Player Matchup

Khepri
Khepri
ChilledSlime
Khepri
Level 139
God Stats
11W - 9L
1,426 SR
Queue Stats
177W - 157L
1,607 Elo+
Party 2
Anubis
Anubis
DishonoredSnake
Anubis
Level 17
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ghosteyes7kills
Fenrir
Level 141
God Stats
4W - 4L
1,653 SR
Queue Stats
146W - 130L
1,611 Elo+
Party 2
Mulan
Mulan
Kingcreeper
Mulan
Level 121
God Stats
32W - 32L
1,887 SR
Queue Stats
131W - 113L
1,607 Elo+
Party 2
Neith
Neith
RadiantFoX
Neith
Level 139
God Stats
6W - 8L
1,763 SR
Queue Stats
172W - 142L
1,626 Elo+
Party 2
Team Averages
Level 111
1,681 SR
1,590 Elo+

VS

Team Averages
Level 58
1,558 SR
1,508 Elo+
Geb
Geb
GSLegendary
Geb
Level 129
God Stats
9W - 11L
1,617 SR
Queue Stats
995W - 892L
1,558 Elo+
Party 1
Izanami
Izanami
Gs_BlowMan1
Izanami
Level 17
God Stats
45W - 38L
1,550 SR
Queue Stats
45W - 42L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
Medic1742
Hun Batz
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,461 Elo+
Solo
Hades
Hades
maddog7540
Hades
Level 49
God Stats
4W - 5L
1,625 SR
Queue Stats
93W - 104L
1,507 Elo+
Solo
Osiris
Osiris
o-Jaku
Osiris
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 1 / 5
8,547
534
4,036
9,714
5,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 5
7,465
467
5,125
7,278
3,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 3
9,219
576
4,754
8,662
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
3 / 1 / 0
9,515
595
6,173
9,355
9,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
17
5 / 0 / 6
10,457
654
11,499
6,883
2,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,472
467
5,872
10,654
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Gs_BlowMan1
Izanami
15
0 / 6 / 0
8,166
510
3,583
12,114
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Medic1742
Hun Batz
14
0 / 2 / 1
7,634
477
5,883
7,335
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
12
0 / 4 / 2
6,870
429
6,940
10,107
4,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
o-Jaku
Osiris
14
1 / 3 / 0
7,686
480
4,275
10,462
10,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
4
4
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
1
5
5.5
W
2
2
5
2.25
L
3
4
0
0.75
W
6
0
3
7.5
L
Izanami
Gs_BlowMan1
Izanami
0
6
0
0
W
3
1
0
3
L
Hun Batz
Medic1742
Hun Batz
0
2
1
0.25
W
Neith
5
0
6
8
L
Hades
0
4
2
0.25
L
Osiris
o-Jaku
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,587
Damage
26,553
41,892
Taken
50,672
24,493
Mitigated
26,685
16,452
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,036
606
0
2,250
9,714
5,195
192
4,200
5,514
19,848
0
W
5,125
34
0
2,747
7,278
3,762
277
5,134
2,144
35,667
0
L
5,872
955
0
3,053
10,654
5,707
0
4,620
6,034
23,193
0
W
4,754
856
0
5,385
8,662
3,884
560
2,391
6,271
0
54,744
L
Izanami
Gs_BlowMan1
Izanami
3,583
2,577
0
4,129
12,114
3,685
1,284
621
11,493
0
66,409
W
6,173
1,188
0
3,147
9,355
9,255
165
0
9,355
0
58,353
L
Hun Batz
Medic1742
Hun Batz
5,883
696
0
3,230
7,335
2,652
18
415
6,920
0
61,925
W
Neith
11,499
5,556
0
2,923
6,883
2,397
2,971
1,087
5,796
0
79,562
L
Hades
6,940
468
138
3,904
10,107
4,634
189
3,505
6,602
39,416
0
L
Osiris
o-Jaku
Osiris
4,275
1,400
0
3,234
10,462
10,007
0
0
10,462
0
45,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,203
Gold Earned
37,828
506
Minions Killed
431
0
Camps Cleared
0
1,567,254
Distance Traveled
1,422,493
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,547
534
26
2
0
315,603
4
W
Anubis
7,465
467
64
4
0
283,348
0
L
Geb
7,472
467
30
2
0
287,681
3
W
Fenrir
9,219
576
120
8
0
373,419
3
L
Izanami
8,166
510
134
8
0
256,905
0
W
Mulan
9,515
595
134
8
0
298,701
2
L
Hun Batz
7,634
477
107
7
0
332,292
4
W
Neith
10,457
654
162
10
0
296,183
5
L
Hades
6,870
429
70
4
0
252,182
3
L
Osiris
7,686
480
90
6
0
293,433
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role