Player Matchup

Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
PolarisF3
Neith
Level 66
God Stats
5W - 8L
1,463 SR
Queue Stats
452W - 401L
1,553 Elo+
Party 1
Odin
Odin
T1po
Odin
Level 78
God Stats
3W - 3L
1,508 SR
Queue Stats
535W - 434L
1,532 Elo+
Party 1
Team Averages
Level 77
1,491 SR
1,528 Elo+

VS

Team Averages
Level 80
1,471 SR
1,512 Elo+
Nu Wa
Nu Wa
Nagatookot
Nu Wa
Level 67
God Stats
2W - 6L
1,398 SR
Queue Stats
138W - 128L
1,497 Elo+
Party 2
Anhur
Anhur
antybedzin
Anhur
Level 47
God Stats
2W - 2L
1,516 SR
Queue Stats
94W - 83L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
kocurkowski
Sylvanus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 85L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
5 / 5 / 4
10,665
667
15,173
14,049
4,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
PolarisF3
Neith
14
4 / 2 / 6
10,720
670
12,659
13,373
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
T1po
Odin
13
2 / 7 / 8
10,554
660
11,689
15,353
10,725
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
5 / 2 / 8
11,342
709
10,883
10,858
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
15
6 / 5 / 5
11,945
747
14,551
18,096
7,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
kocurkowski
Sylvanus
15
3 / 4 / 9
11,313
707
7,963
19,544
14,988
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
11
Kills
14
14
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
5
4
1.4
W
Nu Wa
5
2
8
4.5
L
Neith
PolarisF3
Neith
4
2
6
3.5
L
Odin
T1po
Odin
2
7
8
0.86
W
Anhur
6
5
5
1.7
W
Sylvanus
kocurkowski
Sylvanus
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,521
Damage
33,397
42,775
Taken
48,498
20,123
Mitigated
26,648
16,372
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
15,173
429
5,816
7,074
14,049
4,189
616
6,838
6,925
47,413
0
W
Nu Wa
10,883
3,652
116
1,078
10,858
4,261
844
5,844
5,014
61,865
0
L
Neith
PolarisF3
Neith
12,659
4,543
0
3,232
13,373
5,209
1,120
6,062
7,067
0
59,284
L
Odin
T1po
Odin
11,689
2,055
0
250
15,353
10,725
0
5,220
9,905
0
36,328
W
Anhur
14,551
10,387
0
4,928
18,096
7,399
2,008
5,642
12,454
0
45,098
W
Sylvanus
kocurkowski
Sylvanus
7,963
2,072
5,664
6,162
19,544
14,988
429
3,750
15,794
23,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
34,600
214
Minions Killed
184
0
Camps Cleared
0
828,506
Distance Traveled
781,250
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,665
667
57
4
0
290,482
1
W
Nu Wa
11,342
709
93
6
0
273,995
3
L
Neith
10,720
670
104
7
0
279,421
2
L
Odin
10,554
660
53
3
0
258,603
5
W
Anhur
11,945
747
73
5
0
246,475
3
W
Sylvanus
11,313
707
18
1
0
260,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role