Player Matchup

Nox
Nox
Awes0mekiller34
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 61L
1,410 Elo+
Party 1
Anhur
Anhur
DirtyDillPickIe
Anhur
Level 47
God Stats
5W - 14L
1,325 SR
Queue Stats
349W - 345L
1,398 Elo+
Party 3
Artio
Artio
EarlWetSocks
Artio
Level 87
God Stats
74W - 64L
1,537 SR
Queue Stats
559W - 552L
1,423 Elo+
Party 3
Sun Wukong
Sun Wukong
RRawz-
Sun Wukong
Level 25
God Stats
19W - 23L
1,361 SR
Queue Stats
68W - 71L
1,361 Elo+
Party 3
Fenrir
Fenrir
Steel46
Fenrir
Level 64
God Stats
5W - 5L
1,500 SR
Queue Stats
430W - 407L
1,382 Elo+
Party 1
Team Averages
Level 50
1,445 SR
1,395 Elo+

VS

Team Averages
Level 86
1,511 SR
1,418 Elo+
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
GngrBreadMan9
King Arthur
Level 156
God Stats
31W - 39L
1,514 SR
Queue Stats
197W - 204L
1,458 Elo+
Party 2
Chang'e
Chang'e
Montufar
Chang'e
Level 41
God Stats
47W - 49L
1,468 SR
Queue Stats
148W - 178L
1,383 Elo+
Solo
Neith
Neith
PRIMETIME787
Neith
Level 9
God Stats
6W - 4L
1,622 SR
Queue Stats
9W - 9L
1,329 Elo+
Party 2
Ymir
Ymir
YNoHayRemedio
Ymir
Level 117
God Stats
55W - 62L
1,451 SR
Queue Stats
80W - 96L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,394
427
7,839
16,339
5,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 5 / 2
10,720
487
8,259
15,945
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 5
10,878
494
11,157
19,842
13,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
RRawz-
Sun Wukong
18
4 / 3 / 1
11,188
509
12,274
19,004
16,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Steel46
Fenrir
17
6 / 7 / 3
11,467
521
13,739
21,746
8,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
7 / 5 / 9
12,486
568
14,561
21,155
10,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
GngrBreadMan9
King Arthur
18
3 / 4 / 7
11,801
536
11,699
18,875
20,063
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Montufar
Chang'e
19
7 / 1 / 8
12,183
554
15,637
13,769
6,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 11
11,468
521
15,421
14,396
5,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

16
4 / 2 / 13
11,109
505
12,112
19,598
21,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
15
Kills
25
25
Deaths
15
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
5
9
2.3
L
1
7
3
0.36
L
3
5
2
0.8
L
1
3
5
1.17
W
King Arthur
GngrBreadMan9
King Arthur
3
4
7
1.63
W
Chang'e
Montufar
Chang'e
7
1
8
11
W
4
3
11
3.17
L
Sun Wukong
RRawz-
Sun Wukong
4
3
1
1.5
L
Fenrir
Steel46
Fenrir
6
7
3
1.07
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,268
Damage
69,430
92,876
Taken
87,793
48,532
Mitigated
64,667
23,725
Healing
34,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,561
4,884
0
6,438
21,155
10,465
1,327
1,745
19,410
0
90,060
L
7,839
1,313
0
4,836
16,339
5,825
0
8,707
7,258
44,736
0
L
8,259
2,801
0
4,777
15,945
4,557
502
3,761
12,138
0
65,457
L
11,157
811
940
4,608
19,842
13,646
0
6,702
12,998
50,262
0
W
King Arthur
GngrBreadMan9
King Arthur
11,699
1,044
0
3,648
18,875
20,063
448
2,167
16,708
0
81,915
W
Chang'e
Montufar
Chang'e
15,637
1,123
7,484
6,730
13,769
6,808
1,406
5,197
8,572
76,186
0
W
15,421
9,199
1,290
5,608
14,396
5,840
5,470
3,405
10,991
0
72,259
L
Sun Wukong
RRawz-
Sun Wukong
12,274
2,744
0
4,337
19,004
16,157
416
2,795
16,195
0
69,369
L
Fenrir
Steel46
Fenrir
13,739
3,282
0
4,227
21,746
8,347
0
5,034
16,538
0
58,162
W
12,112
1,647
1,010
2,561
19,598
21,491
1,052
6,482
13,116
37,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,647
Gold Earned
59,047
454
Minions Killed
623
0
Camps Cleared
0
1,883,344
Distance Traveled
2,044,166
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,486
568
140
6
0
427,992
0
L
Nox
9,394
427
82
4
0
325,480
3
L
Anhur
10,720
487
101
5
0
353,194
7
L
Artio
10,878
494
61
3
0
462,293
1
W
King Arthur
11,801
536
156
7
0
397,641
8
W
Chang'e
12,183
554
141
6
0
414,987
4
W
Neith
11,468
521
145
7
0
384,727
10
L
Sun Wukong
11,188
509
135
6
0
394,326
1
L
Fenrir
11,467
521
75
3
0
348,051
1
W
Ymir
11,109
505
41
2
0
418,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role