Player Matchup

Chaac
Chaac
Chaotic_King98
Chaac
Level 7
God Stats
2W - 0L
1,690 SR
Queue Stats
5W - 4L
1,519 Elo+
Solo
Yemoja
Yemoja
Shadow_coller
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,292 Elo+
Solo
Bellona
Bellona
abian4002
Bellona
Level 4
God Stats
9W - 14L
1,217 SR
Queue Stats
13W - 22L
1,001 Elo+
Solo
Olorun
Olorun
centaurium-prox
Olorun
Level 22
God Stats
12W - 13L
1,561 SR
Queue Stats
418W - 396L
1,337 Elo+
Solo
Anhur
Anhur
tsukx
Anhur
Level 29
God Stats
1W - 2L
1,315 SR
Queue Stats
12W - 13L
1,438 Elo+
Solo
Team Averages
Level 14
1,457 SR
1,317 Elo+

VS

Team Averages
Level 9
1,393 SR
1,207 Elo+
Jormungandr
Jormungandr
Amaterasu Sin
Jormungandr
Level 4
God Stats
2W - 4L
1,359 SR
Queue Stats
3W - 6L
1,256 Elo+
Solo
Nu Wa
Nu Wa
K8kuckz
Nu Wa
Level 26
God Stats
268W - 228L
1,601 SR
Queue Stats
271W - 235L
1,556 Elo+
Solo
Cerberus
Cerberus
SecretLizard
Cerberus
Level 6
God Stats
0W - 6L
1,064 SR
Queue Stats
0W - 9L
1,028 Elo+
Party 1
Kukulkan
Kukulkan
oldman365
Kukulkan
Level 6
God Stats
0W - 2L
1,669 SR
Queue Stats
11W - 18L
1,063 Elo+
Solo
Loki
Loki
snufflesdog
Loki
Level 5
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 16
13,118
1,093
20,269
15,053
8,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 4 / 17
11,220
935
3,068
12,350
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
abian4002
Bellona
19
9 / 2 / 17
13,111
1,093
17,758
16,167
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
2 / 0 / 28
12,279
1,023
11,091
12,494
8,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
tsukx
Anhur
19
13 / 5 / 13
13,637
1,136
21,665
16,829
4,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amaterasu Sin
Jormungandr
14
0 / 2 / 0
9,005
750
677
1,920
1,201
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
K8kuckz
Nu Wa
18
10 / 3 / 2
14,179
1,182
40,692
15,984
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SecretLizard
Cerberus
16
0 / 9 / 5
9,845
820
2,180
14,899
5,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
oldman365
Kukulkan
19
1 / 10 / 8
12,316
1,026
17,322
28,454
9,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
1 / 13 / 4
10,469
872
4,605
20,632
6,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
31
36
Kills
12
12
Deaths
37
91
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Amaterasu Sin
Jormungandr
0
2
0
0
W
12
1
16
20
L
Nu Wa
K8kuckz
Nu Wa
10
3
2
3.67
L
Cerberus
SecretLizard
Cerberus
0
9
5
0.28
W
0
4
17
2.13
W
Bellona
abian4002
Bellona
9
2
17
8.75
W
2
0
28
16
L
Kukulkan
oldman365
Kukulkan
1
10
8
0.5
L
1
13
4
0.23
W
Anhur
tsukx
Anhur
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,851
Damage
65,476
72,893
Taken
81,889
38,702
Mitigated
26,964
27,234
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Amaterasu Sin
Jormungandr
677
465
0
0
1,920
1,201
0
379
1,541
1,725
0
W
20,269
5,092
0
4,457
15,053
8,280
0
13,069
1,748
0
65,332
L
Nu Wa
K8kuckz
Nu Wa
40,692
12,684
332
3,483
15,984
4,748
0
3,039
12,945
68,535
0
L
Cerberus
SecretLizard
Cerberus
2,180
670
0
1,146
14,899
5,144
0
2,333
12,566
3,829
0
W
3,068
679
4,825
1,724
12,350
8,829
0
10,243
1,741
12,892
0
W
Bellona
abian4002
Bellona
17,758
7,832
0
2,072
16,167
8,736
0
13,453
2,196
0
33,663
W
11,091
6,407
4,664
4,633
12,494
8,280
0
9,471
2,803
36,944
0
L
Kukulkan
oldman365
Kukulkan
17,322
2,798
220
6,246
28,454
9,766
0
4,046
24,408
52,290
0
L
4,605
638
0
6
20,632
6,105
0
4,362
14,781
0
16,249
W
Anhur
tsukx
Anhur
21,665
12,247
0
4,859
16,829
4,577
0
13,025
2,922
0
37,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,365
Gold Earned
55,814
246
Minions Killed
170
6
Camps Cleared
2
1,027,973
Distance Traveled
710,751
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,005
750
4
0
0
30,687
1
W
Chaac
13,118
1,093
111
9
1
228,385
3
L
Nu Wa
14,179
1,182
58
5
1
200,414
0
L
Cerberus
9,845
820
4
0
1
116,525
1
W
Yemoja
11,220
935
18
2
0
180,280
1
W
Bellona
13,111
1,093
32
3
1
233,371
0
W
Olorun
12,279
1,023
50
4
3
212,735
0
L
Kukulkan
12,316
1,026
83
7
0
177,368
0
L
Loki
10,469
872
21
2
0
185,757
1
W
Anhur
13,637
1,136
35
3
1
173,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role