Player Matchup

Achilles
Achilles
Bronze III
AquaSyndicate
Achilles
Bronze III
Level 30
God Stats
0W - 2L
1,635 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
BLACKOUTbo2
Hachiman
Gold III
Level 129
God Stats
13W - 20L
1,518 SR
Queue Stats
141W - 137L
1,503 MMR
Solo
Discordia
Discordia
Gold III
WILDCHILD_MX
Discordia
Gold III
Level 159
God Stats
24W - 25L
1,583 SR
Queue Stats
304W - 360L
1,504 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,579 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,631 SR
1,502 MMR
Zeus
Zeus
Gold II
ronald123711
Zeus
Gold II
Level 143
God Stats
24W - 18L
1,608 SR
Queue Stats
125W - 109L
1,234 MMR
Party 1
Artemis
Artemis
Platinum III
ronald732
Artemis
Platinum III
Level 156
God Stats
9W - 6L
1,785 SR
Queue Stats
190W - 194L
1,772 MMR
Party 1
Athena
Athena
Bronze III
x Its FrenZy x
Athena
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AquaSyndicate
Achilles
9
0 / 4 / 1
6,316
702
2,198
9,692
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
BLACKOUTbo2
Hachiman
8
1 / 10 / 0
6,005
667
3,113
10,257
3,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
WILDCHILD_MX
Discordia
9
1 / 6 / 0
5,987
665
6,771
6,616
2,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuScyllaAphroditeChaacCerberus

VS

Bans
GilgameshHadesArtioKukulkanCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
14 / 0 / 6
9,368
1,041
11,978
3,727
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ronald732
Artemis
10
2 / 2 / 15
7,531
837
4,085
5,489
2,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 0 / 15
8,667
963
5,949
11,888
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
2
Kills
20
20
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
AquaSyndicate
Achilles
0
4
1
0.13
L
Hachiman
BLACKOUTbo2
Hachiman
1
10
0
0.1
L
Discordia
WILDCHILD_MX
Discordia
1
6
0
0.17
W
14
0
6
17
W
Artemis
ronald732
Artemis
2
2
15
4.75
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,082
Damage
22,012
26,565
Taken
21,104
12,291
Mitigated
13,417
3,696
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AquaSyndicate
Achilles
2,198
1,083
0
976
9,692
6,735
0
5,355
4,337
0
12,829
L
Hachiman
BLACKOUTbo2
Hachiman
3,113
2,009
270
1,081
10,257
3,449
84
7,982
2,275
0
14,074
L
Discordia
WILDCHILD_MX
Discordia
6,771
485
450
919
6,616
2,107
0
4,594
2,022
25,001
0
W
11,978
680
0
1,525
3,727
1,317
1,019
2,166
1,561
43,124
0
W
Artemis
ronald732
Artemis
4,085
1,228
0
1,099
5,489
2,050
1,471
1,968
3,521
0
26,156
W
5,949
1,746
0
3,621
11,888
10,050
82
2,701
9,187
16,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,308
Gold Earned
25,566
77
Minions Killed
124
0
Camps Cleared
0
449,848
Distance Traveled
526,445
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,316
702
19
2
0
183,991
0
L
Hachiman
6,005
667
16
2
0
130,551
0
L
Discordia
5,987
665
42
5
0
135,306
4
W
Zeus
9,368
1,041
67
7
0
159,490
2
W
Artemis
7,531
837
37
4
0
147,181
1
W
Athena
8,667
963
20
2
0
219,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role