Player Matchup

Medusa
Medusa
BonJoor
Medusa
Level 28
God Stats
140W - 155L
1,418 SR
Queue Stats
247W - 299L
1,402 Elo+
Party 2
The Morrigan
The Morrigan
LegendarySeeD
The Morrigan
Level 121
God Stats
44W - 55L
1,404 SR
Queue Stats
306W - 353L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
Penutbtterman
Gilgamesh
Level 35
God Stats
23W - 24L
1,416 SR
Queue Stats
361W - 331L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vestall
Cu Chulainn
Level 89
God Stats
69W - 59L
1,541 SR
Queue Stats
166W - 150L
1,503 Elo+
Party 3
Athena
Athena
melonda
Athena
Level 29
God Stats
13W - 15L
1,528 SR
Queue Stats
30W - 30L
1,499 Elo+
Party 3
Team Averages
Level 60
1,461 SR
1,480 Elo+

VS

Team Averages
Level 63
1,575 SR
1,422 Elo+
Cu Chulainn
Cu Chulainn
Ferxxoo
Cu Chulainn
Level 106
God Stats
38W - 26L
1,554 SR
Queue Stats
398W - 395L
1,463 Elo+
Solo
Hachiman
Hachiman
Louchey
Hachiman
Level 49
God Stats
8W - 17L
1,569 SR
Queue Stats
9W - 19L
1,317 Elo+
Party 1
Mercury
Mercury
NeoKendrick
Mercury
Level 110
God Stats
18W - 11L
1,692 SR
Queue Stats
193W - 169L
1,517 Elo+
Party 4
Bacchus
Bacchus
SmellyShrek
Bacchus
Level 23
God Stats
10W - 18L
1,538 SR
Queue Stats
10W - 21L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
XkukuklanX
Kukulkan
Level 29
God Stats
39W - 36L
1,522 SR
Queue Stats
71W - 59L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BonJoor
Medusa
12
0 / 5 / 1
7,529
418
7,961
10,387
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
LegendarySeeD
The Morrigan
12
0 / 7 / 1
7,418
412
4,517
11,630
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Penutbtterman
Gilgamesh
16
3 / 5 / 0
9,161
509
6,626
15,584
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Vestall
Cu Chulainn
15
0 / 1 / 0
8,788
488
7,952
14,012
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
melonda
Athena
12
1 / 4 / 1
7,968
443
4,637
13,816
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ferxxoo
Cu Chulainn
17
2 / 0 / 6
10,079
560
12,036
12,955
10,083
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Louchey
Hachiman
13
6 / 0 / 1
8,289
461
8,664
9,928
3,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
NeoKendrick
Mercury
16
5 / 2 / 10
9,693
539
9,309
12,242
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
SmellyShrek
Bacchus
14
2 / 1 / 6
9,013
501
5,559
10,822
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
XkukuklanX
Kukulkan
18
7 / 1 / 7
11,108
617
11,213
7,016
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
22
22
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
BonJoor
Medusa
0
5
1
0.1
W
Cu Chulainn
Ferxxoo
Cu Chulainn
2
0
6
5
L
The Morrigan
LegendarySeeD
The Morrigan
0
7
1
0.07
W
Hachiman
Louchey
Hachiman
6
0
1
6.5
W
Mercury
NeoKendrick
Mercury
5
2
10
5
L
Gilgamesh
Penutbtterman
Gilgamesh
3
5
0
0.6
W
Bacchus
SmellyShrek
Bacchus
2
1
6
5
L
Cu Chulainn
Vestall
Cu Chulainn
0
1
0
0
W
Kukulkan
XkukuklanX
Kukulkan
7
1
7
10.5
L
Athena
melonda
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,693
Damage
46,781
65,429
Taken
52,963
40,408
Mitigated
32,493
12,832
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BonJoor
Medusa
7,961
1,472
0
1,644
10,387
5,041
0
4,032
6,331
0
54,602
W
Cu Chulainn
Ferxxoo
Cu Chulainn
12,036
1,539
0
5,001
12,955
10,083
178
1,765
10,560
7,182
67,889
L
The Morrigan
LegendarySeeD
The Morrigan
4,517
972
0
2,474
11,630
4,400
0
3,549
7,911
49,377
0
W
Hachiman
Louchey
Hachiman
8,664
3,573
0
2,350
9,928
3,940
345
1,283
8,645
0
47,212
W
Mercury
NeoKendrick
Mercury
9,309
4,847
0
538
12,242
5,105
0
2,901
9,251
0
65,287
L
Gilgamesh
Penutbtterman
Gilgamesh
6,626
1,464
0
666
15,584
7,115
0
4,044
11,420
0
60,864
W
Bacchus
SmellyShrek
Bacchus
5,559
324
0
3,486
10,822
10,568
403
2,542
8,280
26,539
0
L
Cu Chulainn
Vestall
Cu Chulainn
7,952
832
0
4,491
14,012
12,674
62
2,050
11,932
9,433
53,867
W
Kukulkan
XkukuklanX
Kukulkan
11,213
863
0
1,246
7,016
2,797
1,395
2,653
4,351
79,659
0
L
Athena
melonda
Athena
4,637
685
0
3,557
13,816
11,178
0
4,590
9,090
15,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
48,182
459
Minions Killed
545
0
Camps Cleared
0
1,661,448
Distance Traveled
1,837,497
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,529
418
93
5
0
286,638
1
W
Cu Chulainn
10,079
560
152
8
0
372,157
10
L
The Morrigan
7,418
412
80
4
0
296,111
5
W
Hachiman
8,289
461
82
5
0
362,053
3
W
Mercury
9,693
539
102
6
0
383,741
5
L
Gilgamesh
9,161
509
120
7
0
387,354
3
W
Bacchus
9,013
501
43
2
0
369,198
0
L
Cu Chulainn
8,788
488
142
8
0
323,679
6
W
Kukulkan
11,108
617
166
9
0
350,348
0
L
Athena
7,968
443
24
1
0
367,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role