Player Matchup

Apollo
Apollo
BolognaPony69
Apollo
Level 43
God Stats
51W - 59L
1,441 SR
Queue Stats
183W - 229L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
Broseph1ne
Gilgamesh
Level 47
God Stats
0W - 1L
1,333 SR
Queue Stats
11W - 14L
1,477 Elo+
Solo
Ymir
Ymir
IcebergSymsun
Ymir
Level 66
God Stats
11W - 14L
1,395 SR
Queue Stats
142W - 179L
1,443 Elo+
Party 1
Zeus
Zeus
JOEBALLS
Zeus
Level 82
God Stats
25W - 17L
1,604 SR
Queue Stats
302W - 342L
1,483 Elo+
Party 1
Thanatos
Thanatos
twicebaked
Thanatos
Level 69
God Stats
3W - 6L
1,160 SR
Queue Stats
145W - 175L
1,424 Elo+
Party 1
Team Averages
Level 61
1,386 SR
1,449 Elo+

VS

Team Averages
Level 96
1,493 SR
1,466 Elo+
Artio
Artio
Bowmanschmer
Artio
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
223W - 237L
1,436 Elo+
Solo
Apollo
Apollo
Chuckles3102
Apollo
Level 64
God Stats
11W - 6L
1,648 SR
Queue Stats
101W - 72L
1,540 Elo+
Solo
Sylvanus
Sylvanus
FastfoodDrone
Sylvanus
Level 83
God Stats
2W - 1L
1,479 SR
Queue Stats
361W - 412L
1,436 Elo+
Party 2
Mercury
Mercury
bobafrett
Mercury
Level 119
God Stats
34W - 31L
1,464 SR
Queue Stats
589W - 603L
1,471 Elo+
Party 2
Janus
Janus
xXTobarXx
Janus
Level 152
God Stats
19W - 25L
1,374 SR
Queue Stats
565W - 540L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,940
449
4,044
4,668
1,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Broseph1ne
Gilgamesh
11
0 / 1 / 0
5,661
515
1,486
6,346
3,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 2 / 0
5,342
486
3,079
6,355
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
9
1 / 5 / 2
5,465
497
5,968
5,689
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
twicebaked
Thanatos
8
0 / 2 / 1
5,012
456
4,048
5,869
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,300
573
3,067
5,460
5,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
11
4 / 0 / 2
6,341
576
3,262
6,526
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
FastfoodDrone
Sylvanus
9
0 / 0 / 7
5,660
515
2,823
7,151
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
bobafrett
Mercury
11
3 / 1 / 4
6,169
561
4,588
7,199
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
xXTobarXx
Janus
9
3 / 2 / 2
5,911
537
3,454
4,523
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
0
0
1
L
Gilgamesh
Broseph1ne
Gilgamesh
0
1
0
0
W
Apollo
4
0
2
5
W
Sylvanus
FastfoodDrone
Sylvanus
0
0
7
3.5
L
1
2
0
0.5
L
Zeus
1
5
2
0.4
W
Mercury
bobafrett
Mercury
3
1
4
5
L
Thanatos
twicebaked
Thanatos
0
2
1
0.25
W
Janus
xXTobarXx
Janus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,625
Damage
17,194
28,927
Taken
30,859
9,905
Mitigated
16,304
8,577
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,044
1,733
0
250
4,668
1,069
0
944
3,684
0
21,737
W
3,067
597
0
3,439
5,460
5,556
0
0
5,460
31,640
0
L
Gilgamesh
Broseph1ne
Gilgamesh
1,486
352
0
2,934
6,346
3,049
0
3,001
3,345
0
29,241
W
Apollo
3,262
2,232
0
3,519
6,526
1,866
0
2,047
4,479
0
34,983
W
Sylvanus
FastfoodDrone
Sylvanus
2,823
1,073
1,038
4,358
7,151
5,174
0
2,189
4,962
16,374
0
L
3,079
471
0
1,788
6,355
2,798
0
2,767
3,388
19,672
0
L
Zeus
5,968
735
0
543
5,689
1,416
0
1,466
4,067
24,454
0
W
Mercury
bobafrett
Mercury
4,588
3,018
0
875
7,199
2,450
0
1,972
5,227
0
38,262
L
Thanatos
twicebaked
Thanatos
4,048
1,441
0
3,062
5,869
1,573
0
726
5,099
0
24,139
W
Janus
xXTobarXx
Janus
3,454
253
0
848
4,523
1,258
0
2,839
1,684
25,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
30,381
237
Minions Killed
294
0
Camps Cleared
0
1,070,185
Distance Traveled
1,033,781
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,940
449
50
5
0
193,691
3
W
Artio
6,300
573
75
7
0
181,793
3
L
Gilgamesh
5,661
515
56
5
0
226,431
3
W
Apollo
6,341
576
74
7
0
203,315
1
W
Sylvanus
5,660
515
23
2
0
193,984
0
L
Ymir
5,342
486
39
4
0
211,504
1
L
Zeus
5,465
497
40
4
0
194,559
0
W
Mercury
6,169
561
72
7
0
231,594
4
L
Thanatos
5,012
456
52
5
0
244,000
0
W
Janus
5,911
537
50
5
0
223,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role