Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
A Lost Light
Fenrir
Level 83
God Stats
3W - 1L
1,912 SR
Queue Stats
42W - 27L
1,626 Elo+
Party 1
Cupid
Cupid
Mickeyyaboi
Cupid
Level 134
God Stats
5W - 2L
1,644 SR
Queue Stats
433W - 434L
1,606 Elo+
Party 1
Achilles
Achilles
Sekto2
Achilles
Level 118
God Stats
4W - 5L
1,544 SR
Queue Stats
846W - 765L
1,569 Elo+
Party 1
Cerberus
Cerberus
iwinallthetime23
Cerberus
Level 128
God Stats
7W - 5L
1,653 SR
Queue Stats
79W - 65L
1,553 Elo+
Party 2
Team Averages
Level 118
1,651 SR
1,571 Elo+

VS

Team Averages
Level 119
1,595 SR
1,596 Elo+
Kuzenbo
Kuzenbo
InfiniteEndings
Kuzenbo
Level 114
God Stats
2W - 2L
1,214 SR
Queue Stats
264W - 227L
1,617 Elo+
Party 3
Janus
Janus
RegencyTen10
Janus
Level 109
God Stats
10W - 12L
1,647 SR
Queue Stats
217W - 229L
1,580 Elo+
Solo
Chernobog
Chernobog
austacutionn
Chernobog
Level 129
God Stats
18W - 15L
1,631 SR
Queue Stats
814W - 739L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
born_again35
Gilgamesh
Level 88
God Stats
12W - 5L
1,677 SR
Queue Stats
245W - 221L
1,589 Elo+
Solo
Bastet
Bastet
o4EST_GUMP
Bastet
Level 153
God Stats
19W - 14L
1,806 SR
Queue Stats
288W - 263L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 2 / 1
8,226
588
3,697
5,210
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
2 / 6 / 1
6,192
442
4,548
9,458
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 2 / 1
6,029
431
4,128
5,200
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Sekto2
Achilles
14
1 / 1 / 0
7,754
554
6,334
8,729
6,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 2
6,033
431
5,190
11,287
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
7,501
536
4,266
9,257
6,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 3
7,154
511
4,204
6,120
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
austacutionn
Chernobog
13
4 / 3 / 5
8,089
578
6,309
6,139
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
born_again35
Gilgamesh
14
1 / 0 / 1
7,633
545
3,067
9,352
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
o4EST_GUMP
Bastet
14
8 / 1 / 2
8,301
593
6,418
8,424
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
15
15
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Fenrir
2
6
1
0.42
W
1
1
7
4.5
L
2
2
1
1.25
W
1
2
3
1.25
L
Achilles
Sekto2
Achilles
1
1
0
1
W
Chernobog
austacutionn
Chernobog
4
3
5
2.17
W
Gilgamesh
born_again35
Gilgamesh
1
0
1
1.5
L
1
4
2
0.5
W
Bastet
o4EST_GUMP
Bastet
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,897
Damage
24,264
39,884
Taken
39,292
18,521
Mitigated
17,151
9,719
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,697
104
0
595
5,210
1,866
132
1,986
3,158
52,360
0
L
Fenrir
4,548
1,173
0
1,647
9,458
3,771
0
1,447
7,999
0
29,265
W
4,266
1,826
0
950
9,257
6,771
17
4,162
4,951
20,810
0
L
4,128
2,111
28
2,053
5,200
1,273
0
1,361
3,835
0
26,481
W
4,204
40
0
925
6,120
1,623
0
862
5,222
47,860
0
L
Achilles
Sekto2
Achilles
6,334
1,519
0
3,094
8,729
6,234
0
813
7,893
0
54,493
W
Chernobog
austacutionn
Chernobog
6,309
4,145
0
480
6,139
1,727
2,026
1,248
4,887
0
47,511
W
Gilgamesh
born_again35
Gilgamesh
3,067
835
0
4,972
9,352
4,186
0
309
9,043
0
45,964
L
5,190
312
0
2,302
11,287
5,377
0
2,668
8,529
16,914
0
W
Bastet
o4EST_GUMP
Bastet
6,418
2,645
0
675
8,424
2,844
0
2,034
6,302
0
53,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
38,678
402
Minions Killed
431
0
Camps Cleared
0
1,192,449
Distance Traveled
1,358,351
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,226
588
135
10
0
260,106
1
L
Fenrir
6,192
442
55
4
0
264,662
3
W
Kuzenbo
7,501
536
31
2
0
274,522
6
L
Cupid
6,029
431
64
5
0
171,678
2
W
Janus
7,154
511
120
9
0
276,149
2
L
Achilles
7,754
554
111
8
0
244,151
0
W
Chernobog
8,089
578
94
7
0
239,869
3
W
Gilgamesh
7,633
545
99
7
0
267,460
4
L
Cerberus
6,033
431
37
3
0
251,852
0
W
Bastet
8,301
593
87
6
0
300,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role