13,133
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 4 / 5
10,730
631
4,923
16,774
14,601
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
15
Kills
8
9
Deaths
15
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
3
8
4
0.63
W
3
4
11
2.13
L
Yemoja
sevisoto95
Yemoja
2
3
6
1.67
L
3
4
5
1.38
W
King Arthur
tofanrobertlucia
King Arthur
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
28,364
48,491
Taken
43,794
44,636
Mitigated
34,673
15,403
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,559
3,331
0
412
17,493
24,462
488
6,344
11,149
38,241
0
L
17,507
1,751
0
2,030
13,887
4,961
0
8,213
5,462
67,105
0
W
12,765
787
4,947
6,310
15,011
5,901
1,649
9,061
5,950
68,866
0
L
Yemoja
sevisoto95
Yemoja
5,934
468
1,200
694
13,133
15,111
0
7,066
5,829
24,802
0
L
4,923
805
278
1,069
16,774
14,601
0
8,506
7,936
0
27,838
W
King Arthur
tofanrobertlucia
King Arthur
11,401
282
1,062
2,672
15,987
14,273
474
8,130
7,857
0
38,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,921
Gold Earned
32,954
197
Minions Killed
166
0
Camps Cleared
0
888,777
Distance Traveled
894,708
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,291
664
54
3
0
295,978
5
L
Zeus
10,939
643
81
5
0
262,118
2
W
Chang'e
11,569
681
93
5
0
304,468
6
L
Yemoja
11,285
664
25
1
0
298,496
1
L
Odin
10,730
631
60
4
0
334,094
4
W
King Arthur
12,061
709
50
3
0
288,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role