Player Matchup

Thoth
Thoth
Cyrino
Thoth
Level 28
God Stats
1W - 0L
1,510 SR
Queue Stats
10W - 6L
1,575 Elo+
Solo
Danzaburou
Danzaburou
OG-chicosnog
Danzaburou
Level 17
God Stats
6W - 7L
1,602 SR
Queue Stats
56W - 66L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
SA197SZ
Cthulhu
Level 29
God Stats
81W - 70L
1,547 SR
Queue Stats
165W - 190L
1,335 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGrtPapyrus343
Tsukuyomi
Level 16
God Stats
8W - 10L
1,297 SR
Queue Stats
26W - 33L
1,272 Elo+
Party 1
King Arthur
King Arthur
mnogueira77
King Arthur
Level 13
God Stats
3W - 2L
1,414 SR
Queue Stats
43W - 54L
1,327 Elo+
Party 1
Team Averages
Level 21
1,474 SR
1,383 Elo+

VS

Team Averages
Level 20
1,524 SR
1,318 Elo+
Cthulhu
Cthulhu
Atat666
Cthulhu
Level 25
God Stats
3W - 4L
1,631 SR
Queue Stats
43W - 66L
1,320 Elo+
Solo
Kukulkan
Kukulkan
Lshark
Kukulkan
Level 6
God Stats
4W - 5L
1,515 SR
Queue Stats
18W - 21L
1,333 Elo+
Party 2
Izanami
Izanami
Pligna
Izanami
Level 27
God Stats
0W - 2L
1,113 SR
Queue Stats
81W - 96L
1,322 Elo+
Solo
Heimdallr
Heimdallr
montanhaJP
Heimdallr
Level 29
God Stats
0W - 1L
1,882 SR
Queue Stats
19W - 19L
1,244 Elo+
Party 2
Loki
Loki
rrrLayn
Loki
Level 14
God Stats
30W - 23L
1,477 SR
Queue Stats
42W - 47L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cyrino
Thoth
15
9 / 5 / 4
10,177
536
12,061
9,255
2,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
OG-chicosnog
Danzaburou
15
3 / 2 / 15
9,617
506
11,068
11,764
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
SA197SZ
Cthulhu
14
9 / 2 / 8
10,141
534
12,077
10,478
8,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
19
6 / 1 / 5
11,046
581
5,819
10,843
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
mnogueira77
King Arthur
15
5 / 5 / 2
9,764
514
10,302
17,967
15,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atat666
Cthulhu
11
0 / 7 / 3
7,073
372
4,096
14,342
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Lshark
Kukulkan
13
4 / 7 / 2
8,875
467
9,316
10,581
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Pligna
Izanami
12
0 / 6 / 2
7,146
376
2,116
13,020
4,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
montanhaJP
Heimdallr
14
5 / 7 / 1
8,969
472
13,322
16,950
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
rrrLayn
Loki
16
4 / 5 / 3
9,815
517
6,807
11,918
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
32
Kills
13
15
Deaths
32
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atat666
Cthulhu
0
7
3
0.21
W
Thoth
Cyrino
Thoth
9
5
4
2.2
L
Kukulkan
Lshark
Kukulkan
4
7
2
0.71
W
Danzaburou
OG-chicosnog
Danzaburou
3
2
15
5.25
L
Izanami
Pligna
Izanami
0
6
2
0.17
W
Cthulhu
SA197SZ
Cthulhu
9
2
8
6.5
W
Tsukuyomi
6
1
5
8.5
W
King Arthur
mnogueira77
King Arthur
5
5
2
1.2
L
Heimdallr
montanhaJP
Heimdallr
5
7
1
0.79
L
Loki
rrrLayn
Loki
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,327
Damage
35,657
60,307
Taken
66,811
35,432
Mitigated
27,619
18,454
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atat666
Cthulhu
4,096
317
0
1,193
14,342
7,632
0
7,851
6,491
26,419
0
W
Thoth
Cyrino
Thoth
12,061
885
0
1,374
9,255
2,605
1,070
2,943
6,014
41,196
0
L
Kukulkan
Lshark
Kukulkan
9,316
1,420
0
0
10,581
3,536
652
6,304
4,163
41,112
0
W
Danzaburou
OG-chicosnog
Danzaburou
11,068
2,950
0
4,340
11,764
4,142
1,974
2,080
9,622
0
49,512
L
Izanami
Pligna
Izanami
2,116
1,361
0
2,634
13,020
4,351
0
6,074
6,946
0
29,407
W
Cthulhu
SA197SZ
Cthulhu
12,077
642
1,563
1,920
10,478
8,719
615
3,542
6,845
39,306
0
W
Tsukuyomi
5,819
1,172
0
4,699
10,843
4,057
780
1,550
9,187
0
68,084
W
King Arthur
mnogueira77
King Arthur
10,302
1,531
0
4,558
17,967
15,909
299
2,615
15,227
0
44,897
L
Heimdallr
montanhaJP
Heimdallr
13,322
6,660
0
3,842
16,950
7,626
978
806
15,484
0
45,379
L
Loki
rrrLayn
Loki
6,807
1,374
0
3,799
11,918
4,474
0
3,103
8,815
0
67,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,745
Gold Earned
41,878
424
Minions Killed
377
0
Camps Cleared
0
1,960,989
Distance Traveled
1,629,747
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,073
372
40
2
0
333,110
0
W
Thoth
10,177
536
79
4
0
351,425
5
L
Kukulkan
8,875
467
79
4
0
316,941
0
W
Danzaburou
9,617
506
77
4
0
348,357
0
L
Izanami
7,146
376
58
3
0
319,088
0
W
Cthulhu
10,141
534
58
3
0
396,155
5
W
Tsukuyomi
11,046
581
138
7
0
406,615
0
W
King Arthur
9,764
514
72
4
0
458,437
0
L
Heimdallr
8,969
472
74
4
0
287,564
2
L
Loki
9,815
517
126
7
0
373,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role