Player Matchup

Sylvanus
Sylvanus
DirtyAshTrae
Sylvanus
Level 108
God Stats
3W - 0L
1,585 SR
Queue Stats
71W - 48L
1,632 Elo+
Party 2
Medusa
Medusa
MrLamchop
Medusa
Level 15
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 5L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
connerrhia
Baron Samedi
Level 55
God Stats
5W - 7L
1,520 SR
Queue Stats
52W - 47L
1,484 Elo+
Party 2
Team Averages
Level 59
1,463 SR
1,555 Elo+

VS

Team Averages
Level 54
1,515 SR
1,427 Elo+
Ra
Ra
Oracleon
Ra
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 102L
1,440 Elo+
Solo
Bakasura
Bakasura
mattdadon
Bakasura
Level 29
God Stats
10W - 7L
1,499 SR
Queue Stats
712W - 833L
1,437 Elo+
Party 1
King Arthur
King Arthur
swalama
King Arthur
Level 46
God Stats
67W - 78L
1,545 SR
Queue Stats
766W - 841L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DirtyAshTrae
Sylvanus
12
4 / 0 / 12
9,217
838
7,487
9,611
12,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
MrLamchop
Medusa
12
8 / 0 / 7
9,300
845
14,419
5,981
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
connerrhia
Baron Samedi
12
4 / 3 / 11
8,433
767
8,140
10,961
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,661
606
6,713
7,740
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
mattdadon
Bakasura
9
1 / 8 / 1
7,002
637
3,523
11,034
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
swalama
King Arthur
10
2 / 4 / 0
7,244
659
6,327
16,250
7,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
3
3
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DirtyAshTrae
Sylvanus
4
0
12
10
W
Medusa
MrLamchop
Medusa
8
0
7
11.5
L
0
4
1
0.13
W
Baron Samedi
connerrhia
Baron Samedi
4
3
11
3.17
L
Bakasura
mattdadon
Bakasura
1
8
1
0.19
L
King Arthur
swalama
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,046
Damage
16,563
26,553
Taken
35,024
19,819
Mitigated
14,814
16,620
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DirtyAshTrae
Sylvanus
7,487
1,373
3,540
5,796
9,611
12,071
415
1,857
7,714
18,045
0
W
Medusa
MrLamchop
Medusa
14,419
8,086
0
2,252
5,981
2,403
1,229
2,003
3,898
0
43,465
L
6,713
149
369
1,417
7,740
2,487
0
4,807
2,933
24,811
0
W
Baron Samedi
connerrhia
Baron Samedi
8,140
1,398
960
4,072
10,961
5,345
1,090
2,933
7,748
36,471
0
L
Bakasura
mattdadon
Bakasura
3,523
2,461
0
1,084
11,034
4,573
0
4,680
6,354
0
17,764
L
King Arthur
swalama
King Arthur
6,327
343
0
2,683
16,250
7,754
0
6,230
10,020
0
19,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,950
Gold Earned
20,907
142
Minions Killed
112
0
Camps Cleared
0
582,615
Distance Traveled
622,952
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,217
838
22
2
0
201,809
3
W
Medusa
9,300
845
66
6
0
201,774
2
L
Ra
6,661
606
31
3
0
191,632
5
W
Baron Samedi
8,433
767
54
5
0
179,032
1
L
Bakasura
7,002
637
53
5
0
217,887
1
L
King Arthur
7,244
659
28
3
0
213,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role