Player Matchup

Hera
Hera
Bronze III
Basic Wheat 666
Hera
Bronze III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,622 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
UnbakedScarab26
Sun Wukong
Gold I
Level 61
God Stats
217W - 213L
1,623 SR
Queue Stats
227W - 237L
1,762 MMR
Party 2
Sol
Sol
Gold II
sellnTHOUGHTIES
Sol
Gold II
Level 160
God Stats
44W - 31L
1,537 SR
Queue Stats
220W - 240L
1,467 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,553 SR
1,617 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,409 SR
1,653 MMR
Nox
Nox
Gold V
D4nKm45t3r5mUrF
Nox
Gold V
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,705 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
DcTk_Mack
Sylvanus
Bronze III
Level 95
God Stats
2W - 2L
1,526 SR
Queue Stats
3W - 2L
1,549 MMR
Solo
Artemis
Artemis
Gold V
Nymesis2560
Artemis
Gold V
Level 104
God Stats
5W - 3L
1,200 SR
Queue Stats
12W - 11L
1,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 8
8,990
999
12,262
5,525
1,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
UnbakedScarab26
Sun Wukong
10
5 / 0 / 10
8,194
910
3,643
5,227
2,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
7 / 0 / 9
8,278
920
8,423
4,342
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AphroditeCthulhuCabrakanAthena

VS

Bans
GilgameshHerculesAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
6,475
719
2,707
11,756
13,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
DcTk_Mack
Sylvanus
9
1 / 4 / 0
6,336
704
2,943
11,154
10,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Nymesis2560
Artemis
6
0 / 12 / 0
5,292
588
810
10,203
3,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
24
Kills
1
1
Deaths
24
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
L
0
8
1
0.06
L
Sylvanus
DcTk_Mack
Sylvanus
1
4
0
0.25
L
Artemis
Nymesis2560
Artemis
0
12
0
0
W
Sun Wukong
UnbakedScarab26
Sun Wukong
5
0
10
10
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,328
Damage
6,460
15,094
Taken
33,113
5,564
Mitigated
27,528
5,159
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,262
5,678
376
2,542
5,525
1,932
1,198
2,827
2,698
31,538
0
L
2,707
25
0
0
11,756
13,354
0
7,047
4,709
10,814
0
L
Sylvanus
DcTk_Mack
Sylvanus
2,943
923
616
3,956
11,154
10,863
0
6,841
4,313
15,513
0
L
Artemis
Nymesis2560
Artemis
810
738
0
367
10,203
3,311
0
6,343
3,860
0
4,437
W
Sun Wukong
UnbakedScarab26
Sun Wukong
3,643
1,045
0
465
5,227
2,011
110
1,302
3,925
0
26,975
W
8,423
3,358
0
1,776
4,342
1,621
822
1,589
2,753
29,864
2,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
18,103
138
Minions Killed
39
0
Camps Cleared
0
466,015
Distance Traveled
310,231
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,990
999
49
5
0
133,744
2
L
Nox
6,475
719
18
2
0
110,573
0
L
Sylvanus
6,336
704
14
2
0
115,313
0
L
Artemis
5,292
588
7
1
0
84,345
0
W
Sun Wukong
8,194
910
34
4
0
177,731
2
W
Sol
8,278
920
55
6
0
154,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role