Player Matchup

Scylla
Scylla
DaRkNiGhTmArE166
Scylla
Level 108
God Stats
8W - 10L
1,633 SR
Queue Stats
765W - 775L
1,438 Elo+
Party 2
Fenrir
Fenrir
Moustachecheese
Fenrir
Level 38
God Stats
6W - 16L
1,338 SR
Queue Stats
245W - 345L
1,285 Elo+
Party 2
Skadi
Skadi
Parry Ricci
Skadi
Level 18
God Stats
7W - 11L
1,416 SR
Queue Stats
21W - 34L
1,349 Elo+
Party 3
Cerberus
Cerberus
jamieanzani
Cerberus
Level 46
God Stats
11W - 7L
1,412 SR
Queue Stats
303W - 394L
1,301 Elo+
Party 2
Nike
Nike
madydanyel
Nike
Level 64
God Stats
52W - 34L
1,776 SR
Queue Stats
480W - 445L
1,589 Elo+
Party 3
Team Averages
Level 55
1,515 SR
1,392 Elo+

VS

Team Averages
Level 47
1,485 SR
1,370 Elo+
Anubis
Anubis
Rawtrinity1008
Anubis
Level 45
God Stats
13W - 30L
1,266 SR
Queue Stats
56W - 98L
1,294 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smugumin-Legend
Cu Chulainn
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 117L
1,417 Elo+
Party 1
Anhur
Anhur
ethanpc06
Anhur
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
31W - 35L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
mich8bebe
Gilgamesh
Level 67
God Stats
1W - 2L
1,294 SR
Queue Stats
87W - 108L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
stealthy-trunk
Cthulhu
Level 47
God Stats
5W - 4L
1,628 SR
Queue Stats
38W - 46L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 7
7,878
563
7,654
8,226
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 3 / 3
7,011
501
5,110
10,679
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 5
6,738
481
4,873
4,451
1,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
jamieanzani
Cerberus
13
5 / 4 / 6
7,578
541
9,748
13,044
11,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 5 / 9
7,416
530
7,537
10,410
5,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 6
7,111
508
5,162
8,755
3,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Smugumin-Legend
Cu Chulainn
12
8 / 3 / 7
8,005
572
10,798
10,222
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
ethanpc06
Anhur
10
3 / 5 / 4
6,382
456
4,228
7,975
1,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
mich8bebe
Gilgamesh
13
2 / 4 / 3
7,690
549
6,339
12,303
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 7
8,144
582
5,075
12,952
5,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
19
Kills
20
20
Deaths
20
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
7
7
1.21
W
3
3
3
1.5
W
2
1
5
4.5
L
4
6
6
1.17
L
Cu Chulainn
Smugumin-Legend
Cu Chulainn
8
3
7
3.83
L
Anhur
ethanpc06
Anhur
3
5
4
1
W
Cerberus
jamieanzani
Cerberus
5
4
6
2
W
4
5
9
1.7
L
Gilgamesh
mich8bebe
Gilgamesh
2
4
3
0.88
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,922
Damage
31,602
46,810
Taken
52,207
23,282
Mitigated
19,836
11,465
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,654
504
0
1,686
8,226
2,020
261
4,275
3,951
31,675
0
W
5,110
1,849
0
2,258
10,679
3,519
528
939
9,740
0
30,973
W
4,873
1,373
0
869
4,451
1,072
674
988
3,463
0
28,357
L
5,162
617
0
987
8,755
3,236
472
4,061
4,330
26,440
0
L
Cu Chulainn
Smugumin-Legend
Cu Chulainn
10,798
4,039
0
1,539
10,222
3,842
76
2,743
7,419
0
35,178
L
Anhur
ethanpc06
Anhur
4,228
2,638
369
1,514
7,975
1,919
1,994
1,468
6,477
0
25,870
W
Cerberus
jamieanzani
Cerberus
9,748
1,334
0
4,857
13,044
11,477
359
1,171
11,873
33,333
0
W
7,537
1,036
0
1,795
10,410
5,194
0
2,864
7,546
0
35,628
L
Gilgamesh
mich8bebe
Gilgamesh
6,339
2,162
0
3,984
12,303
5,185
0
6,581
5,674
0
35,843
L
5,075
913
388
4,880
12,952
5,654
199
1,959
10,905
26,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
37,332
305
Minions Killed
263
0
Camps Cleared
0
1,283,006
Distance Traveled
1,220,389
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,878
563
64
5
0
253,478
4
W
Fenrir
7,011
501
62
4
0
286,818
0
W
Skadi
6,738
481
47
3
0
262,197
0
L
Anubis
7,111
508
40
3
0
235,908
1
L
Cu Chulainn
8,005
572
58
4
0
259,000
0
L
Anhur
6,382
456
53
4
0
232,012
0
W
Cerberus
7,578
541
78
6
0
214,132
1
W
Nike
7,416
530
54
4
0
266,381
2
L
Gilgamesh
7,690
549
79
6
0
231,680
7
L
Cthulhu
8,144
582
33
2
0
261,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role