Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
SITEPILLOTPARTO
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,654 Elo+
Party 3
Loki
Loki
Samichu001
Loki
Level 147
God Stats
5W - 4L
1,241 SR
Queue Stats
360W - 323L
1,605 Elo+
Party 3
Erlang Shen
Erlang Shen
TheMadchine
Erlang Shen
Level 125
God Stats
26W - 20L
1,542 SR
Queue Stats
631W - 469L
1,581 Elo+
Party 3
Hera
Hera
Yαrel
Hera
Level 160
God Stats
3W - 0L
1,785 SR
Queue Stats
146W - 91L
1,649 Elo+
Party 3
Team Averages
Level 124
1,514 SR
1,598 Elo+

VS

Team Averages
Level 75
1,568 SR
1,548 Elo+
Baba Yaga
Baba Yaga
Coldwavez
Baba Yaga
Level 130
God Stats
5W - 6L
1,510 SR
Queue Stats
119W - 130L
1,503 Elo+
Party 2
Tyr
Tyr
GuanNew7
Tyr
Level 28
God Stats
23W - 12L
1,769 SR
Queue Stats
101W - 71L
1,668 Elo+
Party 1
Anhur
Anhur
ThøthTheBest
Anhur
Level 44
God Stats
11W - 6L
1,626 SR
Queue Stats
225W - 200L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
tentfists
Nu Wa
Level 37
God Stats
34W - 37L
1,479 SR
Queue Stats
113W - 167L
1,499 Elo+
Party 2
Kali
Kali
yoyoyami
Kali
Level 137
God Stats
12W - 6L
1,458 SR
Queue Stats
220W - 218L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
6 / 4 / 14
9,525
635
8,644
10,686
7,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
3 / 0 / 4
9,582
639
10,528
10,013
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 2 / 5
9,853
657
9,599
10,857
5,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
TheMadchine
Erlang Shen
14
8 / 1 / 10
9,671
645
4,250
7,905
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
Yαrel
Hera
16
6 / 1 / 8
9,925
662
11,118
6,899
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Coldwavez
Baba Yaga
10
0 / 3 / 0
6,192
413
3,763
9,598
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 3 / 0
8,321
555
5,411
12,706
8,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 6 / 3
6,463
431
4,571
11,066
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
tentfists
Nu Wa
10
2 / 8 / 1
6,663
444
5,070
9,551
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
10
1 / 8 / 1
6,416
428
6,376
13,649
6,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
28
Kills
8
8
Deaths
28
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
4
14
3.25
L
Baba Yaga
Coldwavez
Baba Yaga
0
3
0
0
L
5
3
0
1.67
W
3
0
4
5
W
5
2
5
3.75
W
Erlang Shen
TheMadchine
Erlang Shen
8
1
10
13
L
0
6
3
0.25
W
Hera
Yαrel
Hera
6
1
8
10
L
Nu Wa
tentfists
Nu Wa
2
8
1
0.31
L
Kali
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,139
Damage
25,191
46,360
Taken
56,570
23,554
Mitigated
22,511
15,674
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,644
1,175
957
1,560
10,686
7,624
553
1,723
8,755
22,721
0
L
Baba Yaga
Coldwavez
Baba Yaga
3,763
460
0
3,738
9,598
2,199
0
1,438
8,160
24,350
0
L
5,411
994
0
4,050
12,706
8,413
0
2,958
9,748
0
43,001
W
10,528
6,318
0
3,966
10,013
3,944
2,671
3,610
6,267
0
60,158
W
9,599
2,298
0
3,299
10,857
5,845
103
956
9,789
0
69,706
W
Erlang Shen
TheMadchine
Erlang Shen
4,250
1,555
0
4,524
7,905
3,664
798
1,394
6,363
0
43,441
L
4,571
1,833
0
1,557
11,066
2,657
0
3,853
7,213
0
33,701
W
Hera
Yαrel
Hera
11,118
2,531
0
1,368
6,899
2,477
3,103
474
6,353
75,212
0
L
Nu Wa
tentfists
Nu Wa
5,070
592
258
1,370
9,551
2,677
0
4,329
5,222
33,159
0
L
Kali
6,376
3,326
0
2,944
13,649
6,565
0
7,184
6,465
0
33,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,556
Gold Earned
34,055
521
Minions Killed
318
0
Camps Cleared
0
1,607,544
Distance Traveled
1,319,513
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,525
635
28
2
0
295,645
6
L
Baba Yaga
6,192
413
37
2
0
262,987
6
L
Tyr
8,321
555
91
6
0
309,463
0
W
Anhur
9,582
639
115
8
0
308,036
0
W
Loki
9,853
657
131
9
0
329,437
2
W
Erlang Shen
9,671
645
91
6
0
370,521
4
L
Anhur
6,463
431
60
4
0
235,592
0
W
Hera
9,925
662
156
10
0
303,905
2
L
Nu Wa
6,663
444
74
5
0
246,148
4
L
Kali
6,416
428
56
4
0
265,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role